Player Matchup

Sol
Sol
Srbindy
Sol
Level 114
God Stats
3W - 1L
1,727 SR
Queue Stats
70W - 48L
1,565 Elo+
Party 1
Danzaburou
Danzaburou
Yourboyardee
Danzaburou
Level 55
God Stats
4W - 3L
1,285 SR
Queue Stats
30W - 29L
1,384 Elo+
Party 1
Ymir
Ymir
sStyleMo
Ymir
Level 49
God Stats
4W - 4L
1,479 SR
Queue Stats
100W - 85L
1,428 Elo+
Party 1
Team Averages
Level 73
1,497 SR
1,459 Elo+

VS

Team Averages
Level 105
1,580 SR
1,628 Elo+
Vamana
Vamana
JesusHork
Vamana
Level 65
God Stats
9W - 7L
1,738 SR
Queue Stats
32W - 17L
1,649 Elo+
Party 2
Hel
Hel
XxVotedChairxXx
Hel
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 60L
1,742 Elo+
Party 2
Ah Puch
Ah Puch
coolie174
Ah Puch
Level 141
God Stats
12W - 16L
1,502 SR
Queue Stats
487W - 527L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
12
7 / 1 / 2
7,900
790
11,736
8,325
2,630
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Danzaburou
Yourboyardee
Danzaburou
9
1 / 5 / 5
6,863
686
3,297
7,224
2,320
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
10
1 / 0 / 6
6,762
676
2,571
5,368
4,769
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
JesusHork
Vamana
9
3 / 1 / 3
6,494
649
3,017
7,827
2,938
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

9
0 / 6 / 4
6,277
628
2,873
7,984
2,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Puch
coolie174
Ah Puch
11
3 / 2 / 3
7,276
728
11,183
5,811
1,955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
16
9
Kills
6
6
Deaths
9
13
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Vamana
JesusHork
Vamana
3
1
3
4.5
W
Sol
7
1
2
8
L
0
6
4
0.33
W
Danzaburou
Yourboyardee
Danzaburou
1
5
5
0.7
L
Ah Puch
coolie174
Ah Puch
3
2
3
2.25
W
Ymir
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,604
Damage
17,073
20,917
Taken
21,622
9,719
Mitigated
7,388
4,850
Healing
5,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
JesusHork
Vamana
3,017
559
226
1,172
7,827
2,938
0
5,234
2,593
0
11,147
W
Sol
11,736
4,459
0
3,865
8,325
2,630
0
5,909
2,068
34,499
0
L
2,873
361
1,079
2,010
7,984
2,495
324
5,342
2,642
15,582
0
W
Danzaburou
Yourboyardee
Danzaburou
3,297
785
0
460
7,224
2,320
0
4,223
2,657
0
12,382
L
Ah Puch
coolie174
Ah Puch
11,183
268
0
1,246
5,811
1,955
204
3,731
2,080
34,569
0
W
Ymir
2,571
218
0
525
5,368
4,769
0
2,928
2,136
12,909
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,525
Gold Earned
20,047
104
Minions Killed
121
0
Camps Cleared
0
502,852
Distance Traveled
501,833
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
6,494
649
21
2
0
190,281
2
W
Sol
7,900
790
58
6
0
178,835
2
L
Hel
6,277
628
31
3
0
149,553
0
W
Danzaburou
6,863
686
27
3
0
156,221
1
L
Ah Puch
7,276
728
69
7
0
161,999
1
W
Ymir
6,762
676
19
2
0
167,796
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role