Player Matchup

Ra
Ra
KingET
Ra
Level 29
God Stats
2W - 5L
1,610 SR
Queue Stats
184W - 174L
1,572 Elo+
Party 1
Hercules
Hercules
SpellWeaverLII
Hercules
Level 25
God Stats
1W - 4L
1,500 SR
Queue Stats
412W - 479L
1,491 Elo+
Solo
Hera
Hera
Treahorne
Hera
Level 24
God Stats
2W - 4L
1,345 SR
Queue Stats
85W - 90L
1,337 Elo+
Solo
Freya
Freya
kum1sha
Freya
Level 29
God Stats
6W - 7L
1,452 SR
Queue Stats
189W - 216L
1,422 Elo+
Solo
Chaac
Chaac
weebiggieWeeWeee
Chaac
Level 29
God Stats
2W - 3L
1,455 SR
Queue Stats
64W - 63L
1,611 Elo+
Party 1
Team Averages
Level 27
1,473 SR
1,487 Elo+

VS

Team Averages
Level 25
1,561 SR
1,461 Elo+
Cerberus
Cerberus
DarkestNuts
Cerberus
Level 29
God Stats
2W - 0L
1,750 SR
Queue Stats
99W - 81L
1,604 Elo+
Solo
Agni
Agni
DeltaphoenixX7
Agni
Level 28
God Stats
1W - 0L
1,267 SR
Queue Stats
1W - 2L
1,226 Elo+
Solo
Izanami
Izanami
SimpleEll
Izanami
Level 11
God Stats
3W - 1L
1,549 SR
Queue Stats
9W - 9L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
chinesebaba
Gilgamesh
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,467 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Дцппацан
Ah Muzen Cab
Level 31
God Stats
6W - 3L
1,736 SR
Queue Stats
7W - 4L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
18
7 / 11 / 7
12,708
471
21,519
22,959
16,947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
15
4 / 11 / 0
10,469
388
8,495
21,213
8,699
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hera
18
9 / 11 / 5
13,201
489
11,698
17,391
5,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Freya
kum1sha
Freya
19
6 / 6 / 5
12,441
461
9,416
21,940
8,050
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
5 / 8 / 10
10,328
383
14,786
29,607
31,980
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DarkestNuts
Cerberus
19
7 / 9 / 18
13,568
503
17,033
28,626
32,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
1 / 13 / 11
11,001
407
5,079
13,118
3,923
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
SimpleEll
Izanami
20
17 / 3 / 10
16,116
597
19,147
14,569
5,404
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
chinesebaba
Gilgamesh
20
20 / 3 / 10
17,938
664
28,655
27,608
18,271
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Muzen Cab
Дцппацан
Ah Muzen Cab
18
2 / 4 / 20
12,745
472
13,207
13,816
4,922
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
116
31
Kills
47
47
Deaths
32
27
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Cerberus
DarkestNuts
Cerberus
7
9
18
1.78
W
1
13
11
0.5
L
Ra
7
11
7
0.95
W
Izanami
SimpleEll
Izanami
17
3
10
7.33
L
Hercules
4
11
0
0.36
L
Hera
9
11
5
1.05
W
Gilgamesh
chinesebaba
Gilgamesh
20
3
10
8.33
L
Freya
kum1sha
Freya
6
6
5
1.42
L
5
8
10
1.25
W
Ah Muzen Cab
Дцппацан
Ah Muzen Cab
2
4
20
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,914
Damage
83,121
113,110
Taken
97,737
70,791
Mitigated
65,366
29,495
Healing
17,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
DarkestNuts
Cerberus
17,033
895
0
5,239
28,626
32,846
260
11,642
16,516
72,687
0
W
5,079
990
0
2,311
13,118
3,923
454
5,417
7,627
24,106
0
L
Ra
21,519
2,032
1,713
7,191
22,959
16,947
1,199
4,193
18,601
99,102
0
W
Izanami
SimpleEll
Izanami
19,147
12,576
0
2,600
14,569
5,404
3,042
7,476
6,881
0
125,167
L
Hercules
8,495
1,979
221
2,580
21,213
8,699
1,048
3,666
17,454
0
43,680
L
Hera
11,698
3,306
0
933
17,391
5,115
508
3,958
13,226
58,827
0
W
Gilgamesh
chinesebaba
Gilgamesh
28,655
8,225
0
4,262
27,608
18,271
895
12,166
15,074
0
157,964
L
Freya
kum1sha
Freya
9,416
3,763
0
6,353
21,940
8,050
0
2,440
19,382
96,838
0
L
14,786
3,028
287
10,217
29,607
31,980
146
7,264
21,987
0
46,239
W
Ah Muzen Cab
Дцппацан
Ah Muzen Cab
13,207
7,762
0
3,026
13,816
4,922
2,420
5,213
8,519
0
64,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,147
Gold Earned
71,368
553
Minions Killed
600
0
Camps Cleared
0
2,226,758
Distance Traveled
2,404,829
28
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
13,568
503
119
4
0
492,788
1
W
Agni
11,001
407
28
1
0
337,929
1
L
Ra
12,708
471
145
5
0
451,607
6
W
Izanami
16,116
597
177
7
0
538,404
1
L
Hercules
10,469
388
91
3
0
374,333
2
L
Hera
13,201
489
111
4
0
445,634
3
W
Gilgamesh
17,938
664
177
7
0
536,256
5
L
Freya
12,441
461
148
5
0
511,686
11
L
Chaac
10,328
383
58
2
0
443,498
6
W
Ah Muzen Cab
12,745
472
99
4
0
499,452
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role