Player Matchup

Jormungandr
Jormungandr
GMx The Valley
Jormungandr
Level 11
God Stats
10W - 7L
1,477 SR
Queue Stats
141W - 133L
1,371 Elo+
Solo
Tiamat
Tiamat
Gem_Red
Tiamat
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 8L
1,524 Elo+
Solo
Zeus
Zeus
GerthBr00ks3423
Zeus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Raijin
Raijin
jstacy13
Raijin
Level 28
God Stats
0W - 1L
1,601 SR
Queue Stats
2W - 5L
1,239 Elo+
Party 1
Olorun
Olorun
swif_82
Olorun
Level 16
God Stats
10W - 15L
1,297 SR
Queue Stats
14W - 26L
1,248 Elo+
Solo
Team Averages
Level 13
1,475 SR
1,377 Elo+

VS

Team Averages
Level 11
1,470 SR
1,292 Elo+
Baron Samedi
Baron Samedi
Uniique09
Baron Samedi
Level 7
God Stats
3W - 1L
1,565 SR
Queue Stats
49W - 38L
1,470 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
haui66
Morgan Le Fay
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 13L
1,405 Elo+
Solo
Guan Yu
Guan Yu
hukukitu
Guan Yu
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 29L
1,164 Elo+
Party 2
Cthulhu
Cthulhu
spiro-eldragon
Cthulhu
Level 7
God Stats
1W - 7L
1,283 SR
Queue Stats
2W - 8L
1,168 Elo+
Solo
Hachiman
Hachiman
りんごんなおとこ
Hachiman
Level 18
God Stats
8W - 0L
1,500 SR
Queue Stats
33W - 35L
1,256 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
GMx The Valley
Jormungandr
19
5 / 12 / 7
12,609
970
25,863
25,102
31,194
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tiamat
Gem_Red
Tiamat
19
5 / 7 / 7
12,728
979
18,023
17,630
8,105
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

17
0 / 10 / 4
10,499
808
3,782
11,121
3,521
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Raijin
jstacy13
Raijin
19
4 / 11 / 5
12,444
957
18,655
23,302
7,808
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Olorun
swif_82
Olorun
18
1 / 5 / 9
11,799
908
5,550
16,566
5,273
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Team 1 Tickets

0

VS

Team 2 Tickets

189

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Uniique09
Baron Samedi
20
18 / 1 / 11
15,642
1,203
30,999
15,470
6,851
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Morgan Le Fay
haui66
Morgan Le Fay
19
1 / 7 / 9
11,587
891
3,536
10,292
3,606
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Guan Yu
hukukitu
Guan Yu
20
18 / 0 / 16
15,898
1,223
19,348
19,170
26,572
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

20
6 / 7 / 16
13,525
1,040
14,110
23,199
11,081
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
2 / 0 / 30
13,983
1,076
19,346
10,963
4,124
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
127
15
Kills
45
45
Deaths
15
32
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
GMx The Valley
Jormungandr
5
12
7
0.71
L
Tiamat
Gem_Red
Tiamat
5
7
7
1.21
L
0
10
4
0.2
W
Baron Samedi
Uniique09
Baron Samedi
18
1
11
23.5
W
Morgan Le Fay
haui66
Morgan Le Fay
1
7
9
0.79
W
Guan Yu
hukukitu
Guan Yu
18
0
16
26
L
Raijin
jstacy13
Raijin
4
11
5
0.59
W
6
7
16
2
L
Olorun
swif_82
Olorun
1
5
9
1.1
W
2
0
30
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,873
Damage
87,339
93,721
Taken
79,094
55,901
Mitigated
52,234
6,902
Healing
24,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
GMx The Valley
Jormungandr
25,863
10,275
0
0
25,102
31,194
0
9,384
15,362
43,004
0
L
Tiamat
Gem_Red
Tiamat
18,023
2,237
0
2,891
17,630
8,105
0
11,475
6,129
39,804
0
L
3,782
1,452
0
0
11,121
3,521
0
5,888
5,233
7,571
0
W
Baron Samedi
Uniique09
Baron Samedi
30,999
901
2,710
7,153
15,470
6,851
0
14,593
877
43,872
0
W
Morgan Le Fay
haui66
Morgan Le Fay
3,536
135
0
0
10,292
3,606
0
9,584
708
13,693
0
W
Guan Yu
hukukitu
Guan Yu
19,348
5,654
2,314
9,018
19,170
26,572
0
15,903
2,784
0
32,467
L
Raijin
jstacy13
Raijin
18,655
2,750
0
2,385
23,302
7,808
0
12,842
10,317
45,386
0
W
14,110
1,244
877
858
23,199
11,081
0
22,189
1,010
30,251
0
L
Olorun
swif_82
Olorun
5,550
4,492
0
1,626
16,566
5,273
0
8,183
8,035
19,496
0
W
19,346
10,817
0
1,547
10,963
4,124
0
9,604
1,359
0
48,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,079
Gold Earned
70,635
190
Minions Killed
180
0
Camps Cleared
5
1,046,533
Distance Traveled
1,115,975
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
12,609
970
39
3
0
234,878
1
L
Tiamat
12,728
979
44
3
0
249,180
2
L
Zeus
10,499
808
10
1
0
156,115
0
W
Baron Samedi
15,642
1,203
27
2
3
281,811
0
W
Morgan Le Fay
11,587
891
33
3
0
111,251
1
W
Guan Yu
15,898
1,223
14
1
0
273,608
0
L
Raijin
12,444
957
56
4
0
213,924
0
W
Cthulhu
13,525
1,040
46
4
2
201,382
1
L
Olorun
11,799
908
41
3
0
192,436
0
W
Hachiman
13,983
1,076
60
5
0
247,923
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role