Player Matchup

Neith
Neith
 
Neith
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
ASMBen
Hercules
Level 11
God Stats
3W - 1L
1,708 SR
Queue Stats
19W - 10L
1,728 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Boyful
Kumbhakarna
Level 28
God Stats
1W - 2L
1,733 SR
Queue Stats
2W - 5L
1,380 Elo+
Party 2
Kukulkan
Kukulkan
XzxK1LLERxzX
Kukulkan
Level 23
God Stats
17W - 8L
1,626 SR
Queue Stats
46W - 44L
1,636 Elo+
Party 3
Awilix
Awilix
xSpeenor
Awilix
Level 18
God Stats
6W - 3L
1,973 SR
Queue Stats
9W - 6L
1,681 Elo+
Party 2
Team Averages
Level 19
1,708 SR
1,585 Elo+

VS

Team Averages
Level 28
1,645 SR
1,598 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
APMuffinMan
Tiamat
Level 18
God Stats
15W - 21L
1,554 SR
Queue Stats
234W - 220L
1,665 Elo+
Party 4
Fenrir
Fenrir
APtheReal
Fenrir
Level 18
God Stats
11W - 4L
1,866 SR
Queue Stats
165W - 134L
1,670 Elo+
Party 4
King Arthur
King Arthur
Bdizzle49
King Arthur
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,509 Elo+
Party 1
Rama
Rama
ExplicitlyToxic
Rama
Level 16
God Stats
3W - 1L
1,807 SR
Queue Stats
12W - 7L
1,648 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
5 / 3 / 4
9,176
540
15,210
13,435
4,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
ASMBen
Hercules
16
5 / 3 / 5
9,946
585
9,703
13,545
13,070
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Kumbhakarna
Boyful
Kumbhakarna
11
1 / 0 / 8
8,221
484
3,482
9,489
7,458
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kukulkan
XzxK1LLERxzX
Kukulkan
16
1 / 1 / 1
9,023
531
4,644
5,640
1,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
xSpeenor
Awilix
15
10 / 1 / 2
9,775
575
9,902
10,136
3,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
1 / 2 / 3
8,428
496
7,331
14,623
9,281
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tiamat
15
2 / 2 / 0
8,778
516
5,008
7,232
5,516
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
APtheReal
Fenrir
13
4 / 4 / 2
8,299
488
8,273
12,499
5,044
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

King Arthur
Bdizzle49
King Arthur
13
1 / 7 / 2
7,642
450
5,202
14,246
10,628
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
0 / 7 / 1
7,415
436
7,225
13,462
4,216
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
16
22
Kills
8
8
Deaths
22
20
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
5
3
4
2.33
L
Cthulhu
 
Cthulhu
1
2
3
1.25
L
Tiamat
2
2
0
1
L
Fenrir
APtheReal
Fenrir
4
4
2
1.25
W
Hercules
ASMBen
Hercules
5
3
5
2.5
L
King Arthur
Bdizzle49
King Arthur
1
7
2
0.29
W
Kumbhakarna
Boyful
Kumbhakarna
1
0
8
5
L
0
7
1
0.07
W
Kukulkan
XzxK1LLERxzX
Kukulkan
1
1
1
1.5
W
Awilix
xSpeenor
Awilix
10
1
2
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,941
Damage
33,039
52,245
Taken
62,062
30,566
Mitigated
34,685
18,082
Healing
10,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
15,210
7,612
0
5,751
13,435
4,931
1,890
4,139
9,276
0
66,922
L
Cthulhu
 
Cthulhu
7,331
193
0
1,050
14,623
9,281
84
2,587
12,036
34,267
0
L
Tiamat
5,008
244
0
2,746
7,232
5,516
274
1,540
5,424
56,788
0
L
Fenrir
APtheReal
Fenrir
8,273
1,514
0
1,803
12,499
5,044
0
2,021
10,478
0
44,963
W
Hercules
ASMBen
Hercules
9,703
3,808
0
5,501
13,545
13,070
0
893
12,652
0
60,040
L
King Arthur
Bdizzle49
King Arthur
5,202
1,172
0
1,325
14,246
10,628
31
0
14,032
0
31,736
W
Kumbhakarna
Boyful
Kumbhakarna
3,482
521
0
500
9,489
7,458
0
4,304
5,181
13,177
0
L
7,225
6,088
0
4,041
13,462
4,216
850
1,978
11,484
0
47,997
W
Kukulkan
XzxK1LLERxzX
Kukulkan
4,644
231
0
240
5,640
1,855
80
1,611
4,029
67,077
0
W
Awilix
xSpeenor
Awilix
9,902
3,832
0
6,090
10,136
3,252
0
1,605
8,531
0
54,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,141
Gold Earned
40,562
488
Minions Killed
409
0
Camps Cleared
0
1,658,489
Distance Traveled
1,611,314
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,176
540
119
7
0
285,143
5
L
Cthulhu
8,428
496
58
3
0
347,181
3
L
Tiamat
8,778
516
111
7
0
318,832
4
L
Fenrir
8,299
488
75
4
0
336,679
2
W
Hercules
9,946
585
129
8
0
334,958
1
L
King Arthur
7,642
450
66
4
0
315,115
0
W
Kumbhakarna
8,221
484
6
0
0
339,760
4
L
Rama
7,415
436
99
6
0
293,507
1
W
Kukulkan
9,023
531
135
8
0
307,091
3
W
Awilix
9,775
575
99
6
0
391,537
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role