Player Matchup

Artemis
Artemis
Platinum II
FutureScenarios
Artemis
Platinum II
Level 129
God Stats
40W - 43L
1,623 SR
Queue Stats
1,052W - 1,071L
1,922 MMR
Solo
Bacchus
Bacchus
Diamond V
LegitiMatt
Bacchus
Diamond V
Level 158
God Stats
17W - 20L
1,554 SR
Queue Stats
713W - 711L
1,916 MMR
Solo
Zhong Kui
Zhong Kui
Platinum III
Marcelbro
Zhong Kui
Platinum III
Level 118
God Stats
9W - 10L
1,868 SR
Queue Stats
113W - 105L
1,918 MMR
Solo
Sol
Sol
Diamond IV
Wolfy2032
Sol
Diamond IV
Level 160
God Stats
2W - 1L
1,808 SR
Queue Stats
863W - 844L
1,956 MMR
Solo
Nemesis
Nemesis
Platinum III
tenmodrakon
Nemesis
Platinum III
Level 156
God Stats
6W - 5L
1,597 SR
Queue Stats
103W - 103L
1,934 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 144
1,690 SR
1,930 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 88
1,580 SR
1,785 MMR
Hachiman
Hachiman
Platinum IV
 
Hachiman
Platinum IV
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Gold III
 
Janus
Gold III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Loki
Loki
Platinum V
Rhemyren
Loki
Platinum V
Level 41
God Stats
1W - 0L
1,726 SR
Queue Stats
26W - 13L
2,036 MMR
Party 2
Ganesha
Ganesha
Gold II
iFeedMyTeam
Ganesha
Gold II
Level 39
God Stats
2W - 4L
1,348 SR
Queue Stats
36W - 26L
1,864 MMR
Party 1
Ravana
Ravana
Platinum I
imkindatrash
Ravana
Platinum I
Level 49
God Stats
3W - 0L
1,824 SR
Queue Stats
80W - 66L
2,023 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
2,681
447
0
0
0
Bacchus
LegitiMatt
Bacchus
6
0 / 1 / 0
3,499
583
443
3,007
1,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Zhong Kui
Marcelbro
Zhong Kui
7
1 / 3 / 0
4,122
687
2,084
3,970
2,508
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

8
0 / 0 / 0
4,058
676
615
1,240
398
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
tenmodrakon
Nemesis
7
0 / 0 / 0
3,902
650
364
2,055
535
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bans
GilgameshTiamatAthenaMorgan Le FayApollo

VS

Bans
SetAresYmirKing ArthurAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
8
1 / 0 / 0
4,353
726
1,310
2,009
453
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Janus
 
Janus
7
0 / 0 / 1
3,681
614
380
1,607
354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Loki
7
1 / 1 / 2
4,228
705
2,118
3,045
896
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ganesha
iFeedMyTeam
Ganesha
6
0 / 0 / 3
4,111
685
386
1,045
444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ravana
7
2 / 0 / 0
4,026
671
674
1,633
590
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
10
1
Kills
4
4
Deaths
1
0
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
1
0
0
1
W
Janus
 
Janus
0
0
1
0.5
L
0
0
0
0
L
Bacchus
LegitiMatt
Bacchus
0
1
0
0
L
Zhong Kui
Marcelbro
Zhong Kui
1
3
0
0.33
W
Loki
1
1
2
2
L
0
0
0
0
W
Ganesha
iFeedMyTeam
Ganesha
0
0
3
1.5
W
Ravana
2
0
0
2
L
Nemesis
tenmodrakon
Nemesis
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,506
Damage
4,868
10,272
Taken
9,339
5,323
Mitigated
2,737
2,678
Healing
3,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
1,310
1,046
0
1,094
2,009
453
80
311
1,566
0
25,767
W
Janus
 
Janus
380
49
0
402
1,607
354
0
402
1,205
21,264
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Bacchus
LegitiMatt
Bacchus
443
36
0
500
3,007
1,882
0
420
2,587
10,021
0
L
Zhong Kui
Marcelbro
Zhong Kui
2,084
499
0
1,128
3,970
2,508
43
210
3,760
17,424
3,346
W
Loki
2,118
568
0
710
3,045
896
0
1,810
1,235
0
17,217
L
615
61
0
800
1,240
398
0
136
1,104
21,606
0
W
Ganesha
iFeedMyTeam
Ganesha
386
53
0
602
1,045
444
0
0
1,045
7,959
0
W
Ravana
674
150
0
735
1,633
590
0
263
1,370
0
14,761
L
Nemesis
tenmodrakon
Nemesis
364
155
0
250
2,055
535
0
0
2,055
0
17,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,262
Gold Earned
20,399
165
Minions Killed
205
0
Camps Cleared
0
455,456
Distance Traveled
620,630
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
4,353
726
67
11
0
110,210
0
W
Janus
3,681
614
51
9
0
121,173
2
L
Artemis
2,681
447
0
0
0
0
0
L
Bacchus
3,499
583
18
3
0
104,030
0
L
Zhong Kui
4,122
687
40
7
0
96,682
0
W
Loki
4,228
705
42
7
0
130,897
1
L
Sol
4,058
676
54
9
0
118,977
0
W
Ganesha
4,111
685
0
0
0
122,023
2
W
Ravana
4,026
671
45
8
0
136,327
2
L
Nemesis
3,902
650
53
9
0
135,767
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role