Player Matchup

King Arthur
King Arthur
ItsDuhFlash
King Arthur
Level 128
God Stats
4W - 1L
1,665 SR
Queue Stats
78W - 62L
1,553 Elo+
Solo
Nox
Nox
Mikbaela
Nox
Level 97
God Stats
15W - 14L
1,597 SR
Queue Stats
332W - 283L
1,498 Elo+
Party 2
Bacchus
Bacchus
Shadowdrago7010
Bacchus
Level 56
God Stats
2W - 2L
1,426 SR
Queue Stats
343W - 370L
1,503 Elo+
Solo
Medusa
Medusa
Trill Traps
Medusa
Level 119
God Stats
2W - 2L
1,500 SR
Queue Stats
112W - 94L
1,720 Elo+
Party 2
Fenrir
Fenrir
VomJNPR
Fenrir
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 15L
1,528 Elo+
Solo
Team Averages
Level 86
1,538 SR
1,560 Elo+

VS

Team Averages
Level 111
1,548 SR
1,533 Elo+
Loki
Loki
Claymath52
Loki
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
204W - 212L
1,537 Elo+
Party 1
King Arthur
King Arthur
ImBigAndiKnowit
King Arthur
Level 125
God Stats
7W - 2L
1,608 SR
Queue Stats
474W - 446L
1,553 Elo+
Solo
Raijin
Raijin
MrSlaw20
Raijin
Level 146
God Stats
4W - 1L
1,832 SR
Queue Stats
72W - 71L
1,548 Elo+
Party 1
Geb
Geb
Pauleywalnut
Geb
Level 108
God Stats
4W - 9L
1,301 SR
Queue Stats
421W - 420L
1,529 Elo+
Solo
Mercury
Mercury
TheRealGslick
Mercury
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ItsDuhFlash
King Arthur
20
13 / 6 / 17
13,574
848
17,429
28,478
27,904
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
8 / 2 / 20
13,078
817
12,733
9,102
5,021
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

19
2 / 3 / 29
11,135
696
16,089
20,715
26,593
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
19
10 / 3 / 20
12,816
801
19,475
14,618
7,848
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
VomJNPR
Fenrir
20
8 / 7 / 22
12,910
807
16,999
17,505
9,689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 7 / 5
10,970
686
13,247
12,641
7,893
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

King Arthur
ImBigAndiKnowit
King Arthur
20
7 / 8 / 8
12,965
810
26,802
29,650
40,291
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Raijin
MrSlaw20
Raijin
18
6 / 7 / 5
12,976
811
18,545
14,588
7,773
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
2 / 4 / 18
12,028
752
10,995
16,843
20,159
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
17
1 / 15 / 11
10,875
680
4,756
18,728
10,121
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
68
41
Kills
21
21
Deaths
41
108
Assists
47
Player
Kills
Deaths
Assists
KDA
L
5
7
5
1.07
L
King Arthur
ImBigAndiKnowit
King Arthur
7
8
8
1.38
W
King Arthur
ItsDuhFlash
King Arthur
13
6
17
3.58
W
8
2
20
9
L
Raijin
MrSlaw20
Raijin
6
7
5
1.21
L
2
4
18
2.75
W
2
3
29
5.5
L
Mercury
1
15
11
0.43
W
Medusa
10
3
20
6.67
W
Fenrir
VomJNPR
Fenrir
8
7
22
2.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,725
Damage
74,345
90,418
Taken
92,450
77,055
Mitigated
86,237
26,304
Healing
12,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,247
2,358
0
150
12,641
7,893
480
3,265
9,376
0
22,490
L
King Arthur
ImBigAndiKnowit
King Arthur
26,802
2,544
861
6,747
29,650
40,291
264
11,322
18,328
6,728
49,123
W
King Arthur
ItsDuhFlash
King Arthur
17,429
2,362
0
8,659
28,478
27,904
255
10,914
17,564
864
40,391
W
12,733
2,531
2,413
1,207
9,102
5,021
1,759
2,913
6,189
34,334
0
L
Raijin
MrSlaw20
Raijin
18,545
1,950
1,154
685
14,588
7,773
454
2,723
11,865
35,159
0
L
10,995
676
788
1,243
16,843
20,159
308
5,666
11,177
20,820
0
W
16,089
1,414
2,026
2,817
20,715
26,593
203
7,028
13,687
25,707
0
L
Mercury
4,756
2,614
81
320
18,728
10,121
76
6,068
12,660
0
17,747
W
Medusa
19,475
8,878
3,482
3,426
14,618
7,848
1,972
4,272
10,346
0
30,225
W
Fenrir
VomJNPR
Fenrir
16,999
5,174
0
2,274
17,505
9,689
842
7,464
10,041
0
24,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,513
Gold Earned
59,814
169
Minions Killed
152
0
Camps Cleared
0
1,452,193
Distance Traveled
1,362,222
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
10,970
686
22
1
0
278,296
0
L
King Arthur
12,965
810
56
4
0
241,804
0
W
King Arthur
13,574
848
38
2
0
275,916
1
W
Nox
13,078
817
65
4
0
297,695
4
L
Raijin
12,976
811
44
3
0
244,526
0
L
Geb
12,028
752
10
1
0
318,484
0
W
Bacchus
11,135
696
22
1
0
311,728
0
L
Mercury
10,875
680
20
1
0
279,112
6
W
Medusa
12,816
801
27
2
0
276,994
1
W
Fenrir
12,910
807
17
1
0
289,860
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role