Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
HeroicAthenean
Arachne
Level 17
God Stats
3W - 4L
1,732 SR
Queue Stats
41W - 37L
1,439 Elo+
Solo
Ares
Ares
Huudsuun
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
994 Elo+
Solo
Bakasura
Bakasura
RoundPunk
Bakasura
Level 24
God Stats
6W - 3L
1,596 SR
Queue Stats
15W - 17L
1,443 Elo+
Solo
Baron Samedi
Baron Samedi
skorkab
Baron Samedi
Level 15
God Stats
2W - 8L
1,481 SR
Queue Stats
17W - 26L
1,389 Elo+
Solo
Team Averages
Level 18
1,562 SR
1,353 Elo+

VS

Team Averages
Level 9
1,472 SR
1,395 Elo+
Bellona
Bellona
Capiale05
Bellona
Level 8
God Stats
3W - 1L
1,554 SR
Queue Stats
7W - 10L
1,288 Elo+
Party 2
Ra
Ra
ImGaelGM5032
Ra
Level 7
God Stats
2W - 1L
1,464 SR
Queue Stats
5W - 8L
1,242 Elo+
Party 2
Neith
Neith
Makyxf
Neith
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Chernobog
Chernobog
Yugdab
Chernobog
Level 14
God Stats
1W - 0L
1,342 SR
Queue Stats
5W - 5L
1,474 Elo+
Party 1
Cthulhu
Cthulhu
smiterlysucks
Cthulhu
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
8
1 / 1 / 0
4,694
469
2,556
4,313
1,180
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 1 / 0
4,548
455
644
3,287
1,073
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ares
3
0 / 4 / 0
3,527
353
480
3,731
1,362
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bakasura
RoundPunk
Bakasura
7
0 / 4 / 1
4,549
455
1,575
5,693
1,681
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Baron Samedi
skorkab
Baron Samedi
10
4 / 4 / 1
6,013
601
7,444
7,567
2,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Capiale05
Bellona
8
1 / 0 / 2
4,990
499
1,746
3,509
1,669
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
3 / 4 / 2
5,812
581
3,855
4,369
1,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Makyxf
Neith
9
3 / 0 / 5
5,601
560
3,317
2,837
665
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chernobog
Yugdab
Chernobog
9
3 / 1 / 3
5,538
554
2,226
5,636
1,546
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
8
4 / 0 / 4
5,808
581
2,975
5,049
3,203
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
30
5
Kills
14
14
Deaths
5
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
1
0
1
W
Bellona
Capiale05
Bellona
1
0
2
2
L
0
1
0
0
L
Ares
0
4
0
0
W
3
4
2
1
W
Neith
Makyxf
Neith
3
0
5
5.5
L
Bakasura
RoundPunk
Bakasura
0
4
1
0.13
W
Chernobog
Yugdab
Chernobog
3
1
3
4.5
L
Baron Samedi
skorkab
Baron Samedi
4
4
1
1.13
W
Cthulhu
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,699
Damage
14,119
24,591
Taken
21,400
8,023
Mitigated
8,592
5,481
Healing
2,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
2,556
466
0
995
4,313
1,180
0
1,368
2,905
0
18,751
W
Bellona
Capiale05
Bellona
1,746
373
0
225
3,509
1,669
745
995
2,514
0
14,511
L
644
472
0
1,472
3,287
1,073
0
226
3,061
0
15,107
L
Ares
480
149
0
230
3,731
1,362
0
588
3,143
1,628
0
W
3,855
921
28
250
4,369
1,509
529
3,099
1,270
20,263
0
W
Neith
Makyxf
Neith
3,317
1,743
0
814
2,837
665
646
184
2,553
0
23,974
L
Bakasura
RoundPunk
Bakasura
1,575
1,063
0
474
5,693
1,681
0
1,589
4,030
0
17,764
W
Chernobog
Yugdab
Chernobog
2,226
1,589
0
1,058
5,636
1,546
0
1,739
3,897
0
19,190
L
Baron Samedi
skorkab
Baron Samedi
7,444
319
170
2,140
7,567
2,727
114
2,801
4,622
31,024
0
W
Cthulhu
2,975
214
43
560
5,049
3,203
100
1,907
3,142
13,866
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,331
Gold Earned
27,749
173
Minions Killed
181
0
Camps Cleared
0
746,470
Distance Traveled
848,064
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
4,694
469
34
3
0
158,087
0
W
Bellona
4,990
499
29
3
0
141,502
0
L
Arachne
4,548
455
42
4
0
98,395
1
L
Ares
3,527
353
4
0
0
108,088
0
W
Ra
5,812
581
42
4
0
166,852
1
W
Neith
5,601
560
52
5
0
173,427
1
L
Bakasura
4,549
455
42
4
0
206,772
0
W
Chernobog
5,538
554
42
4
0
169,599
1
L
Baron Samedi
6,013
601
51
5
0
175,128
1
W
Cthulhu
5,808
581
16
2
0
196,684
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role