Player Matchup

Xbalanque
Xbalanque
Gold III
AngryKappa
Xbalanque
Gold III
Level 128
God Stats
1W - 0L
1,756 SR
Queue Stats
86W - 86L
1,386 MMR
Solo
The Morrigan
The Morrigan
Gold V
Arkanttoz
The Morrigan
Gold V
Level 160
God Stats
2W - 2L
1,647 SR
Queue Stats
30W - 31L
1,525 MMR
Solo
Arachne
Arachne
Gold III
JangoFN
Arachne
Gold III
Level 87
God Stats
17W - 14L
1,717 SR
Queue Stats
152W - 163L
1,494 MMR
Solo
Vamana
Vamana
Gold IV
LehVate
Vamana
Gold IV
Level 59
God Stats
9W - 6L
1,713 SR
Queue Stats
244W - 246L
1,453 MMR
Solo
Cerberus
Cerberus
Gold IV
MadxSiamurai
Cerberus
Gold IV
Level 47
God Stats
4W - 6L
1,480 SR
Queue Stats
112W - 111L
1,393 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 96
1,663 SR
1,450 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 111
1,607 SR
1,450 MMR
Ao Kuang
Ao Kuang
Silver I
BeastBoz
Ao Kuang
Silver I
Level 38
God Stats
1W - 1L
1,482 SR
Queue Stats
4W - 6L
1,530 MMR
Party 1
Cthulhu
Cthulhu
Gold IV
MasterBubbIe
Cthulhu
Gold IV
Level 160
God Stats
0W - 1L
1,394 SR
Queue Stats
44W - 30L
1,379 MMR
Solo
Hades
Hades
Silver I
P01NTii11
Hades
Silver I
Level 48
God Stats
1W - 2L
1,452 SR
Queue Stats
4W - 6L
1,530 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold V
PlanSimple
Cu Chulainn
Gold V
Level 160
God Stats
2W - 4L
1,742 SR
Queue Stats
147W - 150L
1,432 MMR
Solo
Artemis
Artemis
Bronze III
SenorFishfingers
Artemis
Bronze III
Level 148
God Stats
1W - 2L
1,966 SR
Queue Stats
9W - 18L
1,380 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
AngryKappa
Xbalanque
18
4 / 3 / 10
12,748
637
10,224
10,965
4,230
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Morrigan
Arkanttoz
The Morrigan
20
14 / 0 / 6
14,453
723
20,911
8,790
4,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
JangoFN
Arachne
18
6 / 2 / 7
12,257
613
11,482
16,996
10,582
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vamana
LehVate
Vamana
18
7 / 5 / 5
12,199
610
11,121
20,677
15,504
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cerberus
MadxSiamurai
Cerberus
16
2 / 2 / 15
12,157
608
7,673
20,816
17,793
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
GilgameshTiamatMorgan Le FayChironAthena

VS

Bans
SetSobekUllrAnhurDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BeastBoz
Ao Kuang
15
2 / 6 / 2
9,367
468
3,052
14,032
6,287
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cthulhu
MasterBubbIe
Cthulhu
19
6 / 3 / 1
11,979
599
12,014
14,583
15,941
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hades
P01NTii11
Hades
12
0 / 8 / 1
8,295
415
2,957
16,414
6,676
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
PlanSimple
Cu Chulainn
13
3 / 7 / 3
9,272
464
12,766
27,557
15,340
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
1 / 9 / 4
8,723
436
8,882
14,536
3,711
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
23
33
Kills
12
12
Deaths
33
43
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
AngryKappa
Xbalanque
4
3
10
3
W
The Morrigan
Arkanttoz
The Morrigan
14
0
6
17
L
Ao Kuang
BeastBoz
Ao Kuang
2
6
2
0.5
W
Arachne
JangoFN
Arachne
6
2
7
4.75
W
Vamana
LehVate
Vamana
7
5
5
1.9
W
Cerberus
MadxSiamurai
Cerberus
2
2
15
4.75
L
Cthulhu
MasterBubbIe
Cthulhu
6
3
1
2.17
L
Hades
P01NTii11
Hades
0
8
1
0.06
L
Cu Chulainn
PlanSimple
Cu Chulainn
3
7
3
0.64
L
1
9
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,411
Damage
39,671
78,244
Taken
87,122
52,121
Mitigated
47,955
30,241
Healing
15,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
AngryKappa
Xbalanque
10,224
4,982
0
3,649
10,965
4,230
6,781
2,594
8,371
0
99,216
W
The Morrigan
Arkanttoz
The Morrigan
20,911
6,216
271
3,185
8,790
4,012
3,778
3,231
5,559
93,952
8,309
L
Ao Kuang
BeastBoz
Ao Kuang
3,052
643
0
3,606
14,032
6,287
399
1,872
12,068
65,583
12,227
W
Arachne
JangoFN
Arachne
11,482
7,453
0
7,768
16,996
10,582
807
5,680
11,316
0
101,794
W
Vamana
LehVate
Vamana
11,121
5,031
0
9,582
20,677
15,504
399
6,953
13,724
0
71,345
W
Cerberus
MadxSiamurai
Cerberus
7,673
674
0
5,786
20,816
17,793
265
3,291
17,525
29,022
0
L
Cthulhu
MasterBubbIe
Cthulhu
12,014
1,066
0
3,720
14,583
15,941
0
2,109
12,204
87,382
0
L
Hades
P01NTii11
Hades
2,957
448
0
2,502
16,414
6,676
0
8,402
7,747
36,222
0
L
Cu Chulainn
PlanSimple
Cu Chulainn
12,766
854
0
4,121
27,557
15,340
211
4,312
23,008
8,460
55,561
L
8,882
4,697
0
1,921
14,536
3,711
0
5,223
9,124
0
56,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,814
Gold Earned
47,636
602
Minions Killed
561
0
Camps Cleared
0
2,114,569
Distance Traveled
1,765,985
31
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
12,748
637
145
7
0
405,835
7
W
The Morrigan
14,453
723
160
8
0
432,480
9
L
Ao Kuang
9,367
468
107
5
0
383,439
13
W
Arachne
12,257
613
128
6
0
486,159
3
W
Vamana
12,199
610
120
6
0
397,132
7
W
Cerberus
12,157
608
49
2
0
392,963
5
L
Cthulhu
11,979
599
183
9
0
407,391
4
L
Hades
8,295
415
85
4
0
314,873
4
L
Cu Chulainn
9,272
464
109
5
0
353,699
6
L
Artemis
8,723
436
77
4
0
306,583
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role