Player Matchup

Janus
Janus
Bigbro2222
Janus
Level 27
God Stats
13W - 5L
1,654 SR
Queue Stats
63W - 48L
1,520 Elo+
Solo
Ullr
Ullr
GaboLinX
Ullr
Level 17
God Stats
1W - 1L
1,288 SR
Queue Stats
13W - 14L
1,358 Elo+
Solo
Freya
Freya
Saber丶mm
Freya
Level 24
God Stats
2W - 1L
1,436 SR
Queue Stats
28W - 22L
1,480 Elo+
Solo
Zhong Kui
Zhong Kui
SealTeam1776
Zhong Kui
Level 27
God Stats
3W - 7L
1,247 SR
Queue Stats
51W - 57L
1,438 Elo+
Solo
Pele
Pele
itzVook
Pele
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 29L
1,641 Elo+
Solo
Team Averages
Level 24
1,425 SR
1,487 Elo+

VS

Team Averages
Level 9
1,305 SR
1,327 Elo+
Yemoja
Yemoja
Adura14
Yemoja
Level 13
God Stats
2W - 6L
1,190 SR
Queue Stats
17W - 16L
1,376 Elo+
Party 1
Nu Wa
Nu Wa
Harry丶A
Nu Wa
Level 8
God Stats
0W - 4L
1,136 SR
Queue Stats
8W - 13L
1,300 Elo+
Solo
Baron Samedi
Baron Samedi
Lagystin
Baron Samedi
Level 6
God Stats
0W - 2L
1,201 SR
Queue Stats
6W - 13L
1,063 Elo+
Solo
Pele
Pele
NavajoPrincess
Pele
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 12L
1,500 Elo+
Solo
Skadi
Skadi
PurpleApollo
Skadi
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 15L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
11
5 / 0 / 0
6,755
676
4,297
3,555
908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
9
0 / 0 / 3
5,091
509
1,365
5,909
1,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Freya
12
8 / 0 / 1
6,961
696
6,383
6,419
2,633
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Zhong Kui
SealTeam1776
Zhong Kui
10
1 / 0 / 3
5,209
521
3,592
4,679
3,343
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Pele
itzVook
Pele
11
9 / 1 / 2
6,725
673
7,044
5,778
1,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Adura14
Yemoja
8
1 / 2 / 0
5,682
568
2,519
6,091
3,366
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nu Wa
Harry丶A
Nu Wa
8
0 / 5 / 1
4,757
476
1,460
5,626
1,753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
Lagystin
Baron Samedi
7
0 / 7 / 0
4,383
438
1,588
6,615
2,606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

7
0 / 4 / 1
4,843
484
3,335
7,265
1,920
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 5 / 0
4,255
426
3,765
6,978
1,705
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
3
23
Kills
1
1
Deaths
23
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Adura14
Yemoja
1
2
0
0.5
W
Janus
5
0
0
5
W
Ullr
0
0
3
1.5
L
Nu Wa
Harry丶A
Nu Wa
0
5
1
0.1
L
Baron Samedi
Lagystin
Baron Samedi
0
7
0
0
L
0
4
1
0.13
L
0
5
0
0
W
Freya
8
0
1
8.5
W
Zhong Kui
SealTeam1776
Zhong Kui
1
0
3
2.5
W
Pele
itzVook
Pele
9
1
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,681
Damage
12,667
26,340
Taken
32,575
10,293
Mitigated
11,350
12,026
Healing
5,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Adura14
Yemoja
2,519
607
835
395
6,091
3,366
0
2,417
3,606
10,032
0
W
Janus
4,297
403
0
650
3,555
908
842
947
2,500
35,133
0
W
Ullr
1,365
259
0
2,382
5,909
1,571
0
736
5,173
0
25,359
L
Nu Wa
Harry丶A
Nu Wa
1,460
386
0
790
5,626
1,753
0
2,914
2,374
18,637
0
L
Baron Samedi
Lagystin
Baron Samedi
1,588
272
0
695
6,615
2,606
0
4,230
2,385
15,485
0
L
3,335
1,251
0
1,290
7,265
1,920
0
1,704
5,547
0
22,691
L
3,765
1,667
0
1,635
6,978
1,705
0
1,867
5,111
0
17,338
W
Freya
6,383
2,000
0
3,853
6,419
2,633
612
1,392
4,866
29,809
4,491
W
Zhong Kui
SealTeam1776
Zhong Kui
3,592
643
0
2,563
4,679
3,343
192
1,350
3,289
20,328
0
W
Pele
itzVook
Pele
7,044
1,470
0
2,578
5,778
1,838
0
898
4,880
0
37,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,741
Gold Earned
23,920
297
Minions Killed
149
0
Camps Cleared
0
996,646
Distance Traveled
823,242
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,682
568
18
2
0
171,987
0
W
Janus
6,755
676
72
7
0
196,179
0
W
Ullr
5,091
509
47
5
0
188,090
0
L
Nu Wa
4,757
476
34
3
0
176,943
2
L
Baron Samedi
4,383
438
24
2
0
155,440
1
L
Pele
4,843
484
47
5
0
159,686
0
L
Skadi
4,255
426
26
3
0
159,186
1
W
Freya
6,961
696
68
7
0
192,160
4
W
Zhong Kui
5,209
521
43
4
0
190,388
2
W
Pele
6,725
673
67
7
0
229,829
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role