Player Matchup

Loki
Loki
Angeloh
Loki
Level 26
God Stats
62W - 48L
1,570 SR
Queue Stats
81W - 60L
1,521 Elo+
Party 2
Zeus
Zeus
Damianek234
Zeus
Level 6
God Stats
2W - 0L
1,705 SR
Queue Stats
5W - 5L
1,816 Elo+
Solo
Neith
Neith
Lemonata
Neith
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 28L
1,441 Elo+
Solo
Ah Puch
Ah Puch
Shad3Lup0s
Ah Puch
Level 6
God Stats
3W - 4L
1,310 SR
Queue Stats
39W - 46L
1,450 Elo+
Solo
Cabrakan
Cabrakan
dragorio
Cabrakan
Level 29
God Stats
9W - 4L
1,786 SR
Queue Stats
61W - 41L
1,551 Elo+
Party 2
Team Averages
Level 16
1,574 SR
1,556 Elo+

VS

Team Averages
Level 46
1,364 SR
1,262 Elo+
Morgan Le Fay
Morgan Le Fay
KBBBB123
Morgan Le Fay
Level 56
God Stats
2W - 5L
1,394 SR
Queue Stats
66W - 190L
1,198 Elo+
Party 1
Khepri
Khepri
Nurbo
Khepri
Level 39
God Stats
2W - 5L
1,268 SR
Queue Stats
184W - 371L
1,223 Elo+
Party 1
Discordia
Discordia
Skyppi
Discordia
Level 122
God Stats
15W - 17L
1,411 SR
Queue Stats
109W - 175L
1,362 Elo+
Party 1
Medusa
Medusa
Zoli11
Medusa
Level 6
God Stats
2W - 3L
1,500 SR
Queue Stats
3W - 8L
1,217 Elo+
Party 1
Nemesis
Nemesis
yolochicken68
Nemesis
Level 7
God Stats
25W - 69L
1,246 SR
Queue Stats
47W - 100L
1,307 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Angeloh
Loki
20
16 / 3 / 16
15,766
1,051
22,543
14,534
7,010
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
12 / 4 / 18
15,920
1,061
28,184
10,493
4,586
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
Lemonata
Neith
20
4 / 0 / 15
13,634
909
22,086
14,771
6,984
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ah Puch
Shad3Lup0s
Ah Puch
20
1 / 6 / 21
13,431
895
26,774
16,693
7,755
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
dragorio
Cabrakan
20
4 / 7 / 27
14,896
993
23,034
30,362
37,584
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Team 1 Tickets

110

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
KBBBB123
Morgan Le Fay
20
12 / 4 / 4
16,305
1,087
31,305
20,916
9,450
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
Nurbo
Khepri
20
1 / 3 / 11
13,070
871
8,380
30,768
54,614
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Discordia
Skyppi
Discordia
20
6 / 4 / 9
14,655
977
26,946
16,672
5,640
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Zoli11
Medusa
20
1 / 13 / 10
12,751
850
8,700
30,166
11,351
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
20
0 / 13 / 9
12,490
833
6,435
29,105
13,654
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
63
37
Kills
20
20
Deaths
37
97
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Loki
Angeloh
Loki
16
3
16
8
W
12
4
18
5.25
L
Morgan Le Fay
KBBBB123
Morgan Le Fay
12
4
4
3.5
W
Neith
Lemonata
Neith
4
0
15
11.5
L
Khepri
Nurbo
Khepri
1
3
11
2.17
W
Ah Puch
Shad3Lup0s
Ah Puch
1
6
21
1.92
L
Discordia
Skyppi
Discordia
6
4
9
2.63
L
Medusa
Zoli11
Medusa
1
13
10
0.46
W
Cabrakan
dragorio
Cabrakan
4
7
27
2.5
L
Nemesis
0
13
9
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,621
Damage
81,766
86,853
Taken
127,627
63,919
Mitigated
94,709
9,561
Healing
2,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
Angeloh
Loki
22,543
4,214
0
1,880
14,534
7,010
0
11,158
3,376
0
47,995
W
28,184
3,626
0
898
10,493
4,586
0
7,522
2,971
62,263
0
L
Morgan Le Fay
KBBBB123
Morgan Le Fay
31,305
1,224
0
850
20,916
9,450
0
16,288
4,628
68,749
0
W
Neith
Lemonata
Neith
22,086
9,400
0
5,597
14,771
6,984
0
12,256
2,515
0
67,542
L
Khepri
Nurbo
Khepri
8,380
495
0
0
30,768
54,614
0
17,985
12,783
31,053
0
W
Ah Puch
Shad3Lup0s
Ah Puch
26,774
1,083
0
1,186
16,693
7,755
0
11,893
4,800
47,455
0
L
Discordia
Skyppi
Discordia
26,946
1,982
0
0
16,672
5,640
0
10,967
5,705
63,016
0
L
Medusa
Zoli11
Medusa
8,700
3,438
0
1,319
30,166
11,351
0
17,011
13,155
0
23,063
W
Cabrakan
dragorio
Cabrakan
23,034
1,410
0
0
30,362
37,584
0
23,802
6,560
35,995
0
L
Nemesis
6,435
1,795
0
177
29,105
13,654
0
15,741
13,364
0
22,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,647
Gold Earned
69,271
303
Minions Killed
290
11
Camps Cleared
4
1,358,208
Distance Traveled
1,359,817
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
15,766
1,051
41
3
4
311,121
1
W
Zeus
15,920
1,061
68
5
1
258,337
0
L
Morgan Le Fay
16,305
1,087
102
7
0
286,867
0
W
Neith
13,634
909
116
8
2
267,521
5
L
Khepri
13,070
871
28
2
1
293,266
0
W
Ah Puch
13,431
895
48
3
3
284,318
1
L
Discordia
14,655
977
101
7
2
286,986
0
L
Medusa
12,751
850
42
3
1
248,158
2
W
Cabrakan
14,896
993
30
2
1
236,911
0
L
Nemesis
12,490
833
17
1
0
244,540
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role