Player Matchup

Kali
Kali
Casual FDU
Kali
Level 5
God Stats
2W - 0L
1,691 SR
Queue Stats
10W - 6L
1,505 Elo+
Party 2
Hel
Hel
LongLiveAuto
Hel
Level 87
God Stats
2W - 1L
1,390 SR
Queue Stats
79W - 71L
1,523 Elo+
Party 2
Skadi
Skadi
LongLiveSamm
Skadi
Level 25
God Stats
2W - 2L
1,239 SR
Queue Stats
101W - 96L
1,492 Elo+
Party 2
Izanami
Izanami
Rollin Stone XO
Izanami
Level 27
God Stats
9W - 2L
1,746 SR
Queue Stats
97W - 94L
1,469 Elo+
Party 2
Ymir
Ymir
gurpleguyo1
Ymir
Level 12
God Stats
14W - 7L
1,700 SR
Queue Stats
51W - 41L
1,516 Elo+
Solo
Team Averages
Level 31
1,553 SR
1,501 Elo+

VS

Team Averages
Level 26
1,537 SR
1,501 Elo+
Raijin
Raijin
 
Raijin
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
CaptinBaconBitz
Cupid
Level 27
God Stats
3W - 4L
1,454 SR
Queue Stats
50W - 65L
1,552 Elo+
Solo
Jormungandr
Jormungandr
df1723
Jormungandr
Level 17
God Stats
6W - 10L
1,436 SR
Queue Stats
51W - 49L
1,475 Elo+
Party 1
Chaac
Chaac
omarc92
Chaac
Level 30
God Stats
19W - 12L
1,699 SR
Queue Stats
69W - 66L
1,476 Elo+
Party 1
Awilix
Awilix
softgf4hire
Awilix
Level 29
God Stats
42W - 37L
1,596 SR
Queue Stats
263W - 257L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
19 / 6 / 9
16,172
1,470
40,148
25,491
15,791
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
4 / 3 / 16
11,761
1,069
11,829
14,996
7,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

19
3 / 2 / 21
11,624
1,057
11,857
9,198
3,679
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
5 / 2 / 17
11,975
1,089
21,760
13,620
5,494
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
2 / 4 / 21
10,996
1,000
9,360
19,139
24,675
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Team 1 Tickets

217

VS

Team 2 Tickets

32

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
16
5 / 8 / 6
11,395
1,036
25,194
19,523
7,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
1 / 3 / 3
9,128
830
2,538
5,082
2,197
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jormungandr
df1723
Jormungandr
18
3 / 5 / 12
11,510
1,046
11,880
24,246
25,611
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chaac
omarc92
Chaac
17
4 / 7 / 10
11,694
1,063
15,529
26,412
34,653
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Awilix
17
4 / 10 / 9
11,392
1,036
18,145
23,561
10,663
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
57
33
Kills
17
17
Deaths
33
84
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
5
8
6
1
L
1
3
3
0.83
W
19
6
9
3.92
W
4
3
16
4
W
3
2
21
6.75
W
5
2
17
6.75
L
Jormungandr
df1723
Jormungandr
3
5
12
1.8
W
2
4
21
3.13
L
Chaac
omarc92
Chaac
4
7
10
1.29
L
Awilix
4
10
9
0.85

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,954
Damage
73,286
82,444
Taken
98,824
57,347
Mitigated
80,393
35,399
Healing
8,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
25,194
2,242
0
151
19,523
7,269
0
3,853
15,670
42,156
0
L
2,538
1,278
98
280
5,082
2,197
0
1,346
3,736
0
6,979
W
40,148
17,087
0
10,413
25,491
15,791
0
12,464
13,027
0
62,169
W
11,829
975
14,342
8,967
14,996
7,708
0
6,625
8,371
27,973
0
W
11,857
5,462
0
1,677
9,198
3,679
0
2,024
7,174
0
29,178
W
21,760
14,318
0
0
13,620
5,494
0
6,123
7,497
0
54,503
L
Jormungandr
df1723
Jormungandr
11,880
4,067
0
376
24,246
25,611
0
3,998
20,248
34,406
0
W
9,360
2,704
0
0
19,139
24,675
0
9,838
9,301
12,247
0
L
Chaac
omarc92
Chaac
15,529
1,083
0
4,907
26,412
34,653
0
5,094
21,318
0
32,365
L
Awilix
18,145
7,915
246
2,361
23,561
10,663
0
6,898
16,663
0
29,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,528
Gold Earned
55,119
212
Minions Killed
168
10
Camps Cleared
6
1,010,626
Distance Traveled
840,485
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
11,395
1,036
55
5
0
178,932
0
L
Cupid
9,128
830
11
1
2
59,324
0
W
Kali
16,172
1,470
37
3
9
221,842
0
W
Hel
11,761
1,069
42
4
0
222,678
0
W
Skadi
11,624
1,057
43
4
0
170,065
0
W
Izanami
11,975
1,089
82
7
0
198,561
0
L
Jormungandr
11,510
1,046
49
4
0
192,156
0
W
Ymir
10,996
1,000
8
1
1
197,480
1
L
Chaac
11,694
1,063
34
3
0
206,843
0
L
Awilix
11,392
1,036
19
2
4
203,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role