Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
BarelyEducated
Chiron
Level 44
God Stats
53W - 18L
1,771 SR
Queue Stats
104W - 28L
1,844 Elo+
Party 1
Jormungandr
Jormungandr
Crimson_Killer01
Jormungandr
Level 121
God Stats
25W - 8L
1,733 SR
Queue Stats
163W - 62L
1,676 Elo+
Party 1
King Arthur
King Arthur
Fernie_12_
King Arthur
Level 139
God Stats
3W - 2L
1,543 SR
Queue Stats
134W - 96L
1,641 Elo+
Party 1
Da Ji
Da Ji
MyLeakyEggPlant
Da Ji
Level 28
God Stats
10W - 5L
1,670 SR
Queue Stats
179W - 118L
1,670 Elo+
Party 1
Team Averages
Level 96
1,643 SR
1,666 Elo+

VS

Team Averages
Level 80
1,495 SR
1,440 Elo+
Neith
Neith
 
Neith
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
CrisJeremy507PTY
Morgan Le Fay
Level 122
God Stats
27W - 14L
1,614 SR
Queue Stats
750W - 684L
1,469 Elo+
Party 2
Loki
Loki
Derian_ariel
Loki
Level 105
God Stats
4W - 8L
1,296 SR
Queue Stats
349W - 334L
1,504 Elo+
Party 2
Fenrir
Fenrir
RyderAndFerb
Fenrir
Level 34
God Stats
2W - 6L
1,757 SR
Queue Stats
45W - 72L
1,321 Elo+
Solo
King Arthur
King Arthur
skollyhati
King Arthur
Level 30
God Stats
0W - 2L
1,306 SR
Queue Stats
189W - 206L
1,406 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
14
6 / 2 / 6
8,513
568
10,233
9,693
3,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
9 / 0 / 4
10,213
681
10,523
6,948
2,406
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
Crimson_Killer01
Jormungandr
12
3 / 0 / 13
7,582
505
5,599
10,031
7,834
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

King Arthur
Fernie_12_
King Arthur
14
7 / 2 / 8
8,997
600
10,939
11,142
9,593
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
4 / 2 / 5
8,572
571
5,224
8,410
3,956
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
0 / 4 / 6
6,542
436
4,275
8,380
2,465
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
CrisJeremy507PTY
Morgan Le Fay
12
2 / 5 / 3
7,264
484
9,410
12,322
4,493
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 4 / 2
6,624
442
3,280
10,859
2,987
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
10
2 / 8 / 1
7,479
499
3,930
13,902
7,158
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
skollyhati
King Arthur
9
0 / 8 / 2
5,627
375
2,473
12,790
6,476
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
19
29
Kills
5
6
Deaths
29
36
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
6
2
6
4.5
L
Neith
 
Neith
0
4
6
0.75
W
9
0
4
11
W
Jormungandr
Crimson_Killer01
Jormungandr
3
0
13
9.5
L
Morgan Le Fay
CrisJeremy507PTY
Morgan Le Fay
2
5
3
0.7
L
1
4
2
0.5
W
King Arthur
Fernie_12_
King Arthur
7
2
8
5.5
W
4
2
5
3.25
L
Fenrir
2
8
1
0.31
L
King Arthur
skollyhati
King Arthur
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,518
Damage
23,368
46,224
Taken
58,253
26,820
Mitigated
23,579
17,382
Healing
8,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
10,233
825
2,984
3,790
9,693
3,031
337
3,214
6,479
49,823
0
L
Neith
 
Neith
4,275
993
0
2,252
8,380
2,465
0
1,039
7,341
0
36,114
W
10,523
3,831
342
2,714
6,948
2,406
2,049
1,395
5,553
0
74,818
W
Jormungandr
Crimson_Killer01
Jormungandr
5,599
1,550
24
2,893
10,031
7,834
1,229
2,235
7,796
26,013
0
L
Morgan Le Fay
CrisJeremy507PTY
Morgan Le Fay
9,410
948
0
2,168
12,322
4,493
0
6,233
5,723
44,553
0
L
3,280
708
0
1,348
10,859
2,987
0
3,213
7,476
0
35,541
W
King Arthur
Fernie_12_
King Arthur
10,939
1,238
0
2,595
11,142
9,593
268
1,653
9,489
0
50,426
W
5,224
933
0
2,040
8,410
3,956
0
1,123
7,287
0
48,505
L
Fenrir
3,930
852
0
320
13,902
7,158
0
3,142
10,674
0
14,770
L
King Arthur
skollyhati
King Arthur
2,473
318
0
2,380
12,790
6,476
61
1,735
11,055
0
19,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,877
Gold Earned
33,536
431
Minions Killed
267
0
Camps Cleared
0
1,395,444
Distance Traveled
1,318,280
21
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,513
568
89
6
0
277,916
5
L
Neith
6,542
436
67
4
0
250,389
4
W
Chiron
10,213
681
146
10
0
298,148
3
W
Jormungandr
7,582
505
24
2
0
273,228
7
L
Morgan Le Fay
7,264
484
67
4
0
281,879
4
L
Loki
6,624
442
71
5
0
288,803
3
W
King Arthur
8,997
600
82
5
0
274,892
3
W
Da Ji
8,572
571
90
6
0
271,260
3
L
Fenrir
7,479
499
26
2
0
248,519
0
L
King Arthur
5,627
375
36
2
0
248,690
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role