Player Matchup

Set
Set
DR4KT5633
Set
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
206W - 215L
1,466 Elo+
Party 2
Anubis
Anubis
DeMariTRELU24
Anubis
Level 28
God Stats
35W - 23L
1,553 SR
Queue Stats
180W - 191L
1,472 Elo+
Party 2
Izanami
Izanami
MyGodBryan
Izanami
Level 29
God Stats
30W - 24L
1,583 SR
Queue Stats
370W - 380L
1,514 Elo+
Party 3
Bellona
Bellona
MyGodRafael
Bellona
Level 30
God Stats
31W - 16L
1,721 SR
Queue Stats
233W - 245L
1,426 Elo+
Party 3
Arachne
Arachne
shmoneyteam22
Arachne
Level 28
God Stats
4W - 2L
1,500 SR
Queue Stats
198W - 218L
1,449 Elo+
Party 2
Team Averages
Level 27
1,571 SR
1,465 Elo+

VS

Team Averages
Level 7
1,513 SR
1,195 Elo+
Ares
Ares
DemurerSatyr217
Ares
Level 8
God Stats
19W - 30L
1,421 SR
Queue Stats
22W - 38L
1,094 Elo+
Party 1
Pele
Pele
KingxHedgeHogx
Pele
Level 11
God Stats
11W - 18L
1,240 SR
Queue Stats
17W - 34L
1,093 Elo+
Party 1
Nemesis
Nemesis
MurmuringTwo194
Nemesis
Level 5
God Stats
3W - 6L
1,511 SR
Queue Stats
46W - 37L
1,429 Elo+
Solo
Nu Wa
Nu Wa
TRAXFireMayham
Nu Wa
Level 6
God Stats
1W - 2L
1,698 SR
Queue Stats
2W - 9L
1,086 Elo+
Party 1
Cu Chulainn
Cu Chulainn
terrieN0P0oint
Cu Chulainn
Level 7
God Stats
2W - 6L
1,698 SR
Queue Stats
3W - 9L
1,274 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 3 / 20
9,746
513
8,340
8,788
5,190
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

13
8 / 2 / 16
10,220
538
10,565
9,794
4,626
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Izanami
MyGodBryan
Izanami
20
3 / 0 / 6
12,646
666
7,507
15,830
6,168
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
MyGodRafael
Bellona
17
21 / 1 / 10
12,555
661
21,020
15,376
16,222
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
16
16 / 3 / 14
11,599
610
15,942
12,736
6,508
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 14 / 3
6,454
340
2,929
20,759
13,977
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 12 / 2
7,543
397
6,335
16,719
7,546
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Short Bow

Short Bow

+15%
Attack Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
3 / 8 / 1
9,357
492
11,987
18,029
8,133
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
0 / 11 / 0
6,407
337
2,906
12,146
2,378
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Magic Focus

Magic Focus

+20
Magical Power

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cu Chulainn
terrieN0P0oint
Cu Chulainn
10
3 / 10 / 2
8,154
429
4,979
14,169
6,809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
15
55
Kills
7
9
Deaths
55
66
Assists
8
Player
Kills
Deaths
Assists
KDA
W
7
3
20
5.67
W
8
2
16
8
L
0
14
3
0.11
L
1
12
2
0.17
L
3
8
1
0.44
W
Izanami
MyGodBryan
Izanami
3
0
6
6
W
Bellona
MyGodRafael
Bellona
21
1
10
26
L
0
11
0
0
W
Arachne
16
3
14
7.67
L
Cu Chulainn
terrieN0P0oint
Cu Chulainn
3
10
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,374
Damage
29,136
62,524
Taken
81,822
38,714
Mitigated
38,843
24,770
Healing
8,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,340
4,957
0
148
8,788
5,190
145
1,114
7,476
0
22,734
W
10,565
1,405
0
4,441
9,794
4,626
1,086
980
8,641
37,613
0
L
2,929
631
0
0
20,759
13,977
464
2,915
17,844
14,966
0
L
6,335
1,314
0
1,258
16,719
7,546
152
2,059
14,660
0
36,393
L
11,987
6,425
0
5,140
18,029
8,133
0
2,461
15,568
0
53,199
W
Izanami
MyGodBryan
Izanami
7,507
4,511
0
10,055
15,830
6,168
5,884
982
14,760
0
126,443
W
Bellona
MyGodRafael
Bellona
21,020
11,482
0
6,057
15,376
16,222
3,286
1,550
13,670
0
79,102
L
2,906
1,094
0
250
12,146
2,378
0
421
11,725
20,814
0
W
Arachne
15,942
11,608
0
4,069
12,736
6,508
3,083
1,357
11,101
0
49,010
L
Cu Chulainn
terrieN0P0oint
Cu Chulainn
4,979
1,760
0
1,948
14,169
6,809
133
2,709
11,460
0
16,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,766
Gold Earned
37,915
481
Minions Killed
224
0
Camps Cleared
0
1,810,654
Distance Traveled
1,578,908
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
9,746
513
31
2
0
394,006
0
W
Anubis
10,220
538
63
3
0
318,425
0
L
Ares
6,454
340
25
1
0
311,483
0
L
Pele
7,543
397
66
3
0
343,981
1
L
Nemesis
9,357
492
74
4
0
330,648
5
W
Izanami
12,646
666
201
11
0
360,945
1
W
Bellona
12,555
661
107
6
0
345,056
0
L
Nu Wa
6,407
337
32
2
0
295,858
0
W
Arachne
11,599
610
79
4
0
392,222
0
L
Cu Chulainn
8,154
429
27
1
0
296,938
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role