Player Matchup

Athena
Athena
ChadChadingtonSr
Athena
Level 29
God Stats
9W - 10L
1,478 SR
Queue Stats
118W - 133L
1,332 Elo+
Party 1
Gilgamesh
Gilgamesh
Fr-xsh
Gilgamesh
Level 59
God Stats
5W - 8L
1,496 SR
Queue Stats
255W - 249L
1,492 Elo+
Party 1
Kali
Kali
GetSpamLaughed
Kali
Level 68
God Stats
51W - 26L
1,691 SR
Queue Stats
493W - 397L
1,561 Elo+
Party 1
Poseidon
Poseidon
opticfawzy1968
Poseidon
Level 157
God Stats
34W - 13L
1,730 SR
Queue Stats
487W - 466L
1,592 Elo+
Party 1
Olorun
Olorun
sadsax_guy23
Olorun
Level 6
God Stats
3W - 5L
1,242 SR
Queue Stats
3W - 8L
1,113 Elo+
Party 1
Team Averages
Level 64
1,527 SR
1,418 Elo+

VS

Team Averages
Level 48
1,522 SR
1,488 Elo+
Medusa
Medusa
 
Medusa
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
I Txsty I
Ares
Level 29
God Stats
10W - 4L
1,477 SR
Queue Stats
57W - 65L
1,389 Elo+
Party 2
Neith
Neith
Joe-ExoticTTV
Neith
Level 41
God Stats
0W - 2L
1,571 SR
Queue Stats
6W - 13L
1,508 Elo+
Solo
Loki
Loki
izuru17
Loki
Level 88
God Stats
0W - 1L
1,495 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
voidwalker16
Gilgamesh
Level 45
God Stats
2W - 1L
1,567 SR
Queue Stats
3W - 3L
1,542 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 6
9,591
505
2,083
13,045
13,240
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gilgamesh
Fr-xsh
Gilgamesh
18
10 / 2 / 1
11,258
593
13,305
12,996
11,385
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
5 / 1 / 5
10,666
561
9,844
13,483
8,683
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
18
6 / 0 / 3
10,543
555
16,365
7,381
3,565
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Olorun
16
1 / 1 / 1
10,191
536
2,273
7,362
4,134
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
0 / 3 / 0
7,322
385
3,970
8,155
2,192
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ares
12
0 / 1 / 0
7,475
393
4,891
11,900
7,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
0 / 5 / 3
8,947
471
5,089
12,458
4,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Loki
izuru17
Loki
14
5 / 6 / 0
9,245
487
6,803
13,124
3,878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
voidwalker16
Gilgamesh
13
0 / 7 / 2
7,861
414
7,373
15,025
9,519

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
10
22
Kills
5
5
Deaths
22
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
3
0
0
W
0
1
6
3
W
Gilgamesh
Fr-xsh
Gilgamesh
10
2
1
5.25
W
5
1
5
7.5
L
Ares
0
1
0
0
L
0
5
3
0.3
L
Loki
izuru17
Loki
5
6
0
0.83
W
Poseidon
6
0
3
7.5
W
Olorun
1
1
1
1.5
L
Gilgamesh
voidwalker16
Gilgamesh
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,870
Damage
28,126
54,267
Taken
60,662
41,007
Mitigated
28,239
21,983
Healing
11,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
3,970
1,142
0
1,710
8,155
2,192
0
6,308
1,847
0
43,174
W
2,083
754
0
2,830
13,045
13,240
0
3,352
9,693
20,502
0
W
Gilgamesh
Fr-xsh
Gilgamesh
13,305
3,885
0
3,405
12,996
11,385
0
0
12,996
0
62,470
W
9,844
5,178
0
7,205
13,483
8,683
0
1,062
12,421
0
74,572
L
Ares
4,891
94
0
2,484
11,900
7,940
0
6,816
5,084
26,894
0
L
5,089
1,122
0
3,019
12,458
4,710
148
2,603
9,855
0
62,353
L
Loki
izuru17
Loki
6,803
2,098
0
3,926
13,124
3,878
0
2,981
10,143
0
45,605
W
Poseidon
16,365
1,872
0
3,706
7,381
3,565
122
913
6,468
102,569
0
W
Olorun
2,273
872
0
4,837
7,362
4,134
117
0
7,362
58,141
10,237
L
Gilgamesh
voidwalker16
Gilgamesh
7,373
1,268
0
434
15,025
9,519
250
1,841
13,184
0
39,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,249
Gold Earned
40,850
568
Minions Killed
429
0
Camps Cleared
0
1,933,389
Distance Traveled
1,709,523
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,322
385
102
5
0
335,718
0
W
Athena
9,591
505
30
2
0
382,601
0
W
Gilgamesh
11,258
593
125
7
0
400,968
7
W
Kali
10,666
561
112
6
0
446,483
1
L
Ares
7,475
393
52
3
0
356,258
1
L
Neith
8,947
471
116
6
0
289,701
0
L
Loki
9,245
487
82
4
0
374,873
2
W
Poseidon
10,543
555
176
9
0
367,250
6
W
Olorun
10,191
536
125
7
0
336,087
0
L
Gilgamesh
7,861
414
77
4
0
352,973
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role