Player Matchup

Ymir
Ymir
BLUEN1NJA
Ymir
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 6L
1,542 Elo+
Party 1
Chiron
Chiron
DreamTenjin
Chiron
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 72L
1,461 Elo+
Solo
Hades
Hades
Heartlesswater
Hades
Level 27
God Stats
4W - 2L
1,582 SR
Queue Stats
33W - 40L
1,452 Elo+
Party 1
Guan Yu
Guan Yu
itzVook
Guan Yu
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 29L
1,653 Elo+
Solo
Arachne
Arachne
vibethief
Arachne
Level 16
God Stats
2W - 2L
1,500 SR
Queue Stats
423W - 426L
1,426 Elo+
Solo
Team Averages
Level 15
1,516 SR
1,507 Elo+

VS

Team Averages
Level 16
1,576 SR
1,493 Elo+
Persephone
Persephone
DocileZambie
Persephone
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,506 Elo+
Solo
Kuzenbo
Kuzenbo
Manolo9806
Kuzenbo
Level 7
God Stats
0W - 1L
1,719 SR
Queue Stats
4W - 3L
1,515 Elo+
Party 2
Artemis
Artemis
Mayr26
Artemis
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 18L
1,440 Elo+
Party 2
Bakasura
Bakasura
OG-Mat17
Bakasura
Level 22
God Stats
2W - 2L
1,660 SR
Queue Stats
38W - 36L
1,470 Elo+
Party 3
Chaac
Chaac
ToadEli
Chaac
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 13L
1,538 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
8
1 / 3 / 2
5,697
518
1,677
7,403
3,184
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
10
3 / 0 / 1
6,054
550
6,027
4,502
1,245
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

12
5 / 1 / 1
7,245
659
5,707
7,130
3,095
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
itzVook
Guan Yu
12
2 / 0 / 2
6,640
604
6,378
6,607
4,952
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Arachne
vibethief
Arachne
9
4 / 0 / 3
6,268
570
6,350
6,172
2,426
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
DocileZambie
Persephone
8
0 / 3 / 1
5,241
476
3,047
5,972
1,871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kuzenbo
Manolo9806
Kuzenbo
9
2 / 0 / 1
4,729
430
2,830
6,647
3,885
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
Mayr26
Artemis
7
0 / 5 / 2
4,500
409
4,028
5,567
1,708
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
OG-Mat17
Bakasura
9
2 / 4 / 0
5,631
512
3,361
8,645
2,505
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chaac
ToadEli
Chaac
9
0 / 2 / 0
4,982
453
4,258
9,808
5,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
15
Kills
4
4
Deaths
14
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ymir
1
3
2
0.67
L
Persephone
DocileZambie
Persephone
0
3
1
0.17
W
Chiron
3
0
1
3.5
W
5
1
1
5.5
L
Kuzenbo
Manolo9806
Kuzenbo
2
0
1
2.5
L
Artemis
Mayr26
Artemis
0
5
2
0.2
L
Bakasura
OG-Mat17
Bakasura
2
4
0
0.5
L
Chaac
ToadEli
Chaac
0
2
0
0
W
Guan Yu
itzVook
Guan Yu
2
0
2
3
W
Arachne
vibethief
Arachne
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,139
Damage
17,524
31,814
Taken
36,639
14,902
Mitigated
15,308
10,626
Healing
10,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
1,677
896
0
0
7,403
3,184
0
1,404
5,959
9,316
0
L
Persephone
DocileZambie
Persephone
3,047
415
0
1,063
5,972
1,871
145
3,515
2,454
21,409
0
W
Chiron
6,027
2,701
300
1,822
4,502
1,245
232
1,426
3,076
0
39,173
W
5,707
995
82
3,850
7,130
3,095
1,511
2,520
4,354
38,909
0
L
Kuzenbo
Manolo9806
Kuzenbo
2,830
1,274
0
1,360
6,647
3,885
0
1,382
5,265
7,547
0
L
Artemis
Mayr26
Artemis
4,028
1,374
0
491
5,567
1,708
0
295
5,272
0
22,525
L
Bakasura
OG-Mat17
Bakasura
3,361
2,247
0
3,087
8,645
2,505
0
2,190
6,455
0
18,624
L
Chaac
ToadEli
Chaac
4,258
1,679
0
4,831
9,808
5,339
0
0
9,808
0
19,729
W
Guan Yu
itzVook
Guan Yu
6,378
1,397
642
2,605
6,607
4,952
114
0
6,527
0
38,097
W
Arachne
vibethief
Arachne
6,350
5,165
0
1,325
6,172
2,426
74
281
5,721
0
28,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,904
Gold Earned
25,083
312
Minions Killed
202
0
Camps Cleared
0
920,470
Distance Traveled
1,001,682
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,697
518
23
2
0
158,212
0
L
Persephone
5,241
476
44
4
0
185,325
1
W
Chiron
6,054
550
75
7
0
173,856
1
W
Hades
7,245
659
88
8
0
180,761
0
L
Kuzenbo
4,729
430
13
1
0
223,124
0
L
Artemis
4,500
409
38
3
0
166,363
2
L
Bakasura
5,631
512
65
6
0
224,466
2
L
Chaac
4,982
453
42
4
0
202,404
5
W
Guan Yu
6,640
604
81
7
0
201,605
2
W
Arachne
6,268
570
45
4
0
206,036
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role