Player Matchup

Hera
Hera
Curlysmile101
Hera
Level 119
God Stats
10W - 7L
1,787 SR
Queue Stats
747W - 710L
1,503 Elo+
Party 2
Bakasura
Bakasura
IanIsZeus
Bakasura
Level 62
God Stats
21W - 18L
1,494 SR
Queue Stats
176W - 239L
1,381 Elo+
Solo
Chang'e
Chang'e
Kitty Godex
Chang'e
Level 99
God Stats
7W - 5L
1,596 SR
Queue Stats
253W - 263L
1,389 Elo+
Solo
Da Ji
Da Ji
SortaRac isTony
Da Ji
Level 124
God Stats
7W - 8L
1,439 SR
Queue Stats
683W - 655L
1,514 Elo+
Party 2
Erlang Shen
Erlang Shen
Vv OG Shadow vV
Erlang Shen
Level 109
God Stats
21W - 10L
1,615 SR
Queue Stats
435W - 419L
1,469 Elo+
Party 2
Team Averages
Level 103
1,586 SR
1,451 Elo+

VS

Team Averages
Level 104
1,588 SR
1,462 Elo+
Chaac
Chaac
ComplexKittyx2x
Chaac
Level 83
God Stats
18W - 9L
1,745 SR
Queue Stats
94W - 98L
1,403 Elo+
Solo
Baron Samedi
Baron Samedi
Godzkil
Baron Samedi
Level 127
God Stats
2W - 1L
1,948 SR
Queue Stats
69W - 68L
1,504 Elo+
Party 1
Loki
Loki
Inzane_Clouds
Loki
Level 109
God Stats
1W - 1L
1,599 SR
Queue Stats
31W - 32L
1,496 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
TXGpYRO
Morgan Le Fay
Level 79
God Stats
0W - 1L
1,320 SR
Queue Stats
7W - 12L
1,444 Elo+
Solo
Neith
Neith
thecruser1
Neith
Level 124
God Stats
0W - 2L
1,329 SR
Queue Stats
48W - 62L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 1 / 5
11,319
629
9,599
5,830
2,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bakasura
IanIsZeus
Bakasura
15
2 / 7 / 3
8,689
483
7,733
16,356
5,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chang'e
Kitty Godex
Chang'e
14
2 / 5 / 4
8,589
477
8,900
17,232
6,746
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
9 / 0 / 5
10,861
603
11,279
12,839
5,556
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
Vv OG Shadow vV
Erlang Shen
16
2 / 1 / 6
9,779
543
12,654
14,751
13,222
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 7 / 1
8,534
474
11,197
20,163
12,885
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
Godzkil
Baron Samedi
14
7 / 4 / 4
9,086
505
9,733
15,155
9,610
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 2 / 3
8,369
465
4,595
11,778
3,271
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
TXGpYRO
Morgan Le Fay
16
1 / 4 / 0
9,159
509
3,419
10,395
3,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Neith
16
4 / 4 / 4
10,034
557
13,217
12,591
3,946
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
26
21
Kills
14
14
Deaths
21
23
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
7
1
0.07
W
6
1
5
8.5
L
Baron Samedi
Godzkil
Baron Samedi
7
4
4
2.25
W
Bakasura
IanIsZeus
Bakasura
2
7
3
0.5
L
2
2
3
1.75
W
Chang'e
Kitty Godex
Chang'e
2
5
4
0.8
W
9
0
5
11.5
L
Morgan Le Fay
TXGpYRO
Morgan Le Fay
1
4
0
0.25
W
Erlang Shen
Vv OG Shadow vV
Erlang Shen
2
1
6
5
L
Neith
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,165
Damage
42,161
67,008
Taken
70,082
33,597
Mitigated
33,343
27,390
Healing
26,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,197
3,288
0
8,100
20,163
12,885
1,144
2,438
16,663
0
52,102
W
9,599
1,679
118
1,659
5,830
2,305
410
2,402
3,382
90,585
0
L
Baron Samedi
Godzkil
Baron Samedi
9,733
1,141
1,048
5,602
15,155
9,610
397
6,478
8,168
40,233
0
W
Bakasura
IanIsZeus
Bakasura
7,733
5,246
0
4,175
16,356
5,768
324
3,059
13,297
0
47,636
L
4,595
606
0
4,921
11,778
3,271
0
2,793
8,581
0
45,055
W
Chang'e
Kitty Godex
Chang'e
8,900
470
2,384
7,182
17,232
6,746
556
3,790
13,442
55,419
0
W
11,279
2,423
0
4,868
12,839
5,556
368
1,461
11,191
0
72,860
L
Morgan Le Fay
TXGpYRO
Morgan Le Fay
3,419
590
89
2,805
10,395
3,631
955
3,046
7,349
62,808
0
W
Erlang Shen
Vv OG Shadow vV
Erlang Shen
12,654
6,967
0
7,004
14,751
13,222
213
2,440
11,303
0
62,499
L
Neith
13,217
4,782
0
4,433
12,591
3,946
735
3,866
8,143
0
72,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,237
Gold Earned
45,182
597
Minions Killed
465
0
Camps Cleared
0
1,838,849
Distance Traveled
1,701,791
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,534
474
92
5
0
286,332
2
W
Hera
11,319
629
180
10
0
355,792
6
L
Baron Samedi
9,086
505
38
2
0
354,915
2
W
Bakasura
8,689
483
89
5
0
374,144
1
L
Loki
8,369
465
74
4
0
416,763
1
W
Chang'e
8,589
477
84
5
0
330,992
1
W
Da Ji
10,861
603
129
7
0
426,720
3
L
Morgan Le Fay
9,159
509
126
7
0
324,123
1
W
Erlang Shen
9,779
543
115
6
0
351,201
3
L
Neith
10,034
557
135
8
0
319,658
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role