Player Matchup

Izanami
Izanami
MyGodBryan
Izanami
Level 29
God Stats
30W - 24L
1,528 SR
Queue Stats
370W - 380L
1,497 Elo+
Party 4
Bellona
Bellona
MyGodRafael
Bellona
Level 30
God Stats
31W - 16L
1,669 SR
Queue Stats
233W - 245L
1,404 Elo+
Party 4
Heimdallr
Heimdallr
Xxbaraks4xX
Heimdallr
Level 29
God Stats
12W - 7L
1,596 SR
Queue Stats
124W - 134L
1,382 Elo+
Party 1
Fenrir
Fenrir
ZirPerro
Fenrir
Level 29
God Stats
25W - 35L
1,434 SR
Queue Stats
126W - 135L
1,397 Elo+
Party 1
Merlin
Merlin
ßøøž
Merlin
Level 28
God Stats
9W - 7L
1,560 SR
Queue Stats
115W - 123L
1,361 Elo+
Party 1
Team Averages
Level 29
1,557 SR
1,408 Elo+

VS

Team Averages
Level 20
1,583 SR
1,391 Elo+
Merlin
Merlin
GamerShootsPeep
Merlin
Level 24
God Stats
6W - 5L
1,435 SR
Queue Stats
46W - 58L
1,405 Elo+
Party 3
Loki
Loki
HumbleBBL
Loki
Level 29
God Stats
3W - 1L
1,873 SR
Queue Stats
104W - 107L
1,460 Elo+
Party 3
Medusa
Medusa
LonelyMauro
Medusa
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 37L
1,352 Elo+
Party 2
Cerberus
Cerberus
awsome zombie23
Cerberus
Level 23
God Stats
22W - 24L
1,607 SR
Queue Stats
70W - 86L
1,450 Elo+
Party 3
Poseidon
Poseidon
vRyomen
Poseidon
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 61L
1,288 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
MyGodBryan
Izanami
12
6 / 1 / 3
6,932
630
4,984
8,300
2,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
MyGodRafael
Bellona
11
2 / 0 / 2
6,593
599
1,947
4,528
3,648
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heimdallr
Xxbaraks4xX
Heimdallr
11
4 / 0 / 5
6,506
591
6,555
5,183
1,585
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fenrir
ZirPerro
Fenrir
10
5 / 2 / 4
6,540
595
5,626
8,602
3,173
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
ßøøž
Merlin
11
5 / 2 / 2
6,599
600
4,557
3,925
1,290
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 0
5,234
476
2,312
4,500
1,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Loki
10
2 / 3 / 1
5,461
496
3,872
6,966
1,972
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Medusa
8
1 / 4 / 2
4,912
447
3,282
5,635
1,539
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
8
1 / 3 / 0
4,764
433
2,536
7,838
4,078
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
vRyomen
Poseidon
8
0 / 8 / 1
4,840
440
3,315
6,473
1,063
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
9
22
Kills
5
5
Deaths
23
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
L
Loki
2
3
1
0.83
L
Medusa
1
4
2
0.5
W
Izanami
MyGodBryan
Izanami
6
1
3
7.5
W
Bellona
MyGodRafael
Bellona
2
0
2
3
W
Heimdallr
Xxbaraks4xX
Heimdallr
4
0
5
6.5
W
Fenrir
ZirPerro
Fenrir
5
2
4
3.5
L
Cerberus
1
3
0
0.33
L
Poseidon
vRyomen
Poseidon
0
8
1
0.06
W
Merlin
ßøøž
Merlin
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,669
Damage
15,317
30,538
Taken
31,412
12,032
Mitigated
9,780
12,438
Healing
4,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,312
324
0
365
4,500
1,128
732
954
3,460
17,443
0
L
Loki
3,872
1,037
0
2,417
6,966
1,972
273
888
5,997
0
20,013
L
Medusa
3,282
1,409
0
439
5,635
1,539
128
1,939
3,414
0
13,069
W
Izanami
MyGodBryan
Izanami
4,984
4,005
0
3,696
8,300
2,336
257
2,872
5,106
0
44,705
W
Bellona
MyGodRafael
Bellona
1,947
612
0
2,321
4,528
3,648
1,733
742
3,786
0
27,914
W
Heimdallr
Xxbaraks4xX
Heimdallr
6,555
2,510
0
2,590
5,183
1,585
279
2,247
2,746
0
28,721
W
Fenrir
ZirPerro
Fenrir
5,626
1,613
0
3,078
8,602
3,173
144
629
7,973
0
25,873
L
Cerberus
2,536
74
0
1,127
7,838
4,078
0
0
7,838
12,995
0
L
Poseidon
vRyomen
Poseidon
3,315
783
0
0
6,473
1,063
0
287
6,146
20,428
0
W
Merlin
ßøøž
Merlin
4,557
823
0
753
3,925
1,290
547
1,221
2,704
28,308
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,170
Gold Earned
25,211
286
Minions Killed
156
0
Camps Cleared
0
911,635
Distance Traveled
1,006,085
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,234
476
32
3
0
184,904
0
L
Loki
5,461
496
38
3
0
205,125
0
L
Medusa
4,912
447
18
2
0
172,031
0
W
Izanami
6,932
630
70
6
0
174,380
1
W
Bellona
6,593
599
64
6
0
171,398
0
W
Heimdallr
6,506
591
51
5
0
201,102
0
W
Fenrir
6,540
595
47
4
0
210,473
0
L
Cerberus
4,764
433
30
3
0
242,524
2
L
Poseidon
4,840
440
38
3
0
201,501
0
W
Merlin
6,599
600
54
5
0
154,282
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role