Player Matchup

Artemis
Artemis
 
Artemis
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
 
Artio
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
KODCarnage
Chaac
Level 12
God Stats
7W - 3L
1,500 SR
Queue Stats
18W - 22L
1,389 Elo+
Party 1
Sol
Sol
SlayerZeke
Sol
Level 5
God Stats
6W - 3L
1,596 SR
Queue Stats
6W - 3L
1,520 Elo+
Party 1
Hera
Hera
froostyboi17
Hera
Level 4
God Stats
3W - 0L
1,786 SR
Queue Stats
7W - 4L
1,481 Elo+
Party 1
Team Averages
Level 29
1,576 SR
1,478 Elo+

VS

Team Averages
Level 9
1,447 SR
1,319 Elo+
Tiamat
Tiamat
Dacklinght
Tiamat
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 38L
1,507 Elo+
Solo
Neith
Neith
GoldFighter01
Neith
Level 5
God Stats
9W - 11L
1,501 SR
Queue Stats
73W - 82L
1,411 Elo+
Solo
Jormungandr
Jormungandr
MrSl0ppi
Jormungandr
Level 4
God Stats
0W - 2L
1,232 SR
Queue Stats
0W - 4L
1,140 Elo+
Solo
Rama
Rama
Shawn135790
Rama
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,102 Elo+
Solo
Heimdallr
Heimdallr
akahige007
Heimdallr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 59L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
18
12 / 0 / 21
11,800
1,180
16,635
5,760
2,303
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Artio
 
Artio
17
4 / 0 / 25
10,715
1,072
8,238
10,944
14,006
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Chaac
18
10 / 0 / 18
11,729
1,173
13,643
8,861
9,802
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
3 / 2 / 18
10,179
1,018
14,759
10,356
4,536
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
7 / 2 / 20
10,953
1,095
11,314
7,327
2,601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

361

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Dacklinght
Tiamat
15
2 / 5 / 2
9,797
980
11,117
13,665
6,470
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 12 / 2
9,451
945
11,114
21,993
7,954
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Jormungandr
MrSl0ppi
Jormungandr
14
0 / 9 / 2
8,516
852
3,780
12,734
4,963
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

14
0 / 2 / 0
7,981
798
974
2,312
677
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Heimdallr
akahige007
Heimdallr
15
0 / 8 / 3
9,050
905
10,607
19,315
7,136
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
13
36
Kills
4
4
Deaths
36
102
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
12
0
21
22.5
W
Artio
 
Artio
4
0
25
16.5
L
Tiamat
Dacklinght
Tiamat
2
5
2
0.6
L
2
12
2
0.25
W
Chaac
10
0
18
19
L
Jormungandr
MrSl0ppi
Jormungandr
0
9
2
0.11
L
0
2
0
0
W
3
2
18
6
L
Heimdallr
akahige007
Heimdallr
0
8
3
0.19
W
7
2
20
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,589
Damage
37,592
43,248
Taken
70,019
33,248
Mitigated
27,200
13,805
Healing
4,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
16,635
7,967
0
765
5,760
2,303
0
2,602
3,158
0
25,910
W
Artio
 
Artio
8,238
1,485
1,934
2,792
10,944
14,006
0
3,350
7,594
19,407
0
L
Tiamat
Dacklinght
Tiamat
11,117
239
0
946
13,665
6,470
0
6,019
7,336
31,260
0
L
11,114
5,790
0
1,707
21,993
7,954
0
11,798
9,725
0
24,848
W
Chaac
13,643
2,193
0
2,535
8,861
9,802
0
3,187
5,674
0
29,715
L
Jormungandr
MrSl0ppi
Jormungandr
3,780
993
0
238
12,734
4,963
0
5,444
6,960
10,215
0
L
974
917
0
0
2,312
677
0
1,714
544
0
2,267
W
14,759
4,518
0
3,369
10,356
4,536
0
3,025
7,331
32,519
0
L
Heimdallr
akahige007
Heimdallr
10,607
4,931
0
1,271
19,315
7,136
0
8,760
10,215
0
20,881
W
11,314
2,786
216
2,194
7,327
2,601
0
2,733
4,594
27,417
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,376
Gold Earned
44,795
185
Minions Killed
107
6
Camps Cleared
3
1,016,324
Distance Traveled
622,091
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,800
1,180
30
3
1
190,118
0
W
Artio
10,715
1,072
19
2
3
222,767
1
L
Tiamat
9,797
980
39
4
1
179,354
0
L
Neith
9,451
945
26
3
2
152,898
0
W
Chaac
11,729
1,173
40
4
1
206,707
0
L
Jormungandr
8,516
852
10
1
0
89,220
0
L
Rama
7,981
798
8
1
0
32,249
0
W
Sol
10,179
1,018
44
4
0
193,983
1
L
Heimdallr
9,050
905
24
2
0
168,370
0
W
Hera
10,953
1,095
52
5
1
202,749
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role