Player Matchup

Xing Tian
Xing Tian
AyeJayGANG
Xing Tian
Level 135
God Stats
0W - 3L
1,287 SR
Queue Stats
42W - 55L
1,443 Elo+
Party 2
Vamana
Vamana
BRENTNER IS GOD
Vamana
Level 86
God Stats
0W - 1L
1,486 SR
Queue Stats
56W - 52L
1,549 Elo+
Party 2
Janus
Janus
Langujah
Janus
Level 125
God Stats
0W - 1L
1,694 SR
Queue Stats
19W - 19L
1,537 Elo+
Party 2
Anubis
Anubis
Riukotsu
Anubis
Level 156
God Stats
19W - 16L
1,616 SR
Queue Stats
652W - 665L
1,483 Elo+
Solo
Thanatos
Thanatos
Vooodooochiild
Thanatos
Level 136
God Stats
2W - 8L
1,190 SR
Queue Stats
722W - 760L
1,487 Elo+
Solo
Team Averages
Level 128
1,455 SR
1,500 Elo+

VS

Team Averages
Level 111
1,485 SR
1,531 Elo+
Geb
Geb
JusticeLeeg
Geb
Level 141
God Stats
17W - 11L
1,704 SR
Queue Stats
1,248W - 1,205L
1,541 Elo+
Party 1
Nu Wa
Nu Wa
MrMcGoopy
Nu Wa
Level 120
God Stats
4W - 3L
1,503 SR
Queue Stats
519W - 474L
1,529 Elo+
Party 1
Raijin
Raijin
ReasonedIce4975
Raijin
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,508 Elo+
Solo
Susano
Susano
Why Am I Brown
Susano
Level 125
God Stats
2W - 3L
1,235 SR
Queue Stats
188W - 162L
1,513 Elo+
Solo
Tiamat
Tiamat
sphynx17
Tiamat
Level 80
God Stats
6W - 0L
1,485 SR
Queue Stats
172W - 146L
1,564 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AyeJayGANG
Xing Tian
14
1 / 7 / 8
9,451
630
5,802
17,071
18,361
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
3 / 5 / 12
11,196
746
13,045
19,192
23,489
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Janus
Langujah
Janus
16
5 / 6 / 5
10,746
716
11,953
10,286
3,611
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
Riukotsu
Anubis
19
5 / 8 / 9
12,750
850
14,841
18,943
10,831
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
15
5 / 9 / 9
10,397
693
7,681
14,358
5,004
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 3 / 25
11,507
767
9,440
17,735
19,785
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Nu Wa
MrMcGoopy
Nu Wa
19
8 / 5 / 17
11,683
779
14,997
10,833
4,142
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
6 / 5 / 13
11,660
777
8,930
10,208
3,806
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
8 / 3 / 21
11,509
767
18,298
9,762
3,560
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
sphynx17
Tiamat
17
5 / 3 / 20
10,834
722
11,879
14,140
15,308
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
130
19
Kills
34
35
Deaths
19
43
Assists
96
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
AyeJayGANG
Xing Tian
1
7
8
0.71
L
3
5
12
1.8
W
7
3
25
6.5
L
Janus
Langujah
Janus
5
6
5
1.25
W
Nu Wa
MrMcGoopy
Nu Wa
8
5
17
3.3
W
6
5
13
2.5
L
Anubis
Riukotsu
Anubis
5
8
9
1.19
L
Thanatos
5
9
9
1.06
W
8
3
21
6.17
W
Tiamat
sphynx17
Tiamat
5
3
20
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,322
Damage
63,544
79,850
Taken
62,678
61,296
Mitigated
46,601
22,439
Healing
26,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
AyeJayGANG
Xing Tian
5,802
139
424
1,922
17,071
18,361
219
8,048
9,023
10,818
0
L
13,045
5,989
869
5,428
19,192
23,489
1,123
11,494
7,698
375
29,990
W
9,440
1,102
2,504
5,863
17,735
19,785
538
10,138
7,597
19,393
0
L
Janus
Langujah
Janus
11,953
70
761
1,101
10,286
3,611
993
5,346
4,940
34,013
0
W
Nu Wa
MrMcGoopy
Nu Wa
14,997
4,476
148
268
10,833
4,142
2,841
3,964
6,869
27,747
0
W
8,930
1,023
1,584
1,974
10,208
3,806
778
5,387
4,821
34,070
0
L
Anubis
Riukotsu
Anubis
14,841
146
1,880
5,204
18,943
10,831
286
10,617
8,326
45,120
0
L
Thanatos
7,681
2,226
386
4,464
14,358
5,004
443
9,741
4,617
0
14,736
W
18,298
1,834
4,293
2,289
9,762
3,560
1,596
5,102
4,660
0
26,114
W
Tiamat
sphynx17
Tiamat
11,879
755
1,207
6,133
14,140
15,308
770
8,362
5,778
27,787
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,540
Gold Earned
57,193
173
Minions Killed
140
0
Camps Cleared
0
1,235,691
Distance Traveled
1,341,396
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
9,451
630
7
0
0
262,834
2
L
Vamana
11,196
746
30
2
0
280,311
2
W
Geb
11,507
767
16
1
0
284,762
0
L
Janus
10,746
716
53
4
0
260,965
1
W
Nu Wa
11,683
779
23
2
0
247,837
0
W
Raijin
11,660
777
47
3
0
248,773
0
L
Anubis
12,750
850
64
4
0
179,903
3
L
Thanatos
10,397
693
19
1
0
251,678
0
W
Susano
11,509
767
12
1
0
284,893
1
W
Tiamat
10,834
722
42
3
0
275,131
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role