Player Matchup

Bellona
Bellona
APTICTHEBEAST
Bellona
Level 28
God Stats
8W - 6L
1,566 SR
Queue Stats
106W - 112L
1,453 Elo+
Party 3
Ymir
Ymir
ColdFanatic
Ymir
Level 118
God Stats
4W - 3L
1,453 SR
Queue Stats
395W - 349L
1,558 Elo+
Party 1
Nemesis
Nemesis
FinesseIQ
Nemesis
Level 26
God Stats
9W - 3L
1,811 SR
Queue Stats
90W - 110L
1,488 Elo+
Party 3
Ra
Ra
ShiftTeamNYC
Ra
Level 144
God Stats
7W - 3L
1,507 SR
Queue Stats
224W - 223L
1,551 Elo+
Party 3
Danzaburou
Danzaburou
amiel0803
Danzaburou
Level 26
God Stats
20W - 13L
1,595 SR
Queue Stats
99W - 84L
1,560 Elo+
Party 1
Team Averages
Level 68
1,587 SR
1,522 Elo+

VS

Team Averages
Level 71
1,509 SR
1,528 Elo+
Hera
Hera
FancyTortuga
Hera
Level 67
God Stats
7W - 5L
1,520 SR
Queue Stats
66W - 92L
1,308 Elo+
Party 2
Loki
Loki
KazGames
Loki
Level 85
God Stats
2W - 2L
1,636 SR
Queue Stats
4W - 7L
1,502 Elo+
Party 2
Artemis
Artemis
LilDeeno
Artemis
Level 69
God Stats
0W - 1L
1,453 SR
Queue Stats
1W - 1L
1,644 Elo+
Party 2
Ymir
Ymir
LoudPackNova420
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,644 Elo+
Party 2
Tyr
Tyr
TRxEnvy1
Tyr
Level 126
God Stats
14W - 24L
1,437 SR
Queue Stats
586W - 560L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
10
0 / 0 / 0
5,682
568
3,631
4,924
3,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
3 / 1 / 2
5,876
588
2,439
6,418
3,629
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
FinesseIQ
Nemesis
9
8 / 2 / 0
6,438
644
5,305
6,640
2,177
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
3 / 1 / 2
6,485
649
5,420
5,132
1,784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
amiel0803
Danzaburou
10
1 / 0 / 2
6,034
603
3,690
3,005
938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 7 / 2
4,471
447
2,040
6,319
1,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
9
4 / 3 / 0
5,988
599
4,479
5,989
2,004
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
LilDeeno
Artemis
7
0 / 1 / 1
4,251
425
1,376
2,821
682
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

7
0 / 3 / 1
4,715
472
700
6,422
2,196
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 1 / 0
5,352
535
3,053
7,218
3,135
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
8
15
Kills
4
4
Deaths
15
6
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bellona
0
0
0
0
W
3
1
2
4
L
0
7
2
0.14
W
Nemesis
FinesseIQ
Nemesis
8
2
0
4
L
Loki
4
3
0
1.33
L
Artemis
LilDeeno
Artemis
0
1
1
0.5
L
0
3
1
0.17
W
3
1
2
4
L
0
1
0
0
W
Danzaburou
amiel0803
Danzaburou
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,485
Damage
11,648
26,119
Taken
28,769
12,087
Mitigated
9,852
7,548
Healing
5,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
3,631
831
0
2,631
4,924
3,559
494
0
4,924
0
23,011
W
2,439
706
0
791
6,418
3,629
22
922
5,496
17,012
0
L
2,040
349
0
220
6,319
1,835
0
4,017
2,002
14,742
0
W
Nemesis
FinesseIQ
Nemesis
5,305
2,848
0
857
6,640
2,177
880
248
6,392
0
22,428
L
Loki
4,479
1,424
0
712
5,989
2,004
0
1,953
3,941
0
22,752
L
Artemis
LilDeeno
Artemis
1,376
289
0
395
2,821
682
0
701
2,120
0
15,354
L
700
198
0
50
6,422
2,196
0
793
5,629
7,058
0
W
5,420
738
227
1,461
5,132
1,784
420
1,222
3,910
41,570
0
L
3,053
277
0
3,626
7,218
3,135
0
0
7,218
0
25,760
W
Danzaburou
amiel0803
Danzaburou
3,690
1,677
0
1,581
3,005
938
288
348
2,657
0
33,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,515
Gold Earned
24,777
265
Minions Killed
154
0
Camps Cleared
0
959,925
Distance Traveled
995,120
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
5,682
568
49
5
0
195,357
1
W
Ymir
5,876
588
16
2
0
192,663
2
L
Hera
4,471
447
22
2
0
197,225
0
W
Nemesis
6,438
644
44
4
0
214,131
3
L
Loki
5,988
599
43
4
0
226,324
0
L
Artemis
4,251
425
25
3
0
197,659
1
L
Ymir
4,715
472
11
1
0
177,787
0
W
Ra
6,485
649
82
8
0
204,705
5
L
Tyr
5,352
535
53
5
0
196,125
1
W
Danzaburou
6,034
603
74
7
0
153,069
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role