Player Matchup

Ah Muzen Cab
Ah Muzen Cab
ACABRocky
Ah Muzen Cab
Level 89
God Stats
1W - 0L
1,888 SR
Queue Stats
6W - 4L
1,655 Elo+
Solo
Cthulhu
Cthulhu
Durothrall
Cthulhu
Level 128
God Stats
1W - 1L
1,506 SR
Queue Stats
6W - 9L
1,388 Elo+
Party 2
Ares
Ares
GramDabz69
Ares
Level 47
God Stats
6W - 2L
1,745 SR
Queue Stats
8W - 4L
1,561 Elo+
Solo
Ra
Ra
Tibside
Ra
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,317 Elo+
Party 2
Vamana
Vamana
WushuKero
Vamana
Level 148
God Stats
149W - 131L
1,582 SR
Queue Stats
280W - 278L
1,557 Elo+
Solo
Team Averages
Level 105
1,644 SR
1,496 Elo+

VS

Team Averages
Level 92
1,613 SR
1,542 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Im_Uzoa_
Ne Zha
Level 125
God Stats
2W - 5L
1,545 SR
Queue Stats
162W - 182L
1,466 Elo+
Solo
Baron Samedi
Baron Samedi
Kimjongillest420
Baron Samedi
Level 68
God Stats
14W - 8L
1,751 SR
Queue Stats
253W - 215L
1,627 Elo+
Party 1
Sylvanus
Sylvanus
Noodle420420
Sylvanus
Level 149
God Stats
25W - 9L
1,714 SR
Queue Stats
232W - 236L
1,611 Elo+
Party 1
Nox
Nox
WickedFrost72
Nox
Level 62
God Stats
4W - 5L
1,557 SR
Queue Stats
177W - 209L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ACABRocky
Ah Muzen Cab
18
3 / 1 / 12
11,135
1,012
23,031
7,777
3,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
Durothrall
Cthulhu
18
8 / 1 / 9
12,362
1,124
21,768
19,221
25,596
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

17
3 / 2 / 12
10,452
950
6,774
12,172
14,161
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

17
1 / 2 / 14
10,462
951
8,101
7,919
3,629
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Vamana
WushuKero
Vamana
18
3 / 1 / 15
10,642
967
14,157
9,370
5,276
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

222

VS

Team 2 Tickets

157

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
17
1 / 3 / 6
10,534
958
12,988
14,385
6,827
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ne Zha
Im_Uzoa_
Ne Zha
16
3 / 3 / 2
10,811
983
15,275
12,118
5,665
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
Kimjongillest420
Baron Samedi
17
2 / 4 / 5
10,581
962
14,540
18,142
9,093
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
Noodle420420
Sylvanus
17
1 / 1 / 5
11,326
1,030
5,408
18,092
24,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
0 / 7 / 4
9,644
877
5,265
17,639
8,188
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
29
18
Kills
7
7
Deaths
18
62
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
3
6
1.33
W
Ah Muzen Cab
ACABRocky
Ah Muzen Cab
3
1
12
9
W
Cthulhu
Durothrall
Cthulhu
8
1
9
12.5
W
3
2
12
4.5
L
Ne Zha
Im_Uzoa_
Ne Zha
3
3
2
1.33
L
Baron Samedi
Kimjongillest420
Baron Samedi
2
4
5
1.13
L
Sylvanus
Noodle420420
Sylvanus
1
1
5
3.5
W
1
2
14
4
L
0
7
4
0.29
W
Vamana
WushuKero
Vamana
3
1
15
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,831
Damage
53,476
56,459
Taken
80,376
52,183
Mitigated
54,329
7,483
Healing
30,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
12,988
6,543
0
1,818
14,385
6,827
0
6,383
8,002
0
32,609
W
Ah Muzen Cab
ACABRocky
Ah Muzen Cab
23,031
6,750
0
2,219
7,777
3,521
0
4,401
3,376
0
51,559
W
Cthulhu
Durothrall
Cthulhu
21,768
578
94
0
19,221
25,596
0
7,996
11,225
45,970
0
W
6,774
148
0
0
12,172
14,161
0
6,194
5,978
9,456
0
L
Ne Zha
Im_Uzoa_
Ne Zha
15,275
6,079
0
1,735
12,118
5,665
0
5,808
6,310
0
51,021
L
Baron Samedi
Kimjongillest420
Baron Samedi
14,540
1,671
3,951
6,017
18,142
9,093
0
9,349
8,793
36,662
0
L
Sylvanus
Noodle420420
Sylvanus
5,408
576
7,229
8,313
18,092
24,556
0
7,838
10,254
12,950
0
W
8,101
706
1,833
355
7,919
3,629
0
2,795
5,124
26,862
0
L
5,265
547
542
627
17,639
8,188
0
7,485
10,154
26,778
0
W
Vamana
WushuKero
Vamana
14,157
7,027
871
2,111
9,370
5,276
0
3,827
5,543
259
30,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,053
Gold Earned
52,896
248
Minions Killed
253
4
Camps Cleared
10
1,145,721
Distance Traveled
1,070,917
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,534
958
52
5
3
213,830
1
W
Ah Muzen Cab
11,135
1,012
94
9
1
231,630
1
W
Cthulhu
12,362
1,124
55
5
1
262,820
0
W
Ares
10,452
950
7
1
0
207,827
0
L
Ne Zha
10,811
983
77
7
5
232,703
3
L
Baron Samedi
10,581
962
56
5
0
201,040
3
L
Sylvanus
11,326
1,030
20
2
0
199,555
1
W
Ra
10,462
951
48
4
1
222,412
0
L
Nox
9,644
877
48
4
2
223,789
1
W
Vamana
10,642
967
44
4
1
221,032
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role