Player Matchup

Amaterasu
Amaterasu
ArathFoster
Amaterasu
Level 128
God Stats
1W - 1L
1,739 SR
Queue Stats
45W - 47L
1,456 Elo+
Solo
Kuzenbo
Kuzenbo
Gray_Night_5
Kuzenbo
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 38L
1,348 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Inferno-Blood
Ah Muzen Cab
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Inferno-Vulcan
Morgan Le Fay
Level 109
God Stats
1W - 1L
1,580 SR
Queue Stats
6W - 15L
1,124 Elo+
Party 1
Team Averages
Level 109
1,580 SR
1,357 Elo+

VS

Team Averages
Level 72
1,594 SR
1,351 Elo+
Izanami
Izanami
 
Izanami
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
Costflipper
Chaac
Level 98
God Stats
1W - 3L
1,512 SR
Queue Stats
43W - 56L
1,232 Elo+
Party 2
Hera
Hera
Rickyfi
Hera
Level 68
God Stats
0W - 3L
1,690 SR
Queue Stats
30W - 47L
1,364 Elo+
Party 2
Cthulhu
Cthulhu
ache1704
Cthulhu
Level 60
God Stats
4W - 4L
1,674 SR
Queue Stats
43W - 57L
1,307 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
ArathFoster
Amaterasu
17
3 / 2 / 10
11,114
794
10,866
17,390
19,824
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
Gray_Night_5
Kuzenbo
17
1 / 1 / 9
11,081
792
7,033
13,652
17,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
Inferno-Blood
Ah Muzen Cab
18
10 / 1 / 5
12,287
878
17,210
11,048
4,886
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morgan Le Fay
Inferno-Vulcan
Morgan Le Fay
17
4 / 3 / 7
10,910
779
11,330
13,174
5,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
3 / 4 / 0
10,568
755
4,662
11,108
4,743
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 3 / 3
10,064
719
7,994
13,030
14,531
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hera
Rickyfi
Hera
16
2 / 4 / 3
10,162
726
14,902
8,653
3,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
ache1704
Cthulhu
15
1 / 7 / 2
10,383
742
8,694
20,914
28,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
15
18
Kills
7
7
Deaths
18
31
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
3
4
0
0.75
W
Amaterasu
ArathFoster
Amaterasu
3
2
10
4
L
1
3
3
0.83
W
Kuzenbo
Gray_Night_5
Kuzenbo
1
1
9
5.5
W
Ah Muzen Cab
Inferno-Blood
Ah Muzen Cab
10
1
5
12.5
W
Morgan Le Fay
Inferno-Vulcan
Morgan Le Fay
4
3
7
2.5
L
Hera
Rickyfi
Hera
2
4
3
0.88
L
Cthulhu
ache1704
Cthulhu
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,439
Damage
36,252
55,264
Taken
53,705
47,933
Mitigated
51,276
22,890
Healing
9,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
4,662
2,399
28
3,392
11,108
4,743
4,473
5,606
5,502
0
38,368
W
Amaterasu
ArathFoster
Amaterasu
10,866
4,297
856
6,821
17,390
19,824
773
6,374
11,016
0
38,970
L
7,994
1,178
0
2,963
13,030
14,531
0
4,202
8,828
1,291
30,657
W
Kuzenbo
Gray_Night_5
Kuzenbo
7,033
2,474
95
4,453
13,652
17,569
525
5,857
7,795
25,529
0
W
Ah Muzen Cab
Inferno-Blood
Ah Muzen Cab
17,210
8,182
757
5,845
11,048
4,886
2,906
5,539
5,509
0
68,920
W
Morgan Le Fay
Inferno-Vulcan
Morgan Le Fay
11,330
975
603
3,460
13,174
5,654
1,015
7,094
6,080
47,112
0
L
Hera
Rickyfi
Hera
14,902
3,497
671
684
8,653
3,823
36
2,910
5,743
44,433
0
L
Cthulhu
ache1704
Cthulhu
8,694
843
194
1,793
20,914
28,179
288
5,992
14,922
22,814
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,392
Gold Earned
41,177
243
Minions Killed
245
14
Camps Cleared
6
1,118,998
Distance Traveled
908,257
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,568
755
100
7
3
233,664
3
W
Amaterasu
11,114
794
44
3
8
324,280
2
L
Chaac
10,064
719
39
3
2
236,234
0
W
Kuzenbo
11,081
792
50
4
1
256,713
3
W
Ah Muzen Cab
12,287
878
81
6
1
283,442
1
W
Morgan Le Fay
10,910
779
68
5
4
254,563
3
L
Hera
10,162
726
80
6
1
226,840
3
L
Cthulhu
10,383
742
26
2
0
211,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role