Player Matchup

Ra
Ra
Godsgrenade189
Ra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,661 Elo+
Party 1
Neith
Neith
KylesArk
Neith
Level 18
God Stats
35W - 26L
1,686 SR
Queue Stats
85W - 75L
1,559 Elo+
Party 2
Mercury
Mercury
Mau5asauras
Mercury
Level 127
God Stats
86W - 104L
1,552 SR
Queue Stats
186W - 210L
1,488 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Vesperal18
Cu Chulainn
Level 23
God Stats
4W - 2L
1,183 SR
Queue Stats
68W - 49L
1,568 Elo+
Solo
Geb
Geb
dieselzombie
Geb
Level 40
God Stats
42W - 44L
1,533 SR
Queue Stats
193W - 188L
1,537 Elo+
Party 2
Team Averages
Level 42
1,491 SR
1,563 Elo+

VS

Team Averages
Level 19
1,518 SR
1,508 Elo+
Ganesha
Ganesha
LATANN
Ganesha
Level 17
God Stats
2W - 8L
1,471 SR
Queue Stats
8W - 13L
1,484 Elo+
Solo
Xbalanque
Xbalanque
Rarimanz
Xbalanque
Level 15
God Stats
3W - 5L
1,620 SR
Queue Stats
21W - 23L
1,507 Elo+
Solo
Da Ji
Da Ji
Soraine
Da Ji
Level 25
God Stats
4W - 2L
1,500 SR
Queue Stats
126W - 100L
1,647 Elo+
Solo
Athena
Athena
SumEasyHo
Athena
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,310 Elo+
Solo
Horus
Horus
XEdgarX94
Horus
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 27L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 0
7,409
570
2,428
6,464
2,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
KylesArk
Neith
13
4 / 1 / 1
7,859
605
5,852
5,772
1,707
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
Mau5asauras
Mercury
14
2 / 1 / 2
7,963
613
3,754
8,147
2,903
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cu Chulainn
Vesperal18
Cu Chulainn
13
2 / 1 / 2
8,234
633
8,808
12,379
6,400
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
2 / 2 / 1
7,475
575
2,034
10,415
6,572
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
LATANN
Ganesha
10
0 / 4 / 2
6,242
480
1,842
8,434
7,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Xbalanque
Rarimanz
Xbalanque
12
0 / 3 / 3
6,926
533
5,428
9,052
2,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Da Ji
Soraine
Da Ji
12
4 / 2 / 2
7,116
547
9,010
8,650
3,117
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Athena
SumEasyHo
Athena
12
3 / 1 / 0
6,636
510
4,657
7,188
5,235
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Horus
XEdgarX94
Horus
11
0 / 1 / 0
5,857
451
1,898
7,042
4,481
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
14
11
Kills
7
7
Deaths
11
6
Assists
7
Player
Kills
Deaths
Assists
KDA
W
1
2
0
0.5
W
Neith
KylesArk
Neith
4
1
1
4.5
L
Ganesha
LATANN
Ganesha
0
4
2
0.25
W
Mercury
Mau5asauras
Mercury
2
1
2
3
L
Xbalanque
Rarimanz
Xbalanque
0
3
3
0.5
L
Da Ji
Soraine
Da Ji
4
2
2
2.5
L
Athena
SumEasyHo
Athena
3
1
0
3
W
Cu Chulainn
Vesperal18
Cu Chulainn
2
1
2
3
L
Horus
XEdgarX94
Horus
0
1
0
0
W
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,876
Damage
22,835
43,177
Taken
40,366
19,591
Mitigated
23,012
10,244
Healing
7,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,428
800
74
2,507
6,464
2,009
0
2,113
4,351
32,489
0
W
Neith
KylesArk
Neith
5,852
3,020
138
1,990
5,772
1,707
115
652
5,120
0
55,021
L
Ganesha
LATANN
Ganesha
1,842
207
0
682
8,434
7,416
687
384
8,050
17,402
0
W
Mercury
Mau5asauras
Mercury
3,754
1,763
0
440
8,147
2,903
0
740
7,407
0
56,706
L
Xbalanque
Rarimanz
Xbalanque
5,428
1,654
0
3,143
9,052
2,763
0
1,021
8,031
0
47,670
L
Da Ji
Soraine
Da Ji
9,010
1,952
0
2,555
8,650
3,117
0
1,379
7,207
0
43,200
L
Athena
SumEasyHo
Athena
4,657
1,092
0
108
7,188
5,235
0
2,066
4,942
29,272
1,114
W
Cu Chulainn
Vesperal18
Cu Chulainn
8,808
1,330
0
4,305
12,379
6,400
80
1,828
10,551
3,549
48,317
L
Horus
XEdgarX94
Horus
1,898
958
246
1,141
7,042
4,481
663
208
6,834
0
29,061
W
2,034
306
0
790
10,415
6,572
15
1,217
9,198
17,077
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,940
Gold Earned
32,777
395
Minions Killed
313
0
Camps Cleared
0
1,327,371
Distance Traveled
1,221,178
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,409
570
86
7
0
237,547
3
W
Neith
7,859
605
94
7
0
250,372
0
L
Ganesha
6,242
480
15
1
0
230,110
4
W
Mercury
7,963
613
101
8
0
324,741
2
L
Xbalanque
6,926
533
94
7
0
219,530
2
L
Da Ji
7,116
547
79
6
0
248,259
0
L
Athena
6,636
510
48
4
0
273,880
3
W
Cu Chulainn
8,234
633
90
7
0
270,823
5
L
Horus
5,857
451
77
6
0
249,399
1
W
Geb
7,475
575
24
2
0
243,888
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role