Player Matchup

Ullr
Ullr
 
Ullr
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
LittleNoemieXO
Ao Kuang
Level 119
God Stats
4W - 4L
1,293 SR
Queue Stats
214W - 177L
1,578 Elo+
Party 2
Scylla
Scylla
Mambeborroi
Scylla
Level 105
God Stats
10W - 6L
1,699 SR
Queue Stats
353W - 326L
1,640 Elo+
Solo
Khepri
Khepri
Wiist
Khepri
Level 122
God Stats
2W - 2L
1,663 SR
Queue Stats
198W - 150L
1,588 Elo+
Party 2
Bellona
Bellona
mikmik103
Bellona
Level 88
God Stats
1W - 1L
1,773 SR
Queue Stats
207W - 163L
1,609 Elo+
Party 2
Team Averages
Level 118
1,585 SR
1,583 Elo+

VS

Team Averages
Level 122
1,583 SR
1,578 Elo+
Sol
Sol
Discomonky
Sol
Level 125
God Stats
16W - 10L
1,500 SR
Queue Stats
266W - 210L
1,593 Elo+
Party 1
Gilgamesh
Gilgamesh
Harlod Mckoozie
Gilgamesh
Level 111
God Stats
13W - 7L
1,527 SR
Queue Stats
211W - 167L
1,616 Elo+
Solo
Odin
Odin
iTunesThief
Odin
Level 130
God Stats
25W - 9L
1,751 SR
Queue Stats
277W - 231L
1,566 Elo+
Party 1
Hera
Hera
its forreyal
Hera
Level 121
God Stats
21W - 19L
1,618 SR
Queue Stats
277W - 233L
1,553 Elo+
Party 1
Ne Zha
Ne Zha
o Ch4v3z o
Ne Zha
Level 125
God Stats
11W - 11L
1,519 SR
Queue Stats
280W - 234L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
13
1 / 2 / 0
7,689
549
5,530
8,781
2,582
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ao Kuang
13
4 / 4 / 2
7,912
565
3,993
11,002
3,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Scylla
13
5 / 2 / 2
7,828
559
5,972
6,617
1,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
Wiist
Khepri
10
0 / 2 / 3
6,719
480
2,728
11,176
5,110
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bellona
mikmik103
Bellona
14
2 / 2 / 8
8,078
577
8,955
10,256
10,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 4
7,616
544
5,488
8,306
2,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
Harlod Mckoozie
Gilgamesh
13
2 / 4 / 1
7,522
537
5,925
9,459
7,122
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
3 / 2 / 5
6,899
493
4,410
11,409
9,483
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
4 / 3 / 3
7,565
540
11,830
6,427
2,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ne Zha
o Ch4v3z o
Ne Zha
14
2 / 2 / 3
8,093
578
6,095
8,915
3,587
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
28
12
Kills
12
12
Deaths
12
15
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
1
2
0
0.5
W
1
1
4
3
W
Gilgamesh
Harlod Mckoozie
Gilgamesh
2
4
1
0.63
L
Ao Kuang
4
4
2
1.25
L
Scylla
5
2
2
3
L
Khepri
Wiist
Khepri
0
2
3
0.75
W
3
2
5
2.75
W
4
3
3
1.83
L
Bellona
mikmik103
Bellona
2
2
8
3
W
Ne Zha
o Ch4v3z o
Ne Zha
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,178
Damage
33,748
47,832
Taken
44,516
23,710
Mitigated
25,065
8,384
Healing
10,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
5,530
1,658
0
277
8,781
2,582
0
3,444
5,152
0
57,460
W
5,488
2,613
215
3,915
8,306
2,525
887
1,879
6,427
58,531
0
W
Gilgamesh
Harlod Mckoozie
Gilgamesh
5,925
1,208
0
2,480
9,459
7,122
315
2,060
6,502
0
44,321
L
Ao Kuang
3,993
413
0
4,576
11,002
3,290
0
2,769
8,095
42,238
0
L
Scylla
5,972
762
0
920
6,617
1,822
68
3,649
2,797
40,372
0
L
Khepri
Wiist
Khepri
2,728
393
0
460
11,176
5,110
0
4,972
5,766
18,573
0
W
4,410
1,549
0
2,748
11,409
9,483
300
2,832
8,529
0
25,296
W
11,830
3,556
0
571
6,427
2,348
835
4,280
2,099
51,430
0
L
Bellona
mikmik103
Bellona
8,955
1,264
0
2,151
10,256
10,906
574
2,179
7,996
0
41,935
W
Ne Zha
o Ch4v3z o
Ne Zha
6,095
1,666
0
1,027
8,915
3,587
51
1,642
7,225
0
57,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,226
Gold Earned
37,695
401
Minions Killed
446
0
Camps Cleared
0
1,277,922
Distance Traveled
1,345,842
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,689
549
117
8
0
255,208
1
W
Sol
7,616
544
120
9
0
256,882
3
W
Gilgamesh
7,522
537
77
6
0
268,828
3
L
Ao Kuang
7,912
565
97
7
0
272,540
1
L
Scylla
7,828
559
74
5
0
269,775
3
L
Khepri
6,719
480
28
2
0
273,221
0
W
Odin
6,899
493
42
3
0
269,145
2
W
Hera
7,565
540
102
7
0
266,535
5
L
Bellona
8,078
577
85
6
0
207,178
0
W
Ne Zha
8,093
578
105
8
0
284,452
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role