Player Matchup

Ao Kuang
Ao Kuang
Arestian
Ao Kuang
Level 120
God Stats
5W - 5L
1,582 SR
Queue Stats
633W - 591L
1,684 Elo+
Party 1
Chiron
Chiron
Clutchens
Chiron
Level 126
God Stats
10W - 4L
1,764 SR
Queue Stats
850W - 791L
1,614 Elo+
Party 1
Fenrir
Fenrir
Hip_Poh
Fenrir
Level 106
God Stats
8W - 4L
1,713 SR
Queue Stats
368W - 375L
1,632 Elo+
Party 1
Sol
Sol
Kross9153
Sol
Level 122
God Stats
3W - 3L
1,800 SR
Queue Stats
532W - 486L
1,650 Elo+
Party 1
Hercules
Hercules
Rabbit6991
Hercules
Level 79
God Stats
4W - 4L
1,663 SR
Queue Stats
285W - 238L
1,665 Elo+
Party 1
Team Averages
Level 111
1,705 SR
1,649 Elo+

VS

Team Averages
Level 134
1,635 SR
1,587 Elo+
Thanatos
Thanatos
AkiraRagnas
Thanatos
Level 144
God Stats
4W - 2L
1,758 SR
Queue Stats
196W - 194L
1,598 Elo+
Party 2
Sylvanus
Sylvanus
ImStraightUpBad
Sylvanus
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 42L
1,522 Elo+
Party 2
Cthulhu
Cthulhu
RogueFive5
Cthulhu
Level 157
God Stats
6W - 3L
1,782 SR
Queue Stats
521W - 482L
1,578 Elo+
Party 2
Nu Wa
Nu Wa
TomahawkWarrior
Nu Wa
Level 160
God Stats
9W - 8L
1,558 SR
Queue Stats
458W - 467L
1,548 Elo+
Party 2
Ullr
Ullr
azaeraith
Ullr
Level 144
God Stats
15W - 12L
1,574 SR
Queue Stats
395W - 303L
1,688 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Arestian
Ao Kuang
19
4 / 9 / 5
13,423
497
21,769
46,065
26,434
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chiron
Clutchens
Chiron
20
8 / 3 / 3
14,006
519
18,158
18,540
6,356
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
Hip_Poh
Fenrir
20
8 / 5 / 5
13,092
485
15,567
20,418
7,718
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
4 / 7 / 7
13,106
485
11,309
23,843
5,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hercules
Rabbit6991
Hercules
18
4 / 6 / 11
11,410
423
13,722
28,742
29,714
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AkiraRagnas
Thanatos
20
9 / 5 / 6
16,471
610
21,896
22,648
12,588
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
18
1 / 7 / 5
12,595
466
5,949
23,071
21,186
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cthulhu
RogueFive5
Cthulhu
20
7 / 4 / 10
16,256
602
32,306
30,794
39,429
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
4 / 5 / 9
15,913
589
20,186
15,141
4,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ullr
20
9 / 7 / 6
16,333
605
20,865
21,981
7,096
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
66
28
Kills
30
30
Deaths
28
31
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Thanatos
AkiraRagnas
Thanatos
9
5
6
2.4
L
Ao Kuang
Arestian
Ao Kuang
4
9
5
0.72
L
Chiron
Clutchens
Chiron
8
3
3
3.17
L
Fenrir
Hip_Poh
Fenrir
8
5
5
2.1
W
Sylvanus
1
7
5
0.5
L
4
7
7
1.07
L
Hercules
Rabbit6991
Hercules
4
6
11
1.58
W
Cthulhu
RogueFive5
Cthulhu
7
4
10
3
W
4
5
9
1.7
W
Ullr
9
7
6
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,525
Damage
101,202
137,608
Taken
113,635
76,084
Mitigated
85,091
41,642
Healing
52,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
AkiraRagnas
Thanatos
21,896
9,331
0
23,310
22,648
12,588
0
4,558
18,090
0
132,259
L
Ao Kuang
Arestian
Ao Kuang
21,769
5,590
0
16,379
46,065
26,434
86
24,000
22,065
81,203
0
L
Chiron
Clutchens
Chiron
18,158
5,892
1,063
5,444
18,540
6,356
100
12,171
6,333
0
116,590
L
Fenrir
Hip_Poh
Fenrir
15,567
3,513
0
5,736
20,418
7,718
0
8,882
11,536
0
92,596
W
Sylvanus
5,949
1,334
1,247
6,112
23,071
21,186
1,633
2,397
20,674
39,739
12,036
L
11,309
2,932
0
7,877
23,843
5,862
936
3,100
20,743
108,948
0
L
Hercules
Rabbit6991
Hercules
13,722
4,860
56
5,087
28,742
29,714
212
9,859
18,883
0
46,623
W
Cthulhu
RogueFive5
Cthulhu
32,306
5,039
1,867
12,841
30,794
39,429
1,639
15,495
15,299
103,298
0
W
20,186
6,150
0
3,436
15,141
4,792
3,611
445
14,696
125,969
0
W
Ullr
20,865
8,598
0
3,709
21,981
7,096
9,503
12,550
9,431
0
121,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,037
Gold Earned
77,568
697
Minions Killed
761
0
Camps Cleared
0
2,460,741
Distance Traveled
2,501,304
14
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
16,471
610
139
5
0
592,521
6
L
Ao Kuang
13,423
497
103
4
0
439,867
0
L
Chiron
14,006
519
222
8
0
537,399
2
L
Fenrir
13,092
485
125
5
0
465,674
4
W
Sylvanus
12,595
466
78
3
0
471,402
4
L
Sol
13,106
485
182
7
0
483,094
7
L
Hercules
11,410
423
65
2
0
534,707
1
W
Cthulhu
16,256
602
170
6
0
479,832
3
W
Nu Wa
15,913
589
199
7
0
462,502
8
W
Ullr
16,333
605
175
6
0
495,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role