Player Matchup

Heimdallr
Heimdallr
Aklak907
Heimdallr
Level 101
God Stats
3W - 2L
1,475 SR
Queue Stats
193W - 194L
1,605 Elo+
Party 1
Danzaburou
Danzaburou
FrankyDeluxe420
Danzaburou
Level 34
God Stats
3W - 1L
1,188 SR
Queue Stats
67W - 70L
1,444 Elo+
Party 1
Hera
Hera
Steady Sways
Hera
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
162W - 155L
1,517 Elo+
Party 1
Merlin
Merlin
ZachSuperfly
Merlin
Level 97
God Stats
4W - 1L
1,501 SR
Queue Stats
100W - 80L
1,440 Elo+
Solo
King Arthur
King Arthur
lotuspod
King Arthur
Level 68
God Stats
2W - 3L
1,497 SR
Queue Stats
217W - 254L
1,341 Elo+
Solo
Team Averages
Level 85
1,432 SR
1,469 Elo+

VS

Team Averages
Level 95
1,388 SR
1,420 Elo+
Bakasura
Bakasura
 
Bakasura
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Antoniocala
Bacchus
Level 157
God Stats
6W - 6L
1,375 SR
Queue Stats
473W - 523L
1,367 Elo+
Solo
Camazotz
Camazotz
BLOODTHRSTYSHARK
Camazotz
Level 43
God Stats
2W - 5L
1,311 SR
Queue Stats
185W - 233L
1,431 Elo+
Solo
Danzaburou
Danzaburou
J4ckSh4dows66
Danzaburou
Level 44
God Stats
12W - 10L
1,256 SR
Queue Stats
361W - 350L
1,366 Elo+
Solo
Zeus
Zeus
LazerousSchmidt
Zeus
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 43L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Aklak907
Heimdallr
20
9 / 3 / 8
11,644
832
10,151
12,614
11,677
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
FrankyDeluxe420
Danzaburou
17
5 / 3 / 6
10,550
754
10,725
12,283
4,583
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
5 / 3 / 9
10,590
756
14,038
8,697
3,216
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Merlin
20
5 / 3 / 13
11,438
817
15,267
13,406
5,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
lotuspod
King Arthur
12
0 / 9 / 4
8,295
593
4,682
17,186
8,986
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
16
5 / 7 / 9
10,323
737
6,186
14,769
8,270
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bacchus
Antoniocala
Bacchus
18
5 / 2 / 9
10,229
731
8,888
9,249
11,136
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
1 / 7 / 13
8,894
635
5,541
14,810
6,423
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
J4ckSh4dows66
Danzaburou
17
6 / 4 / 10
10,262
733
13,807
12,645
5,274
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 4 / 12
9,692
692
22,965
12,221
9,684
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
74
24
Kills
21
21
Deaths
24
40
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
5
7
9
1.36
W
Heimdallr
Aklak907
Heimdallr
9
3
8
4.33
L
Bacchus
Antoniocala
Bacchus
5
2
9
4.75
L
1
7
13
1.07
W
Danzaburou
FrankyDeluxe420
Danzaburou
5
3
6
2.67
L
Danzaburou
J4ckSh4dows66
Danzaburou
6
4
10
2.75
L
4
4
12
2.5
W
5
3
9
3.17
W
Merlin
5
3
13
3.83
W
King Arthur
lotuspod
King Arthur
0
9
4
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,863
Damage
57,387
64,186
Taken
63,694
33,872
Mitigated
40,787
23,011
Healing
22,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
6,186
3,892
881
3,536
14,769
8,270
0
5,895
8,874
0
7,324
W
Heimdallr
Aklak907
Heimdallr
10,151
3,052
2,011
2,624
12,614
11,677
2,074
4,898
6,958
0
22,838
L
Bacchus
Antoniocala
Bacchus
8,888
146
1,204
2,127
9,249
11,136
276
2,857
6,392
19,806
0
L
5,541
546
1,831
4,151
14,810
6,423
608
7,730
7,080
0
12,619
W
Danzaburou
FrankyDeluxe420
Danzaburou
10,725
2,086
854
5,125
12,283
4,583
2,465
6,048
5,659
0
24,236
L
Danzaburou
J4ckSh4dows66
Danzaburou
13,807
5,451
619
3,739
12,645
5,274
558
5,367
7,278
0
29,712
L
22,965
1,745
1,090
3,657
12,221
9,684
252
7,456
4,765
43,663
0
W
14,038
2,492
1,820
1,803
8,697
3,216
299
5,301
3,100
29,841
0
W
Merlin
15,267
1,514
1,572
4,097
13,406
5,410
149
6,760
6,209
43,339
0
W
King Arthur
lotuspod
King Arthur
4,682
202
974
2,131
17,186
8,986
195
7,195
9,610
0
7,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,517
Gold Earned
49,400
152
Minions Killed
140
0
Camps Cleared
0
1,232,802
Distance Traveled
1,286,763
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
10,323
737
17
1
0
292,568
0
W
Heimdallr
11,644
832
32
2
0
229,274
1
L
Bacchus
10,229
731
28
2
0
279,739
2
L
Camazotz
8,894
635
15
1
0
233,064
0
W
Danzaburou
10,550
754
29
2
0
245,102
0
L
Danzaburou
10,262
733
42
3
0
248,826
0
L
Zeus
9,692
692
38
3
0
232,566
1
W
Hera
10,590
756
31
2
0
276,640
0
W
Merlin
11,438
817
56
4
0
263,687
0
W
King Arthur
8,295
593
4
0
0
218,099
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role