Player Matchup

Tiamat
Tiamat
AtTheEmu
Tiamat
Level 109
God Stats
2W - 3L
1,363 SR
Queue Stats
157W - 140L
1,704 Elo+
Party 1
Gilgamesh
Gilgamesh
HeadsetCharger
Gilgamesh
Level 141
God Stats
6W - 9L
1,280 SR
Queue Stats
402W - 342L
1,581 Elo+
Party 1
Neith
Neith
HowdyitsTman
Neith
Level 3
God Stats
6W - 7L
1,161 SR
Queue Stats
6W - 8L
1,500 Elo+
Party 1
Team Averages
Level 84
1,268 SR
1,595 Elo+

VS

Team Averages
Level 76
1,674 SR
1,586 Elo+
Ares
Ares
Homeboig
Ares
Level 16
God Stats
15W - 8L
1,684 SR
Queue Stats
58W - 66L
1,565 Elo+
Party 2
Chernobog
Chernobog
XenoXerxes
Chernobog
Level 146
God Stats
7W - 3L
1,874 SR
Queue Stats
156W - 125L
1,693 Elo+
Party 2
Olorun
Olorun
xxibefearlessxx
Olorun
Level 66
God Stats
12W - 20L
1,464 SR
Queue Stats
81W - 91L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AtTheEmu
Tiamat
16
3 / 4 / 6
10,849
603
17,818
15,427
9,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
HeadsetCharger
Gilgamesh
15
10 / 6 / 4
13,065
726
19,687
24,326
21,674
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

15
2 / 6 / 10
11,351
631
8,876
14,301
5,258
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
17
3 / 4 / 10
13,368
743
6,902
22,168
28,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chernobog
XenoXerxes
Chernobog
18
7 / 5 / 6
13,515
751
23,002
19,651
9,740
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
6 / 6 / 6
12,965
720
16,210
19,573
9,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
38
15
Kills
16
16
Deaths
15
20
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Tiamat
AtTheEmu
Tiamat
3
4
6
1.5
L
Gilgamesh
HeadsetCharger
Gilgamesh
10
6
4
2
W
Ares
3
4
10
2
L
2
6
10
1.17
W
Chernobog
XenoXerxes
Chernobog
7
5
6
2
W
6
6
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,381
Damage
46,114
54,054
Taken
61,392
36,392
Mitigated
48,006
10,821
Healing
13,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
AtTheEmu
Tiamat
17,818
598
748
4,272
15,427
9,460
0
5,559
9,868
51,234
0
L
Gilgamesh
HeadsetCharger
Gilgamesh
19,687
4,526
380
2,939
24,326
21,674
0
13,217
11,109
0
46,776
W
Ares
6,902
424
0
1,269
22,168
28,977
185
9,217
12,951
19,017
0
L
8,876
4,323
0
2,482
14,301
5,258
0
4,336
9,965
0
36,302
W
Chernobog
XenoXerxes
Chernobog
23,002
11,443
0
3,882
19,651
9,740
1,476
3,289
16,362
0
89,483
W
16,210
8,785
486
7,727
19,573
9,289
1,082
5,312
14,261
56,447
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,265
Gold Earned
39,848
169
Minions Killed
224
0
Camps Cleared
0
901,298
Distance Traveled
867,467
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,849
603
66
4
0
316,109
1
L
Gilgamesh
13,065
726
42
2
0
321,876
1
W
Ares
13,368
743
15
1
0
296,891
0
L
Neith
11,351
631
61
3
0
263,313
0
W
Chernobog
13,515
751
136
8
0
293,278
2
W
Olorun
12,965
720
73
4
0
277,298
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role