Player Matchup

Apollo
Apollo
CrenshawMafia
Apollo
Level 23
God Stats
9W - 4L
1,613 SR
Queue Stats
143W - 122L
1,641 Elo+
Solo
Ullr
Ullr
DeflatedBalloons
Ullr
Level 11
God Stats
2W - 0L
1,702 SR
Queue Stats
14W - 10L
1,604 Elo+
Solo
Horus
Horus
Pleb22
Horus
Level 21
God Stats
3W - 2L
1,500 SR
Queue Stats
132W - 124L
1,539 Elo+
Solo
Arachne
Arachne
thismobadoodoo
Arachne
Level 3
God Stats
2W - 3L
1,380 SR
Queue Stats
5W - 6L
1,624 Elo+
Solo
Zeus
Zeus
zmgaodi1
Zeus
Level 19
God Stats
27W - 17L
1,688 SR
Queue Stats
78W - 61L
1,662 Elo+
Solo
Team Averages
Level 15
1,577 SR
1,614 Elo+

VS

Team Averages
Level 40
1,501 SR
1,614 Elo+
Ne Zha
Ne Zha
BredToGame
Ne Zha
Level 7
God Stats
8W - 9L
1,500 SR
Queue Stats
106W - 100L
1,805 Elo+
Solo
Ra
Ra
FallSC
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Bellona
Bellona
Hannahbby
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
NoSupportForMe
Hou Yi
Level 27
God Stats
10W - 15L
1,503 SR
Queue Stats
148W - 153L
1,614 Elo+
Solo
Cthulhu
Cthulhu
Pulse1999
Cthulhu
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
213W - 194L
1,649 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 1
5,689
569
3,244
6,197
1,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
5 / 1 / 4
6,474
647
6,215
5,082
1,535
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Horus
Pleb22
Horus
8
0 / 2 / 5
5,203
520
1,098
5,289
1,827
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

11
8 / 1 / 2
6,801
680
5,655
6,477
2,570
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Zeus
12
8 / 0 / 0
7,192
719
5,326
2,196
836
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
BredToGame
Ne Zha
9
1 / 5 / 0
5,371
537
3,984
7,895
2,224
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ra
7
0 / 7 / 0
4,022
402
731
5,332
1,085
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
Hannahbby
Bellona
5
0 / 7 / 0
4,013
401
1,041
7,826
3,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
3 / 2 / 2
5,697
570
7,056
4,950
1,214
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Pulse1999
Cthulhu
9
2 / 1 / 4
5,837
584
3,498
5,007
3,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
12
22
Kills
6
6
Deaths
22
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
BredToGame
Ne Zha
1
5
0
0.2
W
1
2
1
0.75
W
5
1
4
7
L
Ra
0
7
0
0
L
Bellona
Hannahbby
Bellona
0
7
0
0
L
3
2
2
2
W
Horus
Pleb22
Horus
0
2
5
1.25
L
Cthulhu
Pulse1999
Cthulhu
2
1
4
4
W
8
1
2
9
W
Zeus
8
0
0
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,538
Damage
16,310
25,241
Taken
31,010
8,236
Mitigated
11,591
7,797
Healing
5,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
BredToGame
Ne Zha
3,984
1,986
0
589
7,895
2,224
0
161
7,699
0
31,473
W
3,244
1,884
0
1,685
6,197
1,468
0
1,146
5,051
0
34,430
W
6,215
2,060
0
462
5,082
1,535
62
1,193
3,739
0
34,619
L
Ra
731
82
29
444
5,332
1,085
0
1,626
3,706
10,066
0
L
Bellona
Hannahbby
Bellona
1,041
279
0
585
7,826
3,717
0
3,539
4,287
0
7,386
L
7,056
3,619
0
1,756
4,950
1,214
0
0
4,842
0
41,383
W
Horus
Pleb22
Horus
1,098
664
520
937
5,289
1,827
0
1,205
4,084
0
5,768
L
Cthulhu
Pulse1999
Cthulhu
3,498
187
0
1,917
5,007
3,351
0
0
4,991
16,422
0
W
5,655
3,561
0
3,162
6,477
2,570
0
535
5,942
0
31,654
W
Zeus
5,326
1,029
0
1,031
2,196
836
1,977
0
2,196
40,291
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,359
Gold Earned
24,940
290
Minions Killed
210
0
Camps Cleared
0
946,065
Distance Traveled
878,867
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
5,371
537
71
7
0
179,752
0
W
Apollo
5,689
569
77
8
0
182,657
1
W
Ullr
6,474
647
65
7
0
186,769
4
L
Ra
4,022
402
11
1
0
151,792
0
L
Bellona
4,013
401
19
2
0
162,283
0
L
Hou Yi
5,697
570
82
8
0
171,649
0
W
Horus
5,203
520
9
1
0
196,660
3
L
Cthulhu
5,837
584
27
3
0
213,391
4
W
Arachne
6,801
680
56
6
0
242,400
0
W
Zeus
7,192
719
83
8
0
137,579
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role