Player Matchup

Chaac
Chaac
Catalectic224
Chaac
Level 118
God Stats
21W - 17L
1,465 SR
Queue Stats
292W - 277L
1,478 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
KING boo 63
Ah Muzen Cab
Level 101
God Stats
24W - 10L
1,722 SR
Queue Stats
240W - 212L
1,497 Elo+
Party 2
Baron Samedi
Baron Samedi
THATSPERTYNEAT
Baron Samedi
Level 107
God Stats
11W - 4L
1,213 SR
Queue Stats
428W - 465L
1,407 Elo+
Party 2
Zeus
Zeus
iGxTeddy
Zeus
Level 128
God Stats
36W - 29L
1,541 SR
Queue Stats
530W - 501L
1,611 Elo+
Party 2
Bastet
Bastet
pointclick
Bastet
Level 129
God Stats
2W - 4L
1,504 SR
Queue Stats
41W - 40L
1,553 Elo+
Party 2
Team Averages
Level 117
1,489 SR
1,509 Elo+

VS

Team Averages
Level 102
1,495 SR
1,463 Elo+
Tsukuyomi
Tsukuyomi
LJK39
Tsukuyomi
Level 87
God Stats
5W - 9L
1,353 SR
Queue Stats
79W - 87L
1,444 Elo+
Party 3
Pele
Pele
Nutborne
Pele
Level 123
God Stats
2W - 5L
1,640 SR
Queue Stats
601W - 629L
1,454 Elo+
Party 1
Jing Wei
Jing Wei
Suwutu
Jing Wei
Level 122
God Stats
14W - 27L
1,433 SR
Queue Stats
180W - 188L
1,508 Elo+
Party 3
Scylla
Scylla
TricksterAce
Scylla
Level 87
God Stats
48W - 47L
1,548 SR
Queue Stats
254W - 309L
1,447 Elo+
Party 1
Sylvanus
Sylvanus
chouji112141
Sylvanus
Level 90
God Stats
0W - 2L
1,500 SR
Queue Stats
137W - 137L
1,460 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 2
7,676
590
8,759
14,559
11,913
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Muzen Cab
KING boo 63
Ah Muzen Cab
13
3 / 1 / 1
7,205
554
5,217
10,258
2,933
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
THATSPERTYNEAT
Baron Samedi
11
0 / 1 / 5
6,500
500
4,450
7,095
4,987
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zeus
14
10 / 1 / 1
8,881
683
10,334
7,018
2,717
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
pointclick
Bastet
12
4 / 0 / 6
7,637
587
4,691
9,152
2,688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
LJK39
Tsukuyomi
11
1 / 3 / 1
6,386
491
7,732
9,554
5,978
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pele
10
1 / 6 / 1
6,219
478
6,744
11,198
3,585
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jing Wei
Suwutu
Jing Wei
11
2 / 2 / 1
7,119
548
3,636
6,355
1,975
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
10
0 / 5 / 0
5,843
449
4,212
7,314
2,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
chouji112141
Sylvanus
9
1 / 3 / 1
5,754
443
2,901
9,794
4,234
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
9
19
Kills
5
5
Deaths
19
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
2
2
2
1.5
W
Ah Muzen Cab
KING boo 63
Ah Muzen Cab
3
1
1
3.5
L
Tsukuyomi
LJK39
Tsukuyomi
1
3
1
0.5
L
Pele
1
6
1
0.25
L
Jing Wei
Suwutu
Jing Wei
2
2
1
1.25
W
Baron Samedi
THATSPERTYNEAT
Baron Samedi
0
1
5
2.5
L
Scylla
0
5
0
0
L
Sylvanus
chouji112141
Sylvanus
1
3
1
0.5
W
Zeus
10
1
1
10.5
W
Bastet
pointclick
Bastet
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,451
Damage
25,225
48,082
Taken
44,215
25,238
Mitigated
17,929
25,149
Healing
7,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,759
1,312
0
7,709
14,559
11,913
469
0
14,559
0
44,932
W
Ah Muzen Cab
KING boo 63
Ah Muzen Cab
5,217
1,981
0
5,276
10,258
2,933
695
1,736
8,522
0
56,243
L
Tsukuyomi
LJK39
Tsukuyomi
7,732
2,754
0
2,701
9,554
5,978
341
1,204
8,350
0
35,762
L
Pele
6,744
1,954
0
1,345
11,198
3,585
0
2,025
9,173
0
32,773
L
Jing Wei
Suwutu
Jing Wei
3,636
2,912
0
375
6,355
1,975
0
3,334
3,021
0
24,779
W
Baron Samedi
THATSPERTYNEAT
Baron Samedi
4,450
518
658
3,000
7,095
4,987
360
1,607
5,488
25,710
0
L
Scylla
4,212
178
0
1,694
7,314
2,157
145
3,258
4,056
29,837
0
L
Sylvanus
chouji112141
Sylvanus
2,901
1,030
101
1,754
9,794
4,234
0
4,963
4,831
13,465
4,429
W
Zeus
10,334
294
0
3,346
7,018
2,717
249
3,378
3,640
53,666
0
W
Bastet
pointclick
Bastet
4,691
1,211
0
5,160
9,152
2,688
235
289
8,863
0
40,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,899
Gold Earned
31,321
391
Minions Killed
299
0
Camps Cleared
0
1,335,518
Distance Traveled
1,259,877
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,676
590
86
7
0
266,643
1
W
Ah Muzen Cab
7,205
554
102
8
0
263,855
2
L
Tsukuyomi
6,386
491
73
6
0
259,675
5
L
Pele
6,219
478
61
5
0
266,942
2
L
Jing Wei
7,119
548
70
5
0
269,965
0
W
Baron Samedi
6,500
500
44
3
0
242,272
4
L
Scylla
5,843
449
58
4
0
249,560
5
L
Sylvanus
5,754
443
37
3
0
213,735
4
W
Zeus
8,881
683
90
7
0
248,323
4
W
Bastet
7,637
587
69
5
0
314,425
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role