Player Matchup

Danzaburou
Danzaburou
FSB Psycho
Danzaburou
Level 20
God Stats
7W - 11L
1,647 SR
Queue Stats
102W - 102L
1,530 Elo+
Party 1
Bellona
Bellona
Impaleferno
Bellona
Level 7
God Stats
2W - 3L
1,691 SR
Queue Stats
7W - 9L
1,612 Elo+
Party 1
Bakasura
Bakasura
Unfortunate_kil
Bakasura
Level 14
God Stats
13W - 20L
1,445 SR
Queue Stats
22W - 24L
1,510 Elo+
Solo
Susano
Susano
Wokecutz
Susano
Level 5
God Stats
0W - 1L
1,486 SR
Queue Stats
2W - 2L
1,579 Elo+
Solo
Ratatoskr
Ratatoskr
lx-ENERGY-xI
Ratatoskr
Level 26
God Stats
18W - 12L
1,555 SR
Queue Stats
130W - 132L
1,536 Elo+
Party 1
Team Averages
Level 14
1,565 SR
1,554 Elo+

VS

Team Averages
Level 21
1,602 SR
1,512 Elo+
Terra
Terra
GrandZeno
Terra
Level 17
God Stats
21W - 15L
1,638 SR
Queue Stats
338W - 337L
1,364 Elo+
Solo
Arachne
Arachne
LokiLimit
Arachne
Level 4
God Stats
10W - 2L
1,500 SR
Queue Stats
16W - 4L
1,638 Elo+
Party 2
Neith
Neith
Pronto_33
Neith
Level 15
God Stats
5W - 3L
1,820 SR
Queue Stats
31W - 24L
1,450 Elo+
Solo
Chronos
Chronos
SadHyper YT
Chronos
Level 62
God Stats
4W - 7L
1,500 SR
Queue Stats
503W - 411L
1,583 Elo+
Party 2
Cthulhu
Cthulhu
Xylogro
Cthulhu
Level 7
God Stats
7W - 4L
1,550 SR
Queue Stats
7W - 5L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FSB Psycho
Danzaburou
6
1 / 1 / 0
3,939
563
1,267
2,073
464
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
Impaleferno
Bellona
4
0 / 2 / 0
3,275
468
589
2,275
1,093
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
2
0 / 3 / 0
3,152
450
556
2,892
865
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Susano
Wokecutz
Susano
2
0 / 2 / 0
2,999
428
481
1,737
294
Heavy Mace

Heavy Mace

+30
Physical Power

Ratatoskr
lx-ENERGY-xI
Ratatoskr
7
4 / 0 / 0
4,517
645
2,952
3,740
1,057
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
GrandZeno
Terra
7
2 / 1 / 1
4,745
678
529
4,653
1,578
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Arachne
LokiLimit
Arachne
8
3 / 1 / 1
5,103
729
1,318
4,126
975
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Neith
Pronto_33
Neith
8
1 / 0 / 2
4,737
677
1,946
2,588
698
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chronos
SadHyper YT
Chronos
8
1 / 2 / 0
4,600
657
2,236
3,289
1,108
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cthulhu
Xylogro
Cthulhu
7
1 / 1 / 1
4,481
640
1,662
3,087
1,493
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
13
5
Kills
8
8
Deaths
5
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
FSB Psycho
Danzaburou
1
1
0
1
W
Terra
GrandZeno
Terra
2
1
1
2.5
L
Bellona
Impaleferno
Bellona
0
2
0
0
W
Arachne
LokiLimit
Arachne
3
1
1
3.5
W
Neith
Pronto_33
Neith
1
0
2
2
W
Chronos
SadHyper YT
Chronos
1
2
0
0.5
L
Bakasura
0
3
0
0
L
Susano
Wokecutz
Susano
0
2
0
0
W
Cthulhu
Xylogro
Cthulhu
1
1
1
1.5
L
Ratatoskr
lx-ENERGY-xI
Ratatoskr
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,845
Damage
7,691
12,717
Taken
17,743
3,773
Mitigated
5,852
1,955
Healing
5,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
FSB Psycho
Danzaburou
1,267
803
0
645
2,073
464
0
538
1,535
0
10,787
W
Terra
GrandZeno
Terra
529
181
61
1,220
4,653
1,578
956
0
4,653
8,009
0
L
Bellona
Impaleferno
Bellona
589
382
0
238
2,275
1,093
0
1,110
1,165
0
2,562
W
Arachne
LokiLimit
Arachne
1,318
1,078
0
2,191
4,126
975
0
0
4,126
0
16,333
W
Neith
Pronto_33
Neith
1,946
680
0
590
2,588
698
1,395
0
2,588
0
22,527
W
Chronos
SadHyper YT
Chronos
2,236
1,190
0
450
3,289
1,108
847
0
3,289
18,174
2,103
L
Bakasura
556
369
0
822
2,892
865
0
973
1,919
0
4,472
L
Susano
Wokecutz
Susano
481
106
0
0
1,737
294
0
246
1,491
0
1,266
W
Cthulhu
Xylogro
Cthulhu
1,662
298
0
962
3,087
1,493
597
0
3,045
11,241
0
L
Ratatoskr
lx-ENERGY-xI
Ratatoskr
2,952
1,248
0
250
3,740
1,057
0
1,162
2,578
0
15,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,882
Gold Earned
23,666
79
Minions Killed
163
0
Camps Cleared
0
485,042
Distance Traveled
658,853
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
3,939
563
19
3
0
99,276
1
W
Terra
4,745
678
11
2
0
131,991
0
L
Bellona
3,275
468
5
1
0
87,525
0
W
Arachne
5,103
729
44
6
0
142,260
0
W
Neith
4,737
677
44
6
0
117,405
1
W
Chronos
4,600
657
36
5
0
132,368
0
L
Bakasura
3,152
450
15
2
0
81,236
0
L
Susano
2,999
428
2
0
0
61,349
0
W
Cthulhu
4,481
640
28
4
0
134,829
1
L
Ratatoskr
4,517
645
38
5
0
155,656
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role