Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
 
Ares
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
ChRoNiCxHaVoC
Sol
Level 154
God Stats
38W - 32L
1,562 SR
Queue Stats
265W - 292L
1,480 Elo+
Solo
Chiron
Chiron
Ignorance973
Chiron
Level 89
God Stats
6W - 7L
1,402 SR
Queue Stats
264W - 301L
1,489 Elo+
Solo
Pele
Pele
byEdGeGames
Pele
Level 105
God Stats
34W - 35L
1,511 SR
Queue Stats
620W - 593L
1,481 Elo+
Solo
Team Averages
Level 104
1,495 SR
1,490 Elo+

VS

Team Averages
Level 81
1,557 SR
1,491 Elo+
Baron Samedi
Baron Samedi
Aidanzkool
Baron Samedi
Level 72
God Stats
0W - 1L
1,765 SR
Queue Stats
132W - 149L
1,486 Elo+
Party 2
Odin
Odin
Appawandi
Odin
Level 66
God Stats
4W - 4L
1,544 SR
Queue Stats
162W - 171L
1,489 Elo+
Party 2
Apollo
Apollo
DeadLivestock
Apollo
Level 56
God Stats
0W - 5L
1,145 SR
Queue Stats
39W - 54L
1,487 Elo+
Party 2
Mercury
Mercury
HauntedPropaneT
Mercury
Level 148
God Stats
1W - 2L
1,779 SR
Queue Stats
255W - 257L
1,498 Elo+
Party 1
Kukulkan
Kukulkan
Sadman17
Kukulkan
Level 61
God Stats
25W - 19L
1,553 SR
Queue Stats
226W - 236L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
11
4 / 1 / 1
6,755
614
6,932
6,660
4,393
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ares
 
Ares
8
3 / 1 / 3
6,037
549
2,863
7,208
3,452
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

11
2 / 1 / 1
6,453
587
4,145
5,407
1,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chiron
10
2 / 1 / 3
6,184
562
5,711
4,880
1,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

10
2 / 1 / 3
5,958
542
3,084
7,348
2,249
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Aidanzkool
Baron Samedi
8
0 / 1 / 2
5,539
504
4,448
6,406
2,001
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Odin
10
1 / 4 / 0
5,870
534
2,947
8,704
2,878
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
2 / 5 / 0
5,143
468
2,623
6,645
1,570
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

7
0 / 1 / 1
4,700
427
1,876
6,879
1,616
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
Sadman17
Kukulkan
11
2 / 2 / 1
6,217
565
4,434
4,618
1,829
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
13
Kills
5
5
Deaths
13
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
4
1
1
4.5
W
Ares
 
Ares
3
1
3
4.5
L
Baron Samedi
Aidanzkool
Baron Samedi
0
1
2
1
L
Odin
1
4
0
0.25
W
2
1
1
2.5
L
2
5
0
0.4
L
0
1
1
0.5
W
Chiron
2
1
3
3.5
L
Kukulkan
Sadman17
Kukulkan
2
2
1
1.25
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,735
Damage
16,328
31,503
Taken
33,252
13,343
Mitigated
9,894
10,411
Healing
10,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
6,932
1,188
0
1,876
6,660
4,393
0
497
6,163
5,838
31,578
W
Ares
 
Ares
2,863
72
0
1,240
7,208
3,452
157
3,376
3,832
10,629
0
L
Baron Samedi
Aidanzkool
Baron Samedi
4,448
578
365
2,448
6,406
2,001
0
2,051
4,355
21,169
0
L
Odin
2,947
908
0
2,834
8,704
2,878
0
874
7,830
0
25,990
W
4,145
466
0
2,097
5,407
1,874
655
2,695
2,712
38,327
0
L
2,623
927
0
1,220
6,645
1,570
0
1,266
5,379
0
17,567
L
1,876
669
0
2,386
6,879
1,616
0
1,567
5,312
0
19,069
W
Chiron
5,711
2,313
468
3,133
4,880
1,375
0
1,064
3,816
0
34,019
L
Kukulkan
Sadman17
Kukulkan
4,434
332
0
1,285
4,618
1,829
192
2,315
2,303
32,266
0
W
3,084
713
0
1,597
7,348
2,249
0
1,313
6,035
0
40,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,387
Gold Earned
27,469
320
Minions Killed
253
0
Camps Cleared
0
1,081,070
Distance Traveled
1,024,013
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
6,755
614
81
7
0
214,178
2
W
Ares
6,037
549
16
1
0
219,678
0
L
Baron Samedi
5,539
504
40
4
0
204,760
1
L
Odin
5,870
534
60
5
0
204,472
2
W
Sol
6,453
587
86
8
0
203,976
1
L
Apollo
5,143
468
40
4
0
193,316
3
L
Mercury
4,700
427
43
4
0
220,016
2
W
Chiron
6,184
562
65
6
0
202,580
0
L
Kukulkan
6,217
565
70
6
0
201,449
6
W
Pele
5,958
542
72
7
0
240,658
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role