Player Matchup

Gilgamesh
Gilgamesh
Gold V
A 44oz
Gilgamesh
Gold V
Level 143
God Stats
2W - 1L
1,620 SR
Queue Stats
26W - 26L
1,482 MMR
Solo
Chiron
Chiron
Gold III
OceanRaised
Chiron
Gold III
Level 155
God Stats
2W - 4L
1,509 SR
Queue Stats
666W - 676L
1,459 MMR
Solo
Horus
Horus
Gold III
ShadyEggs
Horus
Gold III
Level 145
God Stats
2W - 1L
1,437 SR
Queue Stats
229W - 223L
1,469 MMR
Solo
Merlin
Merlin
Gold II
SlicedMemes
Merlin
Gold II
Level 65
God Stats
5W - 3L
1,618 SR
Queue Stats
266W - 265L
1,447 MMR
Solo
Achilles
Achilles
Gold III
SublimedPoem770
Achilles
Gold III
Level 108
God Stats
14W - 14L
1,278 SR
Queue Stats
733W - 719L
1,479 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 123
1,492 SR
1,467 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 148
1,518 SR
1,467 MMR
Cerberus
Cerberus
Gold IV
Dubk2002
Cerberus
Gold IV
Level 123
God Stats
5W - 3L
1,630 SR
Queue Stats
116W - 123L
1,391 MMR
Party 2
Awilix
Awilix
Gold II
Lonnie-Cash
Awilix
Gold II
Level 156
God Stats
2W - 4L
1,601 SR
Queue Stats
261W - 272L
1,599 MMR
Party 2
Janus
Janus
Gold III
RVGael
Janus
Gold III
Level 141
God Stats
16W - 19L
1,604 SR
Queue Stats
249W - 253L
1,528 MMR
Party 1
Set
Set
Gold III
SkumBagStone
Set
Gold III
Level 160
God Stats
2W - 3L
1,500 SR
Queue Stats
177W - 178L
1,455 MMR
Solo
Danzaburou
Danzaburou
Gold IV
leonbardi
Danzaburou
Gold IV
Level 160
God Stats
0W - 2L
1,257 SR
Queue Stats
128W - 117L
1,362 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
A 44oz
Gilgamesh
20
10 / 2 / 9
15,421
593
18,784
22,467
18,869
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chiron
20
3 / 3 / 7
14,585
561
12,282
19,265
8,106
Horus
ShadyEggs
Horus
19
5 / 1 / 13
13,621
524
7,993
18,547
21,107
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Merlin
20
5 / 2 / 9
15,090
580
18,027
13,310
5,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
20
2 / 4 / 6
15,294
588
20,073
29,127
27,789
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Bans
Morgan Le FayAthenaTiamatApolloHeimdallr

VS

Bans
KaliGebYmirSolAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Dubk2002
Cerberus
16
1 / 4 / 4
12,467
480
8,267
25,335
18,573
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
18
5 / 7 / 4
12,283
472
11,727
20,701
9,445
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
RVGael
Janus
19
2 / 7 / 2
12,237
471
8,736
14,665
4,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
1 / 4 / 3
13,848
533
17,087
23,819
16,364
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Danzaburou
leonbardi
Danzaburou
20
3 / 3 / 4
13,730
528
9,959
18,986
6,252
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
29
25
Kills
12
12
Deaths
25
44
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
A 44oz
Gilgamesh
10
2
9
7.25
L
Cerberus
Dubk2002
Cerberus
1
4
4
0.75
L
Awilix
5
7
4
1
W
Chiron
3
3
7
2.17
L
Janus
RVGael
Janus
2
7
2
0.43
W
Horus
ShadyEggs
Horus
5
1
13
11.5
L
1
4
3
0.63
W
Merlin
5
2
9
4.75
W
Achilles
2
4
6
1.25
L
Danzaburou
leonbardi
Danzaburou
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,159
Damage
55,776
102,716
Taken
103,506
81,457
Mitigated
55,252
53,854
Healing
21,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
A 44oz
Gilgamesh
18,784
5,408
0
7,503
22,467
18,869
2,160
4,339
18,128
0
97,056
L
Cerberus
Dubk2002
Cerberus
8,267
464
0
4,896
25,335
18,573
0
6,066
19,029
56,686
0
L
Awilix
11,727
4,844
0
250
20,701
9,445
27
1,289
19,412
0
88,983
W
Chiron
12,282
6,009
958
8,418
19,265
8,106
2,208
6,406
12,789
0
124,618
L
Janus
RVGael
Janus
8,736
426
0
972
14,665
4,618
743
1,585
13,080
91,063
0
W
Horus
ShadyEggs
Horus
7,993
4,454
5,321
9,209
18,547
21,107
580
4,766
13,781
0
37,188
L
17,087
8,086
0
5,581
23,819
16,364
358
2,232
21,587
0
107,686
W
Merlin
18,027
1,525
0
5,121
13,310
5,586
5,034
1,092
12,218
131,646
0
W
Achilles
20,073
8,064
0
17,324
29,127
27,789
2,322
1,826
27,301
0
106,901
L
Danzaburou
leonbardi
Danzaburou
9,959
3,787
0
10,247
18,986
6,252
2,886
7,133
11,853
0
105,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,011
Gold Earned
64,565
729
Minions Killed
734
0
Camps Cleared
0
2,583,205
Distance Traveled
2,444,984
25
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
15,421
593
120
5
0
544,472
1
L
Cerberus
12,467
480
79
3
0
484,054
5
L
Awilix
12,283
472
125
5
0
524,337
1
W
Chiron
14,585
561
168
6
0
493,737
7
L
Janus
12,237
471
143
6
0
491,060
4
W
Horus
13,621
524
50
2
0
557,085
13
L
Set
13,848
533
198
8
0
463,702
8
W
Merlin
15,090
580
184
7
0
493,094
3
W
Achilles
15,294
588
207
8
0
494,817
1
L
Danzaburou
13,730
528
189
7
0
481,831
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role