Player Matchup

Vamana
Vamana
 
Vamana
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Lkeehl
Scylla
Level 69
God Stats
4W - 5L
1,500 SR
Queue Stats
12W - 15L
1,831 Elo+
Party 1
Hachiman
Hachiman
Vaℓyrxa
Hachiman
Level 151
God Stats
1W - 0L
2,021 SR
Queue Stats
20W - 10L
1,793 Elo+
Solo
Team Averages
Level 99
1,674 SR
1,708 Elo+

VS

Team Averages
Level 16
1,385 SR
1,393 Elo+
Serqet
Serqet
KillerEnt3
Serqet
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,465 Elo+
Solo
Neith
Neith
Schmakko
Neith
Level 8
God Stats
3W - 8L
1,336 SR
Queue Stats
23W - 42L
1,121 Elo+
Solo
Baron Samedi
Baron Samedi
ZehiHUN
Baron Samedi
Level 25
God Stats
1W - 2L
1,319 SR
Queue Stats
64W - 56L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
11
5 / 1 / 1
7,295
730
5,701
10,897
6,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
Lkeehl
Scylla
11
1 / 1 / 4
6,780
678
2,301
2,990
929
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
Vaℓyrxa
Hachiman
12
4 / 2 / 5
7,681
768
10,434
8,070
2,938
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
KillerEnt3
Serqet
9
1 / 3 / 1
6,237
624
2,967
7,022
2,285
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
Schmakko
Neith
8
0 / 4 / 2
5,947
595
4,419
6,673
1,937
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mace

Mace

+10
Physical Power

Baron Samedi
ZehiHUN
Baron Samedi
11
3 / 3 / 1
7,102
710
7,175
8,180
8,049
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
8
10
Kills
4
4
Deaths
10
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
5
1
1
5.5
L
Serqet
KillerEnt3
Serqet
1
3
1
0.5
W
Scylla
Lkeehl
Scylla
1
1
4
3
L
Neith
Schmakko
Neith
0
4
2
0.25
W
Hachiman
Vaℓyrxa
Hachiman
4
2
5
3.25
L
Baron Samedi
ZehiHUN
Baron Samedi
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,436
Damage
14,561
21,957
Taken
21,875
9,897
Mitigated
12,271
7,210
Healing
5,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
5,701
1,734
0
3,186
10,897
6,030
0
1,982
8,575
216
21,615
L
Serqet
KillerEnt3
Serqet
2,967
840
0
740
7,022
2,285
0
1,089
5,933
0
8,378
W
Scylla
Lkeehl
Scylla
2,301
137
225
1,179
2,990
929
104
1,624
1,366
18,244
0
L
Neith
Schmakko
Neith
4,419
1,815
0
716
6,673
1,937
0
519
6,154
0
19,285
W
Hachiman
Vaℓyrxa
Hachiman
10,434
5,280
0
2,620
8,070
2,938
959
3,569
4,501
0
34,820
L
Baron Samedi
ZehiHUN
Baron Samedi
7,175
484
779
3,522
8,180
8,049
0
909
7,271
28,280
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,756
Gold Earned
19,286
122
Minions Killed
92
0
Camps Cleared
0
535,671
Distance Traveled
499,700
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
7,295
730
29
3
0
209,787
1
L
Serqet
6,237
624
13
1
0
183,133
1
W
Scylla
6,780
678
33
3
0
150,392
0
L
Neith
5,947
595
36
4
0
163,222
0
W
Hachiman
7,681
768
60
6
0
175,492
2
L
Baron Samedi
7,102
710
43
4
0
153,345
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role