Player Matchup

Athena
Athena
DaCrayola
Athena
Level 108
God Stats
1W - 0L
1,635 SR
Queue Stats
36W - 29L
1,502 Elo+
Party 2
Pele
Pele
FikZim
Pele
Level 65
God Stats
3W - 6L
1,170 SR
Queue Stats
123W - 128L
1,503 Elo+
Solo
Odin
Odin
II Meishu ll
Odin
Level 98
God Stats
1W - 2L
1,523 SR
Queue Stats
40W - 34L
1,461 Elo+
Party 2
Terra
Terra
Joe Dracarys
Terra
Level 86
God Stats
5W - 1L
1,756 SR
Queue Stats
234W - 231L
1,457 Elo+
Party 3
Cthulhu
Cthulhu
Lowgg
Cthulhu
Level 116
God Stats
16W - 5L
1,702 SR
Queue Stats
536W - 517L
1,464 Elo+
Party 3
Team Averages
Level 95
1,557 SR
1,477 Elo+

VS

Team Averages
Level 92
1,503 SR
1,378 Elo+
Hercules
Hercules
 
Hercules
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Hunterdragon21
Ra
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 19L
1,282 Elo+
Party 1
Baba Yaga
Baba Yaga
IJanosI
Baba Yaga
Level 129
God Stats
9W - 13L
1,513 SR
Queue Stats
564W - 578L
1,522 Elo+
Solo
Ravana
Ravana
Samitizm01
Ravana
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 24L
1,396 Elo+
Party 1
Thor
Thor
Trollreaper0
Thor
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 46L
1,192 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
DaCrayola
Athena
19
3 / 2 / 19
13,889
731
18,595
36,811
54,110
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pele
FikZim
Pele
20
7 / 2 / 11
13,093
689
19,891
20,519
13,760
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
9 / 2 / 15
15,456
813
27,150
29,092
38,785
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

19
1 / 1 / 17
11,935
628
9,672
27,970
32,960
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cthulhu
Lowgg
Cthulhu
20
8 / 6 / 13
14,135
744
37,258
33,685
45,502
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
19
3 / 5 / 6
10,849
571
23,313
34,163
44,101
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
1 / 6 / 8
10,619
559
21,325
19,685
13,475
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Baba Yaga
IJanosI
Baba Yaga
20
3 / 6 / 6
11,833
623
32,120
20,445
10,885
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ravana
Samitizm01
Ravana
19
3 / 5 / 7
11,295
594
13,366
35,408
20,269
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
3 / 6 / 6
10,572
556
18,708
17,746
8,726
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
46
28
Kills
13
13
Deaths
28
75
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
3
5
6
1.2
W
Athena
DaCrayola
Athena
3
2
19
6.25
W
Pele
FikZim
Pele
7
2
11
6.25
L
1
6
8
0.83
W
9
2
15
8.25
L
Baba Yaga
IJanosI
Baba Yaga
3
6
6
1
W
1
1
17
9.5
W
Cthulhu
Lowgg
Cthulhu
8
6
13
2.42
L
Ravana
Samitizm01
Ravana
3
5
7
1.3
L
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,566
Damage
108,832
148,077
Taken
127,447
185,117
Mitigated
97,456
76,540
Healing
64,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
23,313
6,268
1,469
14,859
34,163
44,101
414
16,713
17,305
0
34,590
W
Athena
DaCrayola
Athena
18,595
4,223
2,472
6,900
36,811
54,110
902
11,861
24,427
30,259
0
W
Pele
FikZim
Pele
19,891
5,089
2,659
3,332
20,519
13,760
2,430
6,311
13,965
0
48,010
L
21,325
1,952
12,513
7,690
19,685
13,475
22
11,287
8,396
49,638
0
W
27,150
1,404
3,839
3,753
29,092
38,785
683
10,804
17,658
2,890
40,125
L
Baba Yaga
IJanosI
Baba Yaga
32,120
1,845
3,791
5,450
20,445
10,885
0
11,451
8,885
53,266
0
W
9,672
2,639
25,502
13,949
27,970
32,960
382
14,235
13,278
15,060
0
W
Cthulhu
Lowgg
Cthulhu
37,258
1,394
6,055
8,079
33,685
45,502
449
10,234
22,688
72,608
0
L
Ravana
Samitizm01
Ravana
13,366
5,229
2,334
12,824
35,408
20,269
297
17,704
17,666
0
22,574
L
18,708
3,455
1,943
1,142
17,746
8,726
295
9,355
8,391
0
30,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,508
Gold Earned
55,168
194
Minions Killed
171
0
Camps Cleared
0
1,774,567
Distance Traveled
1,637,056
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
10,849
571
21
1
0
341,234
1
W
Athena
13,889
731
21
1
0
318,953
0
W
Pele
13,093
689
51
3
0
379,779
4
L
Ra
10,619
559
57
3
0
356,320
0
W
Odin
15,456
813
35
2
0
369,767
0
L
Baba Yaga
11,833
623
50
3
0
330,491
0
W
Terra
11,935
628
13
1
0
382,393
1
W
Cthulhu
14,135
744
74
4
0
323,675
0
L
Ravana
11,295
594
9
0
0
308,306
4
L
Thor
10,572
556
34
2
0
300,705
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role