Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
August Runtz
Artemis
Level 90
God Stats
6W - 1L
1,618 SR
Queue Stats
286W - 243L
1,609 Elo+
Party 1
Olorun
Olorun
Bakyn
Olorun
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 141L
1,546 Elo+
Solo
Baron Samedi
Baron Samedi
Eddy Facts
Baron Samedi
Level 155
God Stats
14W - 6L
1,794 SR
Queue Stats
694W - 597L
1,602 Elo+
Party 1
Tiamat
Tiamat
bxtheory01
Tiamat
Level 104
God Stats
4W - 2L
1,949 SR
Queue Stats
278W - 229L
1,571 Elo+
Party 1
Team Averages
Level 118
1,672 SR
1,565 Elo+

VS

Team Averages
Level 131
1,603 SR
1,574 Elo+
Cernunnos
Cernunnos
DeathPanda5000
Cernunnos
Level 129
God Stats
1W - 0L
1,510 SR
Queue Stats
32W - 24L
1,580 Elo+
Solo
Aphrodite
Aphrodite
PicoDeMoose
Aphrodite
Level 156
God Stats
6W - 3L
1,752 SR
Queue Stats
181W - 151L
1,567 Elo+
Party 2
Chaac
Chaac
PlayPaladins
Chaac
Level 109
God Stats
5W - 3L
1,577 SR
Queue Stats
167W - 118L
1,583 Elo+
Party 2
Sol
Sol
SethPhalange
Sol
Level 155
God Stats
2W - 1L
1,572 SR
Queue Stats
184W - 140L
1,564 Elo+
Party 2
Jormungandr
Jormungandr
ShadowsCompany
Jormungandr
Level 107
God Stats
14W - 9L
1,604 SR
Queue Stats
603W - 572L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
14
1 / 7 / 4
8,310
594
9,905
12,633
4,544
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Artemis
August Runtz
Artemis
15
2 / 7 / 5
9,332
667
10,990
11,346
3,963
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
Bakyn
Olorun
16
2 / 7 / 9
9,843
703
8,941
12,534
4,752
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
Eddy Facts
Baron Samedi
19
5 / 3 / 6
10,496
750
21,102
15,261
9,708
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
bxtheory01
Tiamat
15
2 / 5 / 7
8,882
634
8,220
11,680
8,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DeathPanda5000
Cernunnos
18
7 / 3 / 17
11,378
813
16,598
14,948
6,879
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
PicoDeMoose
Aphrodite
16
3 / 3 / 11
10,039
717
5,243
14,842
9,671
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
7 / 2 / 16
10,718
766
10,466
19,605
19,693
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
8 / 2 / 17
11,064
790
15,383
12,003
5,317
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jormungandr
ShadowsCompany
Jormungandr
16
3 / 3 / 21
11,353
811
11,836
18,254
17,183
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
110
12
Kills
28
29
Deaths
13
31
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
1
7
4
0.43
L
Artemis
August Runtz
Artemis
2
7
5
0.64
L
Olorun
Bakyn
Olorun
2
7
9
0.93
W
Cernunnos
DeathPanda5000
Cernunnos
7
3
17
5.17
L
Baron Samedi
Eddy Facts
Baron Samedi
5
3
6
2.67
W
Aphrodite
PicoDeMoose
Aphrodite
3
3
11
2.83
W
7
2
16
7.5
W
8
2
17
8.25
W
Jormungandr
ShadowsCompany
Jormungandr
3
3
21
4.5
L
Tiamat
bxtheory01
Tiamat
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,158
Damage
59,526
63,454
Taken
79,652
31,027
Mitigated
58,743
23,334
Healing
43,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
9,905
4,410
967
1,372
12,633
4,544
0
4,343
8,290
0
21,295
L
Artemis
August Runtz
Artemis
10,990
3,988
0
425
11,346
3,963
0
5,832
5,514
0
22,694
L
Olorun
Bakyn
Olorun
8,941
4,150
2,586
3,344
12,534
4,752
0
7,026
5,508
14,890
0
W
Cernunnos
DeathPanda5000
Cernunnos
16,598
5,815
1,785
4,664
14,948
6,879
1,366
5,957
8,991
0
41,594
L
Baron Samedi
Eddy Facts
Baron Samedi
21,102
628
4,598
7,753
15,261
9,708
0
8,816
6,148
37,945
0
W
Aphrodite
PicoDeMoose
Aphrodite
5,243
169
13,257
8,082
14,842
9,671
848
9,903
4,939
17,445
0
W
10,466
447
304
7,414
19,605
19,693
751
6,571
13,034
1,329
22,400
W
15,383
2,755
1,176
3,485
12,003
5,317
3,168
7,945
4,058
28,171
0
W
Jormungandr
ShadowsCompany
Jormungandr
11,836
1,329
959
2,029
18,254
17,183
24
7,887
10,367
23,237
0
L
Tiamat
bxtheory01
Tiamat
8,220
232
180
2,109
11,680
8,060
0
6,827
4,853
20,134
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,863
Gold Earned
54,552
120
Minions Killed
133
0
Camps Cleared
0
1,229,930
Distance Traveled
1,354,597
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,310
594
17
1
0
241,592
1
L
Artemis
9,332
667
21
2
0
227,857
3
L
Olorun
9,843
703
20
1
0
234,921
2
W
Cernunnos
11,378
813
42
3
0
275,638
0
L
Baron Samedi
10,496
750
39
3
0
264,687
0
W
Aphrodite
10,039
717
36
3
0
260,838
0
W
Chaac
10,718
766
19
1
0
285,754
0
W
Sol
11,064
790
23
2
0
262,128
0
W
Jormungandr
11,353
811
13
1
0
270,239
2
L
Tiamat
8,882
634
23
2
0
260,873
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role