Player Matchup

Thanatos
Thanatos
Bolaas
Thanatos
Level 127
God Stats
9W - 1L
1,575 SR
Queue Stats
32W - 23L
1,591 Elo+
Party 3
Apollo
Apollo
Direct973
Apollo
Level 101
God Stats
71W - 70L
1,415 SR
Queue Stats
297W - 271L
1,472 Elo+
Party 3
Zhong Kui
Zhong Kui
Kespal
Zhong Kui
Level 28
God Stats
13W - 4L
1,678 SR
Queue Stats
413W - 183L
1,659 Elo+
Party 3
Ares
Ares
MB TREYSKii
Ares
Level 26
God Stats
23W - 12L
1,626 SR
Queue Stats
44W - 37L
1,542 Elo+
Party 3
Ah Puch
Ah Puch
is Delay
Ah Puch
Level 47
God Stats
10W - 0L
1,759 SR
Queue Stats
60W - 37L
1,569 Elo+
Party 3
Team Averages
Level 66
1,611 SR
1,567 Elo+

VS

Team Averages
Level 76
1,570 SR
1,462 Elo+
Mercury
Mercury
 
Mercury
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
BadAimBetty
Cthulhu
Level 5
God Stats
2W - 1L
1,742 SR
Queue Stats
3W - 5L
1,385 Elo+
Party 2
Artemis
Artemis
Brodys21
Artemis
Level 104
God Stats
1W - 1L
1,632 SR
Queue Stats
27W - 32L
1,460 Elo+
Party 2
Chang'e
Chang'e
OliveMuffin3091
Chang'e
Level 46
God Stats
21W - 36L
1,477 SR
Queue Stats
65W - 89L
1,460 Elo+
Party 1
He Bo
He Bo
iiGoodNight
He Bo
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 121L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Bolaas
Thanatos
20
3 / 7 / 18
14,938
879
15,298
21,279
13,809
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Apollo
Direct973
Apollo
20
4 / 8 / 14
15,083
887
10,328
17,175
9,725
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Zhong Kui
Kespal
Zhong Kui
20
6 / 4 / 15
16,043
944
22,397
21,536
17,591
Breastplate

Breastplate

+20
Physical Protection

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
3 / 2 / 15
16,098
947
11,610
22,431
42,492
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ah Puch
is Delay
Ah Puch
20
8 / 6 / 12
16,728
984
25,599
17,163
8,588
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Team 1 Tickets

18

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
20
11 / 2 / 10
16,958
998
21,184
12,954
4,231
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
BadAimBetty
Cthulhu
20
1 / 7 / 14
14,540
855
8,248
25,311
32,544
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Artemis
Brodys21
Artemis
20
5 / 7 / 18
16,033
943
30,647
15,523
5,057
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
4 / 4 / 10
15,442
908
15,075
22,526
10,874
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
6 / 4 / 11
16,344
961
17,745
15,072
5,241
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
90
24
Kills
27
27
Deaths
24
74
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
11
2
10
8
L
Cthulhu
BadAimBetty
Cthulhu
1
7
14
1.14
W
Thanatos
Bolaas
Thanatos
3
7
18
1.71
L
Artemis
Brodys21
Artemis
5
7
18
2
W
Apollo
Direct973
Apollo
4
8
14
1.38
W
Zhong Kui
Kespal
Zhong Kui
6
4
15
3.38
W
3
2
15
5.25
L
4
4
10
2.25
L
6
4
11
2.88
W
Ah Puch
is Delay
Ah Puch
8
6
12
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,232
Damage
92,899
99,584
Taken
91,386
92,205
Mitigated
57,947
17,887
Healing
15,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
21,184
9,857
0
710
12,954
4,231
0
7,397
5,557
0
28,896
L
Cthulhu
BadAimBetty
Cthulhu
8,248
387
0
0
25,311
32,544
0
16,433
8,322
27,407
0
W
Thanatos
Bolaas
Thanatos
15,298
1,861
0
6,949
21,279
13,809
0
9,657
11,622
0
31,152
L
Artemis
Brodys21
Artemis
30,647
14,056
0
0
15,523
5,057
0
10,182
5,341
0
64,828
W
Apollo
Direct973
Apollo
10,328
4,733
0
836
17,175
9,725
0
4,935
12,240
0
34,982
W
Zhong Kui
Kespal
Zhong Kui
22,397
2,665
0
4,938
21,536
17,591
0
8,814
12,722
45,509
0
W
11,610
150
0
1,455
22,431
42,492
0
10,864
11,567
19,447
0
L
15,075
1,523
5,819
8,737
22,526
10,874
0
17,241
5,285
55,207
0
L
17,745
799
0
414
15,072
5,241
0
8,353
6,719
50,357
0
W
Ah Puch
is Delay
Ah Puch
25,599
2,447
545
3,164
17,163
8,588
0
6,798
10,365
99,232
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,890
Gold Earned
79,317
331
Minions Killed
333
11
Camps Cleared
10
1,557,932
Distance Traveled
1,657,632
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
16,958
998
21
1
2
396,899
0
L
Cthulhu
14,540
855
43
3
2
296,279
0
W
Thanatos
14,938
879
31
2
2
356,523
0
L
Artemis
16,033
943
85
5
1
289,183
0
W
Apollo
15,083
887
58
3
3
289,577
0
W
Zhong Kui
16,043
944
57
3
2
305,616
0
W
Ares
16,098
947
7
0
1
333,280
0
L
Chang'e
15,442
908
94
6
0
341,553
2
L
He Bo
16,344
961
90
5
5
333,718
0
W
Ah Puch
16,728
984
178
10
3
272,936
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role