Player Matchup

Merlin
Merlin
Amirhs
Merlin
Level 3
God Stats
0W - 4L
1,500 SR
Queue Stats
2W - 11L
1,512 Elo+
Party 2
Discordia
Discordia
PKQLSD
Discordia
Level 8
God Stats
1W - 3L
1,527 SR
Queue Stats
9W - 13L
1,462 Elo+
Solo
Izanami
Izanami
SwampDaddeh
Izanami
Level 10
God Stats
1W - 5L
1,156 SR
Queue Stats
39W - 70L
1,369 Elo+
Solo
Ra
Ra
XAVI4U
Ra
Level 8
God Stats
0W - 2L
1,296 SR
Queue Stats
7W - 10L
1,451 Elo+
Solo
Anhur
Anhur
bigggdaddu
Anhur
Level 27
God Stats
10W - 15L
1,495 SR
Queue Stats
10W - 15L
1,559 Elo+
Party 2
Team Averages
Level 11
1,395 SR
1,470 Elo+

VS

Team Averages
Level 17
1,468 SR
1,380 Elo+
Nu Wa
Nu Wa
BeyondTheFroot
Nu Wa
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
365W - 355L
1,508 Elo+
Party 1
Aphrodite
Aphrodite
DespairBabe
Aphrodite
Level 8
God Stats
2W - 7L
1,306 SR
Queue Stats
37W - 42L
1,412 Elo+
Solo
Izanami
Izanami
Fantastic0ox
Izanami
Level 6
God Stats
4W - 3L
1,500 SR
Queue Stats
66W - 58L
1,015 Elo+
Solo
Thoth
Thoth
Rezurecct
Thoth
Level 26
God Stats
1W - 5L
1,500 SR
Queue Stats
192W - 169L
1,558 Elo+
Party 1
Mulan
Mulan
xuyourong
Mulan
Level 17
God Stats
13W - 13L
1,532 SR
Queue Stats
32W - 46L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Amirhs
Merlin
17
1 / 12 / 6
10,688
891
4,718
20,383
6,472
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
PKQLSD
Discordia
18
1 / 7 / 8
11,475
956
14,955
20,196
6,234
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
SwampDaddeh
Izanami
17
1 / 8 / 7
10,722
894
9,939
17,104
5,089
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ra
18
4 / 8 / 6
12,188
1,016
14,411
19,353
6,085
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
18
3 / 7 / 4
11,288
941
9,505
18,993
4,060
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

0

VS

Team 2 Tickets

223

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 0 / 22
14,420
1,202
29,530
9,673
3,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Aphrodite
DespairBabe
Aphrodite
20
9 / 3 / 18
13,066
1,089
12,322
12,661
9,279
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
Fantastic0ox
Izanami
20
8 / 4 / 22
12,973
1,081
19,599
12,083
4,895
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thoth
Rezurecct
Thoth
20
7 / 1 / 23
13,244
1,104
17,722
9,836
3,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Mulan
xuyourong
Mulan
20
6 / 2 / 24
12,658
1,055
11,807
13,740
15,943
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
151
10
Kills
42
42
Deaths
10
31
Assists
109
Player
Kills
Deaths
Assists
KDA
L
Merlin
Amirhs
Merlin
1
12
6
0.33
W
12
0
22
23
W
Aphrodite
DespairBabe
Aphrodite
9
3
18
6
W
Izanami
Fantastic0ox
Izanami
8
4
22
4.75
L
Discordia
PKQLSD
Discordia
1
7
8
0.71
W
Thoth
Rezurecct
Thoth
7
1
23
18.5
L
Izanami
SwampDaddeh
Izanami
1
8
7
0.56
L
Ra
4
8
6
0.88
L
Anhur
3
7
4
0.71
W
Mulan
xuyourong
Mulan
6
2
24
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,528
Damage
90,980
96,029
Taken
57,993
27,940
Mitigated
37,640
5,936
Healing
16,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Amirhs
Merlin
4,718
497
0
591
20,383
6,472
0
12,068
8,315
20,257
0
W
29,530
8,480
176
1,614
9,673
3,647
0
5,374
4,299
51,790
0
W
Aphrodite
DespairBabe
Aphrodite
12,322
1,170
5,436
6,829
12,661
9,279
0
8,388
4,273
24,867
0
W
Izanami
Fantastic0ox
Izanami
19,599
11,540
0
1,488
12,083
4,895
0
7,407
4,676
0
49,325
L
Discordia
PKQLSD
Discordia
14,955
165
0
0
20,196
6,234
0
12,205
7,991
48,837
0
W
Thoth
Rezurecct
Thoth
17,722
1,598
0
882
9,836
3,876
0
6,008
3,828
29,559
0
L
Izanami
SwampDaddeh
Izanami
9,939
5,531
0
1,018
17,104
5,089
0
9,706
7,398
0
31,765
L
Ra
14,411
941
2,311
832
19,353
6,085
0
11,871
7,482
43,083
0
L
Anhur
9,505
2,976
0
1,184
18,993
4,060
0
14,013
4,980
0
32,435
W
Mulan
xuyourong
Mulan
11,807
1,763
0
539
13,740
15,943
0
6,907
6,833
1,528
31,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,361
Gold Earned
66,361
245
Minions Killed
228
4
Camps Cleared
4
936,774
Distance Traveled
1,120,407
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,688
891
33
3
0
186,354
0
W
Nu Wa
14,420
1,202
48
4
0
253,859
0
W
Aphrodite
13,066
1,089
38
3
0
210,697
0
W
Izanami
12,973
1,081
72
6
0
199,868
0
L
Discordia
11,475
956
79
7
1
211,689
0
W
Thoth
13,244
1,104
22
2
2
238,320
0
L
Izanami
10,722
894
37
3
2
169,883
0
L
Ra
12,188
1,016
63
5
0
238,912
0
L
Anhur
11,288
941
33
3
1
129,936
0
W
Mulan
12,658
1,055
48
4
2
217,663
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role