Player Matchup

Fafnir
Fafnir
ChargingJohnson
Fafnir
Level 117
God Stats
7W - 4L
1,455 SR
Queue Stats
1,339W - 1,145L
1,574 Elo+
Party 2
Medusa
Medusa
notanaries
Medusa
Level 106
God Stats
12W - 6L
1,734 SR
Queue Stats
1,386W - 1,168L
1,594 Elo+
Party 2
Anubis
Anubis
squalljk
Anubis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 14L
1,204 Elo+
Solo
Team Averages
Level 77
1,563 SR
1,458 Elo+

VS

Team Averages
Level 154
1,635 SR
1,756 Elo+
Discordia
Discordia
Floppy2
Discordia
Level 152
God Stats
9W - 5L
1,684 SR
Queue Stats
247W - 168L
1,711 Elo+
Party 1
Heimdallr
Heimdallr
Zestias
Heimdallr
Level 154
God Stats
4W - 1L
1,416 SR
Queue Stats
86W - 42L
1,815 Elo+
Party 1
Ymir
Ymir
gooLJ
Ymir
Level 157
God Stats
20W - 11L
1,804 SR
Queue Stats
645W - 419L
1,740 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 3
6,750
675
3,291
12,188
10,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Medusa
notanaries
Medusa
11
3 / 5 / 0
7,740
774
6,231
9,995
4,417
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
squalljk
Anubis
8
0 / 9 / 3
6,163
616
2,632
8,060
3,752
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Floppy2
Discordia
12
4 / 2 / 10
7,758
776
6,553
5,093
1,564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
Zestias
Heimdallr
14
12 / 1 / 6
9,542
954
14,224
6,070
2,881
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
gooLJ
Ymir
11
3 / 1 / 14
8,099
810
4,268
8,763
7,689
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
49
3
Kills
19
19
Deaths
4
6
Assists
30
Player
Kills
Deaths
Assists
KDA
L
0
5
3
0.3
W
Discordia
Floppy2
Discordia
4
2
10
4.5
W
Heimdallr
Zestias
Heimdallr
12
1
6
15
W
Ymir
gooLJ
Ymir
3
1
14
10
L
Medusa
notanaries
Medusa
3
5
0
0.6
L
Anubis
squalljk
Anubis
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,154
Damage
25,045
30,243
Taken
19,926
18,917
Mitigated
12,134
2,847
Healing
2,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,291
471
0
2,093
12,188
10,748
0
3,236
8,590
10,853
0
W
Discordia
Floppy2
Discordia
6,553
363
0
534
5,093
1,564
309
1,997
3,096
18,872
0
W
Heimdallr
Zestias
Heimdallr
14,224
8,291
0
446
6,070
2,881
2,099
2,079
3,991
0
47,642
W
Ymir
gooLJ
Ymir
4,268
371
175
860
8,763
7,689
165
1,847
6,916
13,041
0
L
Medusa
notanaries
Medusa
6,231
2,239
0
754
9,995
4,417
0
3,136
6,593
0
32,221
L
Anubis
squalljk
Anubis
2,632
279
0
0
8,060
3,752
0
3,637
4,223
7,227
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,653
Gold Earned
25,399
65
Minions Killed
111
0
Camps Cleared
0
474,699
Distance Traveled
535,231
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
6,750
675
10
1
0
173,509
0
W
Discordia
7,758
776
23
2
0
184,339
1
W
Heimdallr
9,542
954
69
7
0
172,942
1
W
Ymir
8,099
810
19
2
0
177,950
0
L
Medusa
7,740
774
47
5
0
174,740
2
L
Anubis
6,163
616
8
1
0
126,450
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role