Player Matchup

Susano
Susano
 
Susano
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
Akataro9
Ah Puch
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 24L
1,070 Elo+
Solo
Apollo
Apollo
ExquisiteKing
Apollo
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 82L
1,410 Elo+
Party 2
Anubis
Anubis
LighToFHeaveNN
Anubis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 22L
1,213 Elo+
Party 1
Chaac
Chaac
Professorberk
Chaac
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
98W - 120L
1,380 Elo+
Party 2
Team Averages
Level 20
1,500 SR
1,315 Elo+

VS

Team Averages
Level 24
1,546 SR
1,357 Elo+
Ullr
Ullr
Austin54
Ullr
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
41W - 59L
1,211 Elo+
Solo
Persephone
Persephone
CoconutIsland
Persephone
Level 31
God Stats
3W - 2L
1,425 SR
Queue Stats
43W - 45L
1,396 Elo+
Party 3
Da Ji
Da Ji
Saltylimee
Da Ji
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 47L
1,412 Elo+
Party 3
Cthulhu
Cthulhu
jog_on_son_25
Cthulhu
Level 17
God Stats
6W - 4L
1,806 SR
Queue Stats
95W - 129L
1,281 Elo+
Solo
Medusa
Medusa
olivererer
Medusa
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
17
3 / 6 / 2
11,482
383
13,452
20,675
12,779
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ah Puch
Akataro9
Ah Puch
17
0 / 8 / 6
11,033
368
13,773
17,827
6,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

19
1 / 4 / 0
11,887
396
3,634
19,834
7,811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
1 / 2 / 4
11,288
376
7,858
17,071
10,692
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

20
4 / 8 / 2
12,769
426
12,799
30,983
23,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
7
0 / 2 / 0
9,778
326
322
4,374
1,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Persephone
CoconutIsland
Persephone
20
5 / 2 / 6
15,749
525
26,662
16,564
6,195
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
20
8 / 5 / 4
15,882
529
14,242
22,813
11,324
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cthulhu
20
2 / 0 / 12
13,837
461
10,297
19,616
20,463
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
olivererer
Medusa
20
13 / 1 / 1
18,211
607
20,190
21,028
10,282
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
51
9
Kills
28
28
Deaths
10
14
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
3
6
2
0.67
L
Ah Puch
Akataro9
Ah Puch
0
8
6
0.38
W
Ullr
0
2
0
0
W
Persephone
CoconutIsland
Persephone
5
2
6
4
L
1
4
0
0.25
L
1
2
4
1.5
L
4
8
2
0.63
W
Da Ji
8
5
4
2
W
Cthulhu
2
0
12
8
W
Medusa
olivererer
Medusa
13
1
1
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,516
Damage
71,713
106,390
Taken
84,395
61,304
Mitigated
49,765
34,260
Healing
27,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
13,452
3,831
0
2,776
20,675
12,779
0
4,171
16,504
0
61,454
L
Ah Puch
Akataro9
Ah Puch
13,773
1,014
0
4,636
17,827
6,619
120
7,585
10,242
63,475
0
W
Ullr
322
125
0
435
4,374
1,501
232
958
3,416
0
2,750
W
Persephone
CoconutIsland
Persephone
26,662
2,136
0
4,597
16,564
6,195
1,939
6,588
9,974
104,624
0
L
3,634
2,021
0
9,724
19,834
7,811
0
1,784
18,050
0
105,272
L
7,858
528
0
5,571
17,071
10,692
0
8,325
8,746
38,967
0
L
12,799
3,135
421
11,132
30,983
23,403
909
15,094
15,889
201
84,439
W
Da Ji
14,242
2,881
0
6,968
22,813
11,324
4,639
2,458
20,355
0
96,726
W
Cthulhu
10,297
778
841
2,001
19,616
20,463
666
8,609
11,007
49,033
0
W
Medusa
olivererer
Medusa
20,190
11,517
0
12,579
21,028
10,282
7,737
3,622
17,406
0
184,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,459
Gold Earned
73,457
504
Minions Killed
641
0
Camps Cleared
0
2,348,132
Distance Traveled
2,317,180
3
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
11,482
383
105
4
0
535,528
0
L
Ah Puch
11,033
368
81
3
0
486,598
1
W
Ullr
9,778
326
3
0
0
210,599
1
W
Persephone
15,749
525
152
5
0
494,468
0
L
Apollo
11,887
396
132
4
0
293,517
0
L
Anubis
11,288
376
73
2
0
526,532
1
L
Chaac
12,769
426
113
4
0
505,957
1
W
Da Ji
15,882
529
174
6
0
535,283
0
W
Cthulhu
13,837
461
71
2
0
553,671
2
W
Medusa
18,211
607
241
8
0
523,159
14

Distance Traveled

Minion Kills by Role

Gold Earned by Role