Player Matchup

Tsukuyomi
Tsukuyomi
DarkAc3s
Tsukuyomi
Level 16
God Stats
2W - 0L
1,893 SR
Queue Stats
24W - 19L
1,481 Elo+
Solo
Neith
Neith
Godsgrenade189
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,760 Elo+
Party 1
Gilgamesh
Gilgamesh
Mau5asauras
Gilgamesh
Level 127
God Stats
18W - 17L
1,532 SR
Queue Stats
186W - 210L
1,499 Elo+
Party 1
Agni
Agni
Rarimanz
Agni
Level 15
God Stats
3W - 0L
1,713 SR
Queue Stats
21W - 23L
1,494 Elo+
Solo
Anubis
Anubis
Tascob
Anubis
Level 15
God Stats
4W - 0L
1,718 SR
Queue Stats
18W - 9L
1,681 Elo+
Solo
Team Averages
Level 35
1,671 SR
1,583 Elo+

VS

Team Averages
Level 18
1,552 SR
1,532 Elo+
Ra
Ra
AStor22
Ra
Level 16
God Stats
0W - 1L
1,386 SR
Queue Stats
1W - 1L
1,609 Elo+
Solo
Bellona
Bellona
Daka47
Bellona
Level 16
God Stats
18W - 17L
1,701 SR
Queue Stats
65W - 59L
1,520 Elo+
Solo
Cupid
Cupid
DyslexiaFitr
Cupid
Level 26
God Stats
2W - 6L
1,358 SR
Queue Stats
79W - 56L
1,541 Elo+
Party 2
Athena
Athena
RedDragon20018
Athena
Level 4
God Stats
2W - 5L
1,706 SR
Queue Stats
120W - 153L
1,468 Elo+
Solo
Susano
Susano
nSIow
Susano
Level 26
God Stats
32W - 34L
1,608 SR
Queue Stats
462W - 433L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DarkAc3s
Tsukuyomi
17
8 / 1 / 6
9,924
620
8,875
11,189
4,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
2 / 2 / 4
7,577
474
3,884
8,322
2,797
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
Mau5asauras
Gilgamesh
16
4 / 1 / 4
9,419
589
10,884
11,878
13,534
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Agni
13
3 / 0 / 6
8,362
523
4,691
5,388
1,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Anubis
Tascob
Anubis
16
14 / 2 / 5
10,020
626
19,654
12,808
7,717
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 0
7,248
453
4,014
12,154
3,446
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Daka47
Bellona
12
0 / 6 / 2
7,541
471
6,825
13,389
7,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 8 / 3
7,178
449
5,639
12,130
3,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
2 / 7 / 1
6,466
404
2,960
12,372
3,302
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Susano
nSIow
Susano
12
2 / 3 / 1
7,983
499
4,862
11,903
3,097
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
13
31
Kills
6
6
Deaths
31
25
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
7
0
0.14
L
Bellona
Daka47
Bellona
0
6
2
0.17
W
Tsukuyomi
DarkAc3s
Tsukuyomi
8
1
6
11
L
1
8
3
0.31
W
2
2
4
2
W
Gilgamesh
Mau5asauras
Gilgamesh
4
1
4
6
W
Agni
3
0
6
6
L
2
7
1
0.36
W
Anubis
Tascob
Anubis
14
2
5
8.25
L
Susano
nSIow
Susano
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,988
Damage
24,300
49,585
Taken
61,948
30,403
Mitigated
21,168
21,578
Healing
11,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,014
350
80
1,083
12,154
3,446
140
5,377
6,777
35,142
0
L
Bellona
Daka47
Bellona
6,825
1,970
0
2,462
13,389
7,873
0
2,810
10,475
0
39,781
W
Tsukuyomi
DarkAc3s
Tsukuyomi
8,875
1,792
0
4,657
11,189
4,582
225
1,098
10,091
0
65,868
L
5,639
3,082
66
2,492
12,130
3,450
638
5,014
6,961
0
29,535
W
3,884
1,847
0
2,731
8,322
2,797
0
413
7,909
0
43,781
W
Gilgamesh
Mau5asauras
Gilgamesh
10,884
3,710
0
2,698
11,878
13,534
764
1,483
10,395
0
62,370
W
Agni
4,691
346
0
2,078
5,388
1,773
376
1,589
3,799
37,836
0
L
2,960
1,204
0
0
12,372
3,302
377
6,136
6,224
16,498
0
W
Anubis
Tascob
Anubis
19,654
1,365
272
9,142
12,808
7,717
1,052
2,452
10,356
71,992
0
L
Susano
nSIow
Susano
4,862
1,310
0
5,704
11,903
3,097
0
4,737
7,166
0
26,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,302
Gold Earned
36,416
515
Minions Killed
295
0
Camps Cleared
0
1,472,081
Distance Traveled
1,435,155
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,248
453
73
5
0
276,847
0
L
Bellona
7,541
471
92
6
0
275,232
2
W
Tsukuyomi
9,924
620
122
8
0
352,005
1
L
Cupid
7,178
449
52
3
0
262,851
1
W
Neith
7,577
474
69
4
0
253,425
4
W
Gilgamesh
9,419
589
132
8
0
309,433
5
W
Agni
8,362
523
71
4
0
299,148
3
L
Athena
6,466
404
29
2
0
296,388
2
W
Anubis
10,020
626
121
8
0
258,070
5
L
Susano
7,983
499
49
3
0
323,837
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role