Player Matchup

Loki
Loki
Aj-_-On1
Loki
Level 136
God Stats
98W - 74L
1,661 SR
Queue Stats
947W - 924L
1,545 Elo+
Party 2
Agni
Agni
CawbJawb69
Agni
Level 117
God Stats
1W - 0L
1,706 SR
Queue Stats
15W - 20L
1,378 Elo+
Party 1
The Morrigan
The Morrigan
Kobey2faded
The Morrigan
Level 88
God Stats
15W - 9L
1,101 SR
Queue Stats
150W - 167L
1,449 Elo+
Party 2
Heimdallr
Heimdallr
SmokeyGod
Heimdallr
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,276 Elo+
Solo
Hercules
Hercules
TBNRfaNboy13
Hercules
Level 105
God Stats
1W - 1L
1,347 SR
Queue Stats
33W - 39L
1,425 Elo+
Party 1
Team Averages
Level 107
1,463 SR
1,415 Elo+

VS

Team Averages
Level 97
1,525 SR
1,514 Elo+
Nu Wa
Nu Wa
BallZacc69
Nu Wa
Level 24
God Stats
6W - 3L
1,631 SR
Queue Stats
9W - 9L
1,522 Elo+
Solo
Tiamat
Tiamat
Jeck19
Tiamat
Level 158
God Stats
4W - 6L
1,393 SR
Queue Stats
17W - 13L
1,544 Elo+
Solo
Fenrir
Fenrir
Jefiah
Fenrir
Level 115
God Stats
19W - 16L
1,583 SR
Queue Stats
132W - 137L
1,510 Elo+
Solo
Erlang Shen
Erlang Shen
TayKey47
Erlang Shen
Level 62
God Stats
4W - 2L
1,527 SR
Queue Stats
23W - 25L
1,512 Elo+
Solo
The Morrigan
The Morrigan
YooDonnie
The Morrigan
Level 126
God Stats
12W - 15L
1,492 SR
Queue Stats
365W - 374L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
16
11 / 4 / 5
10,813
983
12,693
9,080
3,996
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
2 / 0 / 14
9,290
845
6,346
5,594
1,936
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

The Morrigan
Kobey2faded
The Morrigan
16
5 / 1 / 13
9,539
867
5,756
4,343
1,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Heimdallr
SmokeyGod
Heimdallr
16
8 / 2 / 11
10,916
992
11,076
8,471
3,741
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
TBNRfaNboy13
Hercules
15
3 / 2 / 12
8,925
811
6,448
11,874
10,222
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
13
1 / 7 / 4
7,261
660
8,550
10,143
2,954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tiamat
Jeck19
Tiamat
13
1 / 8 / 5
7,690
699
6,408
12,885
6,438
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Jefiah
Fenrir
12
3 / 5 / 1
7,430
675
5,202
10,009
5,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
TayKey47
Erlang Shen
14
1 / 5 / 3
8,494
772
4,446
12,662
8,586
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

The Morrigan
YooDonnie
The Morrigan
16
3 / 4 / 2
9,376
852
4,455
5,090
2,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
24
29
Kills
9
9
Deaths
29
55
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Loki
11
4
5
3.38
L
Nu Wa
1
7
4
0.43
W
2
0
14
9
L
Tiamat
Jeck19
Tiamat
1
8
5
0.44
L
Fenrir
Jefiah
Fenrir
3
5
1
0.7
W
The Morrigan
Kobey2faded
The Morrigan
5
1
13
11.5
W
Heimdallr
SmokeyGod
Heimdallr
8
2
11
6.75
W
Hercules
TBNRfaNboy13
Hercules
3
2
12
4.5
L
Erlang Shen
TayKey47
Erlang Shen
1
5
3
0.5
L
The Morrigan
YooDonnie
The Morrigan
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,319
Damage
29,061
39,362
Taken
50,789
21,552
Mitigated
25,200
7,814
Healing
7,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
12,693
5,806
0
392
9,080
3,996
828
4,418
4,510
0
33,356
L
Nu Wa
8,550
1,357
0
281
10,143
2,954
2
1,505
8,632
19,601
0
W
6,346
704
0
722
5,594
1,936
371
2,808
2,604
40,883
0
L
Tiamat
Jeck19
Tiamat
6,408
301
0
2,440
12,885
6,438
0
3,189
9,663
18,644
0
L
Fenrir
Jefiah
Fenrir
5,202
888
0
1,294
10,009
5,206
0
2,607
7,329
0
15,574
W
The Morrigan
Kobey2faded
The Morrigan
5,756
998
0
1,221
4,343
1,657
1,292
2,838
1,359
27,333
697
W
Heimdallr
SmokeyGod
Heimdallr
11,076
5,031
0
2,329
8,471
3,741
1,217
4,901
3,329
0
36,962
W
Hercules
TBNRfaNboy13
Hercules
6,448
639
0
3,150
11,874
10,222
64
4,467
6,881
0
23,471
L
Erlang Shen
TayKey47
Erlang Shen
4,446
1,877
0
2,838
12,662
8,586
0
2,724
9,932
0
15,514
L
The Morrigan
YooDonnie
The Morrigan
4,455
439
0
430
5,090
2,016
0
1,755
3,296
32,454
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,483
Gold Earned
40,251
293
Minions Killed
197
11
Camps Cleared
4
1,088,115
Distance Traveled
908,170
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,813
983
42
4
6
226,638
4
L
Nu Wa
7,261
660
32
3
1
156,463
0
W
Agni
9,290
845
91
8
1
237,233
4
L
Tiamat
7,690
699
20
2
0
181,134
4
L
Fenrir
7,430
675
27
2
1
208,034
2
W
The Morrigan
9,539
867
56
5
1
196,842
0
W
Heimdallr
10,916
992
69
6
1
203,620
1
W
Hercules
8,925
811
35
3
2
223,782
1
L
Erlang Shen
8,494
772
22
2
0
183,809
0
L
The Morrigan
9,376
852
96
9
2
178,730
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role