Player Matchup

Ah Puch
Ah Puch
ApolloVerday
Ah Puch
Level 45
God Stats
97W - 74L
1,495 SR
Queue Stats
148W - 126L
1,469 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
TheFableBegins
Ah Muzen Cab
Level 77
God Stats
37W - 25L
1,621 SR
Queue Stats
118W - 148L
1,405 Elo+
Solo
Chaac
Chaac
cheapcatfood
Chaac
Level 67
God Stats
16W - 6L
1,580 SR
Queue Stats
92W - 81L
1,481 Elo+
Party 1
Team Averages
Level 63
1,565 SR
1,452 Elo+

VS

Team Averages
Level 72
1,463 SR
1,388 Elo+
King Arthur
King Arthur
Arciniegas10
King Arthur
Level 66
God Stats
32W - 65L
1,383 SR
Queue Stats
485W - 645L
1,475 Elo+
Solo
Loki
Loki
Chon9o
Loki
Level 66
God Stats
15W - 11L
1,449 SR
Queue Stats
198W - 264L
1,360 Elo+
Solo
Cabrakan
Cabrakan
deoraesse47
Cabrakan
Level 84
God Stats
4W - 5L
1,557 SR
Queue Stats
79W - 104L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
ApolloVerday
Ah Puch
20
6 / 3 / 7
15,403
642
23,411
11,618
5,022
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Muzen Cab
TheFableBegins
Ah Muzen Cab
19
7 / 4 / 6
15,564
649
19,053
15,061
6,628
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

19
3 / 7 / 12
15,076
628
21,504
29,630
42,752
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Arciniegas10
King Arthur
20
2 / 4 / 8
14,070
586
10,341
31,109
40,383
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Loki
Chon9o
Loki
19
4 / 4 / 5
14,689
612
15,161
18,243
6,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cabrakan
deoraesse47
Cabrakan
20
7 / 9 / 5
15,216
634
10,054
26,056
16,588
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
31
16
Kills
13
14
Deaths
17
25
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
ApolloVerday
Ah Puch
6
3
7
3.17
L
King Arthur
Arciniegas10
King Arthur
2
4
8
1.5
L
Loki
Chon9o
Loki
4
4
5
1.63
W
Ah Muzen Cab
TheFableBegins
Ah Muzen Cab
7
4
6
2.5
W
3
7
12
1.29
L
Cabrakan
deoraesse47
Cabrakan
7
9
5
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,968
Damage
35,556
56,309
Taken
75,408
54,402
Mitigated
63,654
20,488
Healing
12,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
ApolloVerday
Ah Puch
23,411
371
0
1,614
11,618
5,022
500
1,905
9,713
70,910
0
L
King Arthur
Arciniegas10
King Arthur
10,341
1,096
0
4,081
31,109
40,383
0
10,636
20,473
0
53,315
L
Loki
Chon9o
Loki
15,161
2,993
758
2,631
18,243
6,683
0
4,634
13,609
0
72,908
W
Ah Muzen Cab
TheFableBegins
Ah Muzen Cab
19,053
9,877
451
7,199
15,061
6,628
1,205
4,088
10,973
0
67,007
W
21,504
3,491
71
11,153
29,630
42,752
945
4,061
25,569
0
84,852
L
Cabrakan
deoraesse47
Cabrakan
10,054
945
0
5,395
26,056
16,588
0
8,141
17,915
60,850
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,043
Gold Earned
43,975
278
Minions Killed
268
0
Camps Cleared
0
1,326,659
Distance Traveled
1,274,575
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
15,403
642
96
4
0
456,625
1
L
King Arthur
14,070
586
85
4
0
440,592
1
L
Loki
14,689
612
75
3
0
467,790
0
W
Ah Muzen Cab
15,564
649
100
4
0
414,567
0
W
Chaac
15,076
628
82
3
0
455,467
2
L
Cabrakan
15,216
634
108
5
0
366,193
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role