Player Matchup

Jormungandr
Jormungandr
BRADKILLERSSSS
Jormungandr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 18L
1,404 Elo+
Party 1
Chaac
Chaac
CatTales2014
Chaac
Level 89
God Stats
16W - 24L
1,452 SR
Queue Stats
102W - 97L
1,511 Elo+
Party 1
Medusa
Medusa
Eevvee
Medusa
Level 13
God Stats
7W - 12L
1,514 SR
Queue Stats
15W - 19L
1,446 Elo+
Party 1
He Bo
He Bo
LobSqwizzle
He Bo
Level 81
God Stats
4W - 3L
1,609 SR
Queue Stats
327W - 302L
1,616 Elo+
Party 1
Janus
Janus
ThatPeterGuy
Janus
Level 129
God Stats
6W - 13L
1,488 SR
Queue Stats
525W - 488L
1,583 Elo+
Solo
Team Averages
Level 66
1,512 SR
1,512 Elo+

VS

Team Averages
Level 80
1,510 SR
1,522 Elo+
Izanami
Izanami
 
Izanami
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Daedalex
Neith
Level 125
God Stats
13W - 15L
1,542 SR
Queue Stats
132W - 114L
1,559 Elo+
Solo
King Arthur
King Arthur
DonTyren
King Arthur
Level 108
God Stats
1W - 1L
1,223 SR
Queue Stats
367W - 400L
1,514 Elo+
Solo
Anubis
Anubis
PawssMeme
Anubis
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 32L
1,578 Elo+
Solo
Hercules
Hercules
chigginbruv
Hercules
Level 37
God Stats
4W - 0L
1,787 SR
Queue Stats
19W - 22L
1,456 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BRADKILLERSSSS
Jormungandr
10
0 / 10 / 3
6,585
366
5,012
16,583
13,952
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
1 / 6 / 5
8,357
464
10,511
18,444
11,330
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
Eevvee
Medusa
12
3 / 11 / 1
7,824
435
7,833
13,454
2,916
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
7 / 8 / 2
9,749
542
9,984
13,520
2,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 4 / 5
8,722
485
10,555
13,294
2,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
18
21 / 2 / 7
12,227
679
21,204
18,280
7,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Neith
Daedalex
Neith
16
4 / 4 / 8
10,053
559
8,557
9,806
3,998
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
DonTyren
King Arthur
16
6 / 0 / 7
10,274
571
12,967
19,533
13,204
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anubis
PawssMeme
Anubis
16
7 / 4 / 9
10,498
583
14,466
15,409
8,212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
chigginbruv
Hercules
13
1 / 2 / 22
8,940
497
7,920
15,845
18,178
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
92
12
Kills
39
39
Deaths
12
16
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
21
2
7
12.25
L
Jormungandr
BRADKILLERSSSS
Jormungandr
0
10
3
0.15
L
1
6
5
0.58
W
Neith
Daedalex
Neith
4
4
8
2
W
King Arthur
DonTyren
King Arthur
6
0
7
9.5
L
Medusa
Eevvee
Medusa
3
11
1
0.32
L
7
8
2
1
W
Anubis
PawssMeme
Anubis
7
4
9
2.88
L
1
4
5
0.88
W
Hercules
chigginbruv
Hercules
1
2
22
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,895
Damage
65,114
75,295
Taken
78,873
33,723
Mitigated
51,581
8,957
Healing
33,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
21,204
13,121
0
11,877
18,280
7,989
3,911
5,208
12,914
0
102,770
L
Jormungandr
BRADKILLERSSSS
Jormungandr
5,012
1,306
0
545
16,583
13,952
440
2,419
14,164
17,859
0
L
10,511
1,108
71
4,361
18,444
11,330
308
3,277
15,167
0
42,853
W
Neith
Daedalex
Neith
8,557
2,381
0
1,728
9,806
3,998
2,210
4,082
5,532
0
63,987
W
King Arthur
DonTyren
King Arthur
12,967
1,550
0
8,548
19,533
13,204
0
4,616
14,773
171
59,292
L
Medusa
Eevvee
Medusa
7,833
4,370
0
451
13,454
2,916
1,239
1,140
12,314
0
28,740
L
9,984
204
114
1,505
13,520
2,815
0
3,125
10,395
47,598
0
W
Anubis
PawssMeme
Anubis
14,466
518
0
7,842
15,409
8,212
1,394
5,279
9,946
76,990
0
L
10,555
90
0
1,910
13,294
2,710
0
4,741
8,553
52,272
0
W
Hercules
chigginbruv
Hercules
7,920
2,367
262
3,288
15,845
18,178
670
5,615
10,092
223
23,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,237
Gold Earned
51,992
342
Minions Killed
498
0
Camps Cleared
0
1,430,068
Distance Traveled
1,646,999
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,227
679
146
8
0
319,517
2
L
Jormungandr
6,585
366
30
2
0
241,451
0
L
Chaac
8,357
464
75
4
0
297,030
0
W
Neith
10,053
559
115
6
0
311,101
2
W
King Arthur
10,274
571
95
5
0
351,066
2
L
Medusa
7,824
435
40
2
0
270,773
4
L
He Bo
9,749
542
75
4
0
289,683
2
W
Anubis
10,498
583
112
6
0
308,905
7
L
Janus
8,722
485
122
7
0
331,131
0
W
Hercules
8,940
497
30
2
0
356,410
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role