Player Matchup

Hun Batz
Hun Batz
DJtheHuman44
Hun Batz
Level 109
God Stats
8W - 7L
1,500 SR
Queue Stats
52W - 44L
1,511 Elo+
Solo
Ah Puch
Ah Puch
hugsfordrugs21
Ah Puch
Level 28
God Stats
3W - 2L
1,492 SR
Queue Stats
77W - 86L
1,541 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
superhawtdirks
Morgan Le Fay
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
supermariopingas
Chaac
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 62L
1,467 Elo+
Solo
Rama
Rama
tdTY85
Rama
Level 145
God Stats
3W - 0L
1,430 SR
Queue Stats
67W - 56L
1,554 Elo+
Party 2
Team Averages
Level 87
1,484 SR
1,515 Elo+

VS

Team Averages
Level 98
1,433 SR
1,436 Elo+
Zeus
Zeus
 
Zeus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Corazon917
Chaac
Level 114
God Stats
2W - 4L
1,455 SR
Queue Stats
16W - 23L
1,361 Elo+
Party 1
Cthulhu
Cthulhu
SSJG-_-Matt
Cthulhu
Level 56
God Stats
0W - 1L
1,268 SR
Queue Stats
11W - 21L
1,338 Elo+
Party 1
Hou Yi
Hou Yi
Xx73rdFearxX
Hou Yi
Level 147
God Stats
3W - 2L
1,704 SR
Queue Stats
100W - 100L
1,463 Elo+
Party 1
Ratatoskr
Ratatoskr
Zegest
Ratatoskr
Level 44
God Stats
5W - 3L
1,240 SR
Queue Stats
129W - 123L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DJtheHuman44
Hun Batz
12
1 / 0 / 5
6,799
755
3,483
5,129
1,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
1 / 1 / 4
6,431
715
9,574
5,032
1,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Morgan Le Fay
superhawtdirks
Morgan Le Fay
11
0 / 3 / 5
6,055
673
2,770
5,795
1,965
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 1 / 5
6,852
761
5,513
5,503
5,284
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Rama
tdTY85
Rama
15
5 / 0 / 0
8,047
894
6,256
6,173
2,314
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
13
1 / 1 / 1
6,257
695
3,206
3,792
1,644
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
12
0 / 3 / 2
5,966
663
4,380
10,370
5,920
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
SSJG-_-Matt
Cthulhu
10
0 / 1 / 2
5,496
611
3,944
5,538
3,763
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hou Yi
13
2 / 1 / 1
6,495
722
2,072
6,343
2,742
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ratatoskr
Zegest
Ratatoskr
12
2 / 3 / 2
6,429
714
5,004
6,951
2,890
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
13
9
Kills
5
5
Deaths
9
19
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
1
1
1
1.5
L
Chaac
0
3
2
0.33
W
Hun Batz
DJtheHuman44
Hun Batz
1
0
5
3.5
L
Cthulhu
SSJG-_-Matt
Cthulhu
0
1
2
1
L
Hou Yi
2
1
1
2.5
L
Ratatoskr
Zegest
Ratatoskr
2
3
2
1
W
1
1
4
3
W
Morgan Le Fay
superhawtdirks
Morgan Le Fay
0
3
5
0.83
W
2
1
5
4.5
W
Rama
tdTY85
Rama
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,596
Damage
18,606
27,632
Taken
32,994
12,957
Mitigated
16,959
7,619
Healing
8,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
3,206
0
0
861
3,792
1,644
0
1,555
2,237
23,557
0
L
Chaac
4,380
415
0
4,620
10,370
5,920
0
3,283
7,087
0
19,582
W
Hun Batz
DJtheHuman44
Hun Batz
3,483
412
0
288
5,129
1,771
0
1,486
3,643
0
17,967
L
Cthulhu
SSJG-_-Matt
Cthulhu
3,944
34
0
1,140
5,538
3,763
0
2,376
3,162
9,271
0
L
Hou Yi
2,072
588
0
1,266
6,343
2,742
248
2,304
4,039
0
17,147
L
Ratatoskr
Zegest
Ratatoskr
5,004
987
0
1,105
6,951
2,890
0
3,006
3,945
0
15,680
W
9,574
269
486
1,475
5,032
1,623
0
659
4,373
23,834
0
W
Morgan Le Fay
superhawtdirks
Morgan Le Fay
2,770
517
0
606
5,795
1,965
185
2,173
3,622
16,353
0
W
5,513
1,174
0
2,195
5,503
5,284
0
1,579
3,924
0
17,323
W
Rama
tdTY85
Rama
6,256
4,542
0
2,569
6,173
2,314
306
1,972
4,201
0
30,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,184
Gold Earned
30,643
212
Minions Killed
204
10
Camps Cleared
4
862,648
Distance Traveled
817,568
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,257
695
54
6
0
146,858
3
L
Chaac
5,966
663
47
5
3
145,674
0
W
Hun Batz
6,799
755
31
3
3
187,206
1
L
Cthulhu
5,496
611
19
2
0
172,816
1
L
Hou Yi
6,495
722
50
6
1
167,240
4
L
Ratatoskr
6,429
714
34
4
0
184,980
3
W
Ah Puch
6,431
715
39
4
2
175,892
5
W
Morgan Le Fay
6,055
673
29
3
1
130,748
0
W
Chaac
6,852
761
35
4
0
199,259
2
W
Rama
8,047
894
78
9
4
169,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role