Player Matchup

Merlin
Merlin
B1RD616
Merlin
Level 20
God Stats
4W - 3L
1,287 SR
Queue Stats
45W - 47L
1,375 Elo+
Solo
Cerberus
Cerberus
Drenchd oval
Cerberus
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 7L
1,500 Elo+
Solo
Apollo
Apollo
OgShaggyy420
Apollo
Level 25
God Stats
16W - 17L
1,470 SR
Queue Stats
30W - 38L
1,344 Elo+
Party 2
Jing Wei
Jing Wei
XElemental_Flame
Jing Wei
Level 14
God Stats
11W - 10L
1,561 SR
Queue Stats
15W - 17L
1,309 Elo+
Party 2
Bellona
Bellona
XxNoWorriesxX
Bellona
Level 18
God Stats
12W - 16L
1,279 SR
Queue Stats
35W - 49L
1,247 Elo+
Solo
Team Averages
Level 17
1,419 SR
1,355 Elo+

VS

Team Averages
Level 10
1,452 SR
1,266 Elo+
Zhong Kui
Zhong Kui
DrPuffer42098
Zhong Kui
Level 15
God Stats
2W - 3L
1,498 SR
Queue Stats
59W - 57L
1,105 Elo+
Party 1
Thor
Thor
Foot8957
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Olorun
Olorun
MrDad1099
Olorun
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 25L
1,111 Elo+
Party 1
Neith
Neith
TheWolverine114
Neith
Level 8
God Stats
0W - 3L
1,601 SR
Queue Stats
2W - 6L
1,402 Elo+
Solo
Geb
Geb
ZEUS9802
Geb
Level 14
God Stats
13W - 10L
1,158 SR
Queue Stats
431W - 464L
1,214 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
B1RD616
Merlin
18
8 / 2 / 24
11,668
1,167
13,602
8,757
3,822
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Drenchd oval
Cerberus
19
2 / 4 / 30
11,572
1,157
14,647
17,451
22,594
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
18
8 / 3 / 21
11,440
1,144
10,288
13,117
6,211
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
16 / 0 / 17
13,000
1,300
27,315
11,323
5,187
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bellona
18
13 / 5 / 19
12,462
1,246
19,048
16,523
13,585
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Team 1 Tickets

234

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DrPuffer42098
Zhong Kui
18
5 / 9 / 8
12,004
1,200
20,480
20,345
14,222
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thor
16
0 / 16 / 6
9,048
905
5,287
19,532
7,622
Olorun
MrDad1099
Olorun
16
1 / 12 / 7
10,015
1,002
6,160
18,501
7,970
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

17
6 / 4 / 5
11,549
1,155
20,280
14,037
4,650
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

17
2 / 6 / 11
10,559
1,056
8,412
18,760
18,110
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

158
Kill Participation
51
47
Kills
14
14
Deaths
47
111
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Merlin
B1RD616
Merlin
8
2
24
10
L
Zhong Kui
DrPuffer42098
Zhong Kui
5
9
8
1
W
Cerberus
Drenchd oval
Cerberus
2
4
30
4.25
L
Thor
0
16
6
0.19
L
Olorun
MrDad1099
Olorun
1
12
7
0.38
W
Apollo
8
3
21
6.17
L
6
4
5
2.13
W
16
0
17
24.5
W
Bellona
13
5
19
4.5
L
2
6
11
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,900
Damage
60,619
67,171
Taken
91,175
51,399
Mitigated
52,574
12,378
Healing
11,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
B1RD616
Merlin
13,602
2,142
433
1,594
8,757
3,822
0
5,011
3,746
35,626
0
L
Zhong Kui
DrPuffer42098
Zhong Kui
20,480
4,358
0
5,575
20,345
14,222
0
6,567
13,778
39,291
0
W
Cerberus
Drenchd oval
Cerberus
14,647
1,040
0
2,495
17,451
22,594
0
8,563
8,888
27,260
0
L
Thor
5,287
1,389
0
0
19,532
7,622
0
2,448
17,084
0
14,833
L
Olorun
MrDad1099
Olorun
6,160
2,668
688
2,286
18,501
7,970
0
6,307
12,194
18,194
0
W
Apollo
10,288
5,930
0
1,278
13,117
6,211
0
6,214
6,903
0
25,961
L
20,280
7,706
552
2,843
14,037
4,650
0
5,703
8,334
0
46,348
W
27,315
26,218
0
4,290
11,323
5,187
0
6,191
5,132
0
45,139
W
Bellona
19,048
9,186
990
1,298
16,523
13,585
0
9,073
6,271
0
31,107
L
8,412
1,799
0
0
18,760
18,110
0
7,224
11,536
18,172
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,142
Gold Earned
53,175
188
Minions Killed
168
5
Camps Cleared
2
948,688
Distance Traveled
825,686
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,668
1,167
52
5
3
151,792
1
L
Zhong Kui
12,004
1,200
56
6
0
158,794
0
W
Cerberus
11,572
1,157
46
5
0
207,850
0
L
Thor
9,048
905
22
2
0
169,710
1
L
Olorun
10,015
1,002
26
3
2
127,474
0
W
Apollo
11,440
1,144
31
3
0
185,508
7
L
Neith
11,549
1,155
51
5
0
186,574
0
W
Jing Wei
13,000
1,300
38
4
2
227,883
0
W
Bellona
12,462
1,246
21
2
0
175,655
0
L
Geb
10,559
1,056
13
1
0
183,134
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role