Player Matchup

Ra
Ra
Drujz
Ra
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
42W - 35L
1,411 Elo+
Party 2
Danzaburou
Danzaburou
NateDoggGaming
Danzaburou
Level 89
God Stats
1W - 0L
1,728 SR
Queue Stats
49W - 45L
1,425 Elo+
Party 2
Cthulhu
Cthulhu
Pickledekik
Cthulhu
Level 29
God Stats
4W - 0L
1,729 SR
Queue Stats
7W - 7L
1,353 Elo+
Party 2
Team Averages
Level 75
1,652 SR
1,396 Elo+

VS

Team Averages
Level 69
1,624 SR
1,492 Elo+
Cthulhu
Cthulhu
Greysenwolf9027
Cthulhu
Level 28
God Stats
21W - 15L
1,616 SR
Queue Stats
84W - 67L
1,505 Elo+
Party 1
Nike
Nike
GtSKidFrost2
Nike
Level 35
God Stats
25W - 25L
1,524 SR
Queue Stats
275W - 215L
1,485 Elo+
Party 1
Cu Chulainn
Cu Chulainn
xii Sparxx iix
Cu Chulainn
Level 143
God Stats
4W - 3L
1,732 SR
Queue Stats
458W - 368L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
20
6 / 4 / 4
16,846
624
25,175
18,237
8,770
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
NateDoggGaming
Danzaburou
19
3 / 9 / 3
15,968
591
20,242
20,502
10,132
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
Pickledekik
Cthulhu
19
3 / 4 / 6
15,769
584
21,308
30,174
43,130
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 1 / 12
16,533
612
16,334
37,126
60,017
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
6 / 3 / 9
16,181
599
14,449
23,960
25,406
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cu Chulainn
xii Sparxx iix
Cu Chulainn
20
8 / 8 / 7
17,078
633
24,662
34,046
32,126
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
45
12
Kills
17
17
Deaths
12
13
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Ra
6
4
4
2
L
3
1
12
9
L
6
3
9
3.5
W
Danzaburou
NateDoggGaming
Danzaburou
3
9
3
0.5
W
Cthulhu
Pickledekik
Cthulhu
3
4
6
1.5
L
Cu Chulainn
xii Sparxx iix
Cu Chulainn
8
8
7
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,725
Damage
55,445
68,913
Taken
95,132
62,032
Mitigated
117,549
15,182
Healing
25,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
25,175
1,354
4,878
4,922
18,237
8,770
1,127
5,892
12,345
108,923
0
L
16,334
1,613
2,846
12,489
37,126
60,017
416
18,753
18,373
66,405
0
L
14,449
3,581
1,300
3,489
23,960
25,406
709
11,877
12,083
0
68,234
W
Danzaburou
NateDoggGaming
Danzaburou
20,242
12,202
0
3,734
20,502
10,132
1,347
5,938
14,564
0
59,155
W
Cthulhu
Pickledekik
Cthulhu
21,308
3,977
284
1,364
30,174
43,130
701
8,177
21,997
46,814
0
L
Cu Chulainn
xii Sparxx iix
Cu Chulainn
24,662
5,075
984
4,398
34,046
32,126
391
15,853
18,193
13,719
73,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,583
Gold Earned
49,792
276
Minions Killed
252
0
Camps Cleared
0
1,342,183
Distance Traveled
1,433,178
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
16,846
624
152
6
0
504,239
0
L
Cthulhu
16,533
612
60
2
0
494,017
0
L
Nike
16,181
599
101
4
0
492,237
1
W
Danzaburou
15,968
591
84
3
0
368,405
1
W
Cthulhu
15,769
584
40
1
0
469,539
4
L
Cu Chulainn
17,078
633
91
3
0
446,924
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role