Player Matchup

Arachne
Arachne
AlphaKillerZ
Arachne
Level 104
God Stats
5W - 3L
1,542 SR
Queue Stats
116W - 106L
1,519 Elo+
Party 1
Fafnir
Fafnir
Defranking
Fafnir
Level 68
God Stats
6W - 2L
1,694 SR
Queue Stats
121W - 116L
1,552 Elo+
Solo
Cabrakan
Cabrakan
SlimyFootLong
Cabrakan
Level 129
God Stats
5W - 1L
1,896 SR
Queue Stats
128W - 99L
1,561 Elo+
Party 1
Ra
Ra
SpîcyAîolî
Ra
Level 156
God Stats
5W - 2L
1,582 SR
Queue Stats
690W - 610L
1,657 Elo+
Party 1
Jing Wei
Jing Wei
Zexegon
Jing Wei
Level 156
God Stats
15W - 17L
1,588 SR
Queue Stats
389W - 328L
1,592 Elo+
Party 1
Team Averages
Level 123
1,660 SR
1,576 Elo+

VS

Team Averages
Level 110
1,561 SR
1,497 Elo+
Osiris
Osiris
EddyTheEagle
Osiris
Level 101
God Stats
0W - 1L
1,516 SR
Queue Stats
1W - 3L
1,400 Elo+
Party 3
Ymir
Ymir
ReedMiester
Ymir
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Arachne
Arachne
SweepingKhan441
Arachne
Level 124
God Stats
3W - 4L
1,724 SR
Queue Stats
281W - 286L
1,566 Elo+
Party 2
Chiron
Chiron
WillyTheDilly
Chiron
Level 100
God Stats
0W - 1L
1,625 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
pandemic0010
Nu Wa
Level 121
God Stats
3W - 5L
1,443 SR
Queue Stats
205W - 225L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AlphaKillerZ
Arachne
15
11 / 1 / 5
9,227
659
12,667
12,215
5,603
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Fafnir
Defranking
Fafnir
11
0 / 1 / 6
7,610
544
2,965
10,966
10,183
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cabrakan
SlimyFootLong
Cabrakan
14
5 / 2 / 2
8,830
631
8,114
9,883
7,741
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
4 / 1 / 6
8,310
594
5,953
9,185
3,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
Zexegon
Jing Wei
14
2 / 0 / 3
8,422
602
4,491
6,443
2,162
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
12
1 / 6 / 2
7,299
521
5,301
10,683
6,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

10
1 / 3 / 3
7,129
509
3,533
8,371
5,182
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

12
1 / 4 / 1
7,119
509
4,482
10,547
4,435
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
2 / 3 / 0
7,956
568
3,620
9,162
2,765
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

11
0 / 6 / 2
6,515
465
9,167
6,428
2,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
13
22
Kills
5
5
Deaths
22
22
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Arachne
AlphaKillerZ
Arachne
11
1
5
13.5
W
Fafnir
Defranking
Fafnir
0
1
6
3
L
Osiris
1
6
2
0.33
L
1
3
3
0.83
W
Cabrakan
SlimyFootLong
Cabrakan
5
2
2
3
W
4
1
6
7
L
1
4
1
0.38
L
2
3
0
0.67
W
Jing Wei
Zexegon
Jing Wei
2
0
3
3.5
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,190
Damage
26,103
48,692
Taken
45,191
29,095
Mitigated
21,035
15,419
Healing
10,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
AlphaKillerZ
Arachne
12,667
9,029
0
5,061
12,215
5,603
124
3,629
8,306
0
56,051
W
Fafnir
Defranking
Fafnir
2,965
781
0
1,719
10,966
10,183
0
2,725
8,011
12,415
0
L
Osiris
5,301
1,543
0
2,711
10,683
6,593
0
7,369
3,314
0
36,156
L
3,533
303
0
260
8,371
5,182
0
3,181
5,190
18,428
0
W
Cabrakan
SlimyFootLong
Cabrakan
8,114
1,123
0
1,475
9,883
7,741
114
1,012
8,808
44,710
0
W
5,953
1,332
1,125
3,135
9,185
3,406
0
3,544
5,403
57,587
0
L
4,482
2,615
0
4,124
10,547
4,435
0
2,126
8,421
0
42,104
L
3,620
1,497
279
2,889
9,162
2,765
0
1,802
7,360
0
55,945
W
Jing Wei
Zexegon
Jing Wei
4,491
3,912
0
2,904
6,443
2,162
572
976
5,397
0
66,684
L
9,167
1,335
0
175
6,428
2,060
0
2,554
3,874
46,804
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,399
Gold Earned
36,018
443
Minions Killed
405
0
Camps Cleared
0
1,485,908
Distance Traveled
1,442,323
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,227
659
78
6
0
338,563
0
W
Fafnir
7,610
544
21
2
0
290,120
2
L
Osiris
7,299
521
83
6
0
247,975
1
L
Ymir
7,129
509
39
3
0
297,053
6
W
Cabrakan
8,830
631
100
7
0
250,789
4
W
Ra
8,310
594
115
8
0
317,830
8
L
Arachne
7,119
509
83
6
0
336,155
2
L
Chiron
7,956
568
120
9
0
274,979
3
W
Jing Wei
8,422
602
129
9
0
288,606
5
L
Nu Wa
6,515
465
80
6
0
286,161
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role