Player Matchup

Kukulkan
Kukulkan
Frojnr13
Kukulkan
Level 26
God Stats
2W - 0L
1,705 SR
Queue Stats
54W - 81L
1,283 Elo+
Party 2
Arachne
Arachne
NeshamaSan
Arachne
Level 25
God Stats
6W - 1L
1,573 SR
Queue Stats
50W - 78L
1,253 Elo+
Party 2
Guan Yu
Guan Yu
eggfriedrice69
Guan Yu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Artemis
Artemis
panahsss
Artemis
Level 1
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Party 2
Nox
Nox
sarunomai
Nox
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 4L
1,500 Elo+
Solo
Team Averages
Level 11
1,556 SR
1,407 Elo+

VS

Team Averages
Level 6
1,548 SR
1,365 Elo+
Guan Yu
Guan Yu
ANTG90
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
BxrxfxsxT
Cthulhu
Level 11
God Stats
0W - 4L
1,781 SR
Queue Stats
3W - 12L
1,187 Elo+
Party 1
Izanami
Izanami
FlwerPwer
Izanami
Level 8
God Stats
0W - 2L
1,459 SR
Queue Stats
1W - 6L
1,136 Elo+
Party 1
Thor
Thor
SARNTxSTUTTERS
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Raijin
Raijin
TheFuir
Raijin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Frojnr13
Kukulkan
13
6 / 0 / 3
8,165
583
5,786
4,374
1,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Arachne
NeshamaSan
Arachne
14
10 / 1 / 8
8,836
631
8,530
8,932
3,978
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
1 / 7 / 3
5,822
416
1,458
8,752
6,312
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
panahsss
Artemis
11
4 / 5 / 6
7,216
515
4,326
5,695
1,479
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
11 / 0 / 1
8,539
610
11,239
6,457
3,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ANTG90
Guan Yu
5
0 / 8 / 2
4,789
342
567
7,915
2,765
Breastplate

Breastplate

+20
Physical Protection

Cthulhu
BxrxfxsxT
Cthulhu
9
2 / 3 / 3
5,504
393
3,313
9,991
5,980
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
FlwerPwer
Izanami
10
5 / 6 / 1
6,754
482
4,396
8,206
2,337
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
5 / 8 / 0
6,446
460
5,461
10,574
3,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Raijin
TheFuir
Raijin
8
0 / 7 / 0
4,931
352
2,941
8,988
2,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
18
32
Kills
12
13
Deaths
32
21
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
ANTG90
Guan Yu
0
8
2
0.13
L
Cthulhu
BxrxfxsxT
Cthulhu
2
3
3
1.17
L
Izanami
FlwerPwer
Izanami
5
6
1
0.92
W
Kukulkan
Frojnr13
Kukulkan
6
0
3
7.5
W
Arachne
NeshamaSan
Arachne
10
1
8
14
L
5
8
0
0.63
L
Raijin
TheFuir
Raijin
0
7
0
0
W
1
7
3
0.36
W
Artemis
panahsss
Artemis
4
5
6
1.4
W
11
0
1
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,339
Damage
16,678
34,210
Taken
45,674
16,920
Mitigated
16,863
9,612
Healing
3,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
ANTG90
Guan Yu
567
567
0
85
7,915
2,765
48
4,469
3,446
0
8,240
L
Cthulhu
BxrxfxsxT
Cthulhu
3,313
561
0
2,371
9,991
5,980
0
5,748
4,243
15,000
0
L
Izanami
FlwerPwer
Izanami
4,396
2,573
0
479
8,206
2,337
0
1,871
6,335
0
28,279
W
Kukulkan
Frojnr13
Kukulkan
5,786
596
0
1,775
4,374
1,453
595
1,418
2,956
43,010
0
W
Arachne
NeshamaSan
Arachne
8,530
5,091
0
2,784
8,932
3,978
1,269
1,270
7,662
0
46,080
L
5,461
1,557
0
659
10,574
3,047
228
1,638
8,936
0
24,127
L
Raijin
TheFuir
Raijin
2,941
843
0
0
8,988
2,734
92
3,299
5,689
19,134
0
W
1,458
236
146
913
8,752
6,312
86
1,130
7,622
0
13,606
W
Artemis
panahsss
Artemis
4,326
2,592
0
624
5,695
1,479
1,012
780
4,915
0
17,545
W
11,239
1,573
124
3,246
6,457
3,698
739
1,656
4,801
53,245
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,578
Gold Earned
28,424
316
Minions Killed
174
0
Camps Cleared
0
1,244,465
Distance Traveled
1,093,180
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
4,789
342
20
1
0
168,737
0
L
Cthulhu
5,504
393
31
2
0
244,169
0
L
Izanami
6,754
482
60
4
0
217,316
0
W
Kukulkan
8,165
583
85
6
0
244,308
0
W
Arachne
8,836
631
88
6
0
320,837
0
L
Thor
6,446
460
35
3
0
233,191
1
L
Raijin
4,931
352
28
2
0
229,767
1
W
Guan Yu
5,822
416
18
1
0
236,583
0
W
Artemis
7,216
515
35
3
0
212,539
3
W
Nox
8,539
610
90
6
0
230,198
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role