Player Matchup

Tiamat
Tiamat
Invisible5
Tiamat
Level 127
God Stats
12W - 14L
1,502 SR
Queue Stats
834W - 831L
1,550 Elo+
Solo
Danzaburou
Danzaburou
Jozer
Danzaburou
Level 159
God Stats
6W - 1L
1,638 SR
Queue Stats
171W - 144L
1,531 Elo+
Party 2
Gilgamesh
Gilgamesh
Phoeniixii
Gilgamesh
Level 108
God Stats
20W - 20L
1,614 SR
Queue Stats
717W - 638L
1,638 Elo+
Solo
Scylla
Scylla
Taurir
Scylla
Level 135
God Stats
1W - 1L
1,182 SR
Queue Stats
182W - 180L
1,625 Elo+
Solo
Bellona
Bellona
lacus1995
Bellona
Level 160
God Stats
30W - 15L
1,617 SR
Queue Stats
391W - 394L
1,574 Elo+
Party 2
Team Averages
Level 138
1,511 SR
1,583 Elo+

VS

Team Averages
Level 138
1,582 SR
1,549 Elo+
Sol
Sol
 
Sol
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
CricCrac
Heimdallr
Level 127
God Stats
24W - 24L
1,529 SR
Queue Stats
961W - 913L
1,524 Elo+
Party 1
Sylvanus
Sylvanus
GLMUD
Sylvanus
Level 146
God Stats
4W - 4L
1,572 SR
Queue Stats
144W - 118L
1,589 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
MalikSA
Morgan Le Fay
Level 130
God Stats
33W - 24L
1,619 SR
Queue Stats
362W - 366L
1,556 Elo+
Party 1
Arachne
Arachne
TheSorrow99
Arachne
Level 126
God Stats
10W - 4L
1,689 SR
Queue Stats
375W - 351L
1,576 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Invisible5
Tiamat
13
2 / 1 / 14
8,714
581
8,410
10,435
10,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Danzaburou
Jozer
Danzaburou
15
13 / 3 / 4
10,632
709
16,036
10,019
3,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
Phoeniixii
Gilgamesh
17
4 / 1 / 3
10,266
684
11,991
16,098
11,218
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
Taurir
Scylla
14
2 / 2 / 3
8,514
568
6,100
8,357
2,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
lacus1995
Bellona
14
7 / 2 / 8
9,110
607
8,571
12,541
6,119
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
1 / 4 / 1
8,359
557
7,323
15,971
9,136
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
CricCrac
Heimdallr
14
0 / 6 / 3
7,959
531
6,399
12,061
4,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
GLMUD
Sylvanus
10
1 / 8 / 3
6,682
445
4,985
14,962
12,686
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morgan Le Fay
MalikSA
Morgan Le Fay
13
2 / 3 / 2
8,123
542
7,572
9,087
3,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
TheSorrow99
Arachne
12
5 / 7 / 1
8,157
544
5,452
14,467
6,291
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
19
28
Kills
9
9
Deaths
28
32
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
4
1
0.38
L
Heimdallr
CricCrac
Heimdallr
0
6
3
0.25
L
Sylvanus
GLMUD
Sylvanus
1
8
3
0.31
W
Tiamat
Invisible5
Tiamat
2
1
14
9
W
Danzaburou
Jozer
Danzaburou
13
3
4
5
L
Morgan Le Fay
MalikSA
Morgan Le Fay
2
3
2
1
W
Gilgamesh
Phoeniixii
Gilgamesh
4
1
3
5.5
W
Scylla
Taurir
Scylla
2
2
3
1.75
L
Arachne
TheSorrow99
Arachne
5
7
1
0.79
W
Bellona
lacus1995
Bellona
7
2
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,108
Damage
31,731
57,450
Taken
66,548
34,319
Mitigated
35,736
17,710
Healing
19,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
7,323
2,663
0
8,862
15,971
9,136
0
893
15,078
61,238
0
L
Heimdallr
CricCrac
Heimdallr
6,399
3,333
0
4,106
12,061
4,112
706
1,709
10,352
0
57,877
L
Sylvanus
GLMUD
Sylvanus
4,985
1,322
927
3,120
14,962
12,686
0
5,719
9,243
16,443
5,923
W
Tiamat
Invisible5
Tiamat
8,410
1,241
300
5,097
10,435
10,759
4
3,061
6,866
29,049
0
W
Danzaburou
Jozer
Danzaburou
16,036
8,945
0
3,385
10,019
3,439
1,426
2,270
7,558
0
60,139
L
Morgan Le Fay
MalikSA
Morgan Le Fay
7,572
394
0
1,478
9,087
3,511
0
4,335
4,752
39,399
0
W
Gilgamesh
Phoeniixii
Gilgamesh
11,991
3,877
0
4,744
16,098
11,218
25
6,056
9,994
2,539
84,002
W
Scylla
Taurir
Scylla
6,100
302
0
1,997
8,357
2,784
1,209
3,034
5,129
59,192
0
L
Arachne
TheSorrow99
Arachne
5,452
3,867
0
1,431
14,467
6,291
0
2,424
12,043
0
38,623
W
Bellona
lacus1995
Bellona
8,571
3,475
0
2,187
12,541
6,119
1,624
3,747
8,468
0
54,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,236
Gold Earned
39,280
475
Minions Killed
422
0
Camps Cleared
0
1,607,020
Distance Traveled
1,367,190
17
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,359
557
120
8
0
276,393
1
L
Heimdallr
7,959
531
96
6
0
276,267
6
L
Sylvanus
6,682
445
45
3
0
232,612
2
W
Tiamat
8,714
581
48
3
0
301,374
3
W
Danzaburou
10,632
709
90
6
0
296,070
3
L
Morgan Le Fay
8,123
542
93
6
0
277,529
9
W
Gilgamesh
10,266
684
138
9
0
348,788
5
W
Scylla
8,514
568
100
7
0
274,724
2
L
Arachne
8,157
544
68
5
0
304,389
3
W
Bellona
9,110
607
99
7
0
386,064
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role