Player Matchup

Ganesha
Ganesha
Spamlaugh3451
Ganesha
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
carlos_chelseafc
Gilgamesh
Level 28
God Stats
53W - 59L
1,386 SR
Queue Stats
321W - 335L
1,365 Elo+
Solo
Anubis
Anubis
iccetr3
Anubis
Level 24
God Stats
2W - 2L
1,500 SR
Queue Stats
261W - 306L
1,280 Elo+
Solo
Athena
Athena
largsnorfrer44
Athena
Level 17
God Stats
9W - 5L
1,541 SR
Queue Stats
90W - 87L
1,381 Elo+
Solo
Da Ji
Da Ji
lyrikwolf1
Da Ji
Level 29
God Stats
0W - 2L
1,294 SR
Queue Stats
118W - 157L
1,273 Elo+
Solo
Team Averages
Level 20
1,444 SR
1,360 Elo+

VS

Team Averages
Level 22
1,433 SR
1,275 Elo+
Neith
Neith
Fox1822
Neith
Level 18
God Stats
27W - 16L
1,434 SR
Queue Stats
50W - 54L
1,210 Elo+
Party 2
Arachne
Arachne
Pseudo_IAm
Arachne
Level 29
God Stats
6W - 4L
1,600 SR
Queue Stats
66W - 69L
1,352 Elo+
Solo
Cthulhu
Cthulhu
Sara Lynn 42
Cthulhu
Level 16
God Stats
19W - 25L
1,359 SR
Queue Stats
67W - 70L
1,236 Elo+
Party 1
Anubis
Anubis
SharkBlack823
Anubis
Level 20
God Stats
28W - 17L
1,519 SR
Queue Stats
61W - 58L
1,268 Elo+
Party 2
Chang'e
Chang'e
vin100_30_6
Chang'e
Level 29
God Stats
9W - 12L
1,255 SR
Queue Stats
43W - 56L
1,310 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
10
1 / 14 / 4
6,345
423
4,984
15,711
4,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
10
2 / 6 / 1
6,590
439
4,932
11,207
3,169
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Mace

Mace

+10
Physical Power

Anubis
iccetr3
Anubis
10
1 / 6 / 0
6,281
419
4,325
9,203
3,364
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

10
1 / 4 / 0
6,109
407
2,975
10,293
7,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Da Ji
11
2 / 9 / 1
7,207
480
3,149
14,725
4,904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Fox1822
Neith
15
8 / 1 / 4
9,374
625
9,400
6,251
2,928
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
Pseudo_IAm
Arachne
15
9 / 0 / 0
9,608
641
5,893
7,275
4,028
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
Sara Lynn 42
Cthulhu
13
3 / 0 / 4
7,513
501
6,903
7,510
5,135
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

14
14 / 5 / 5
9,563
638
15,255
9,557
3,728
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chang'e
vin100_30_6
Chang'e
13
5 / 1 / 1
7,655
510
4,364
8,302
4,109
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
53
7
Kills
39
39
Deaths
7
6
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Neith
Fox1822
Neith
8
1
4
10
W
Arachne
Pseudo_IAm
Arachne
9
0
0
9
W
Cthulhu
Sara Lynn 42
Cthulhu
3
0
4
5
W
14
5
5
3.3
L
Ganesha
1
14
4
0.21
L
Gilgamesh
2
6
1
0.42
L
Anubis
iccetr3
Anubis
1
6
0
0.17
L
1
4
0
0.25
L
Da Ji
2
9
1
0.28
W
Chang'e
vin100_30_6
Chang'e
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,365
Damage
41,815
61,139
Taken
38,895
22,735
Mitigated
19,928
9,457
Healing
14,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Fox1822
Neith
9,400
4,263
0
1,574
6,251
2,928
2,317
1,972
4,212
0
46,348
W
Arachne
Pseudo_IAm
Arachne
5,893
4,408
0
4,241
7,275
4,028
395
762
6,454
0
67,699
W
Cthulhu
Sara Lynn 42
Cthulhu
6,903
631
285
1,122
7,510
5,135
424
2,497
5,013
32,921
0
W
15,255
1,710
0
3,114
9,557
3,728
421
5,313
3,920
44,351
0
L
Ganesha
4,984
834
0
1,948
15,711
4,259
0
8,663
7,048
16,094
0
L
Gilgamesh
4,932
830
83
1,353
11,207
3,169
0
5,683
5,524
0
25,602
L
Anubis
iccetr3
Anubis
4,325
104
0
2,036
9,203
3,364
0
5,280
3,923
26,254
0
L
2,975
1,220
0
847
10,293
7,039
0
4,751
5,542
11,376
0
L
Da Ji
3,149
444
75
3,115
14,725
4,904
0
2,145
12,580
0
35,063
W
Chang'e
vin100_30_6
Chang'e
4,364
965
1,023
2,654
8,302
4,109
2,343
1,290
7,012
26,703
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,532
Gold Earned
43,713
200
Minions Killed
368
0
Camps Cleared
0
1,265,316
Distance Traveled
1,317,336
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,374
625
82
5
0
244,212
0
W
Arachne
9,608
641
120
8
0
272,496
0
W
Cthulhu
7,513
501
53
4
0
297,155
3
W
Anubis
9,563
638
64
4
0
238,199
0
L
Ganesha
6,345
423
14
1
0
245,889
2
L
Gilgamesh
6,590
439
38
3
0
275,123
0
L
Anubis
6,281
419
56
4
0
202,815
1
L
Athena
6,109
407
18
1
0
315,872
0
L
Da Ji
7,207
480
74
5
0
225,617
0
W
Chang'e
7,655
510
49
3
0
265,274
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role